Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
AIusky
Ganesha
Silver II
Level 158
God Stats
2W - 0L
1,650 SR
Queue Stats
172W - 187L
1,014 MMR
Solo
Vamana
Vamana
Silver IV
CalibraV6
Vamana
Silver IV
Level 159
God Stats
6W - 5L
1,587 SR
Queue Stats
401W - 413L
699 MMR
Solo
Hera
Hera
Gold IV
ftmaximo
Hera
Gold IV
Level 107
God Stats
18W - 8L
1,849 SR
Queue Stats
167W - 174L
1,195 MMR
Solo
Mercury
Mercury
Silver I
futtfutt
Mercury
Silver I
Level 157
God Stats
8W - 7L
1,507 SR
Queue Stats
128W - 132L
1,180 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,618 SR
1,118 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,575 SR
1,168 MMR
Tyr
Tyr
Silver III
 
Tyr
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
JuancaaMGN
Baba Yaga
Silver III
Level 106
God Stats
35W - 39L
1,558 SR
Queue Stats
326W - 343L
953 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Tizr
Kuzenbo
Silver II
Level 105
God Stats
26W - 20L
1,527 SR
Queue Stats
237W - 237L
994 MMR
Solo
Hou Yi
Hou Yi
Silver I
ibylink
Hou Yi
Silver I
Level 143
God Stats
32W - 32L
1,654 SR
Queue Stats
365W - 391L
1,200 MMR
Solo
Arachne
Arachne
Silver I
jBillion
Arachne
Silver I
Level 56
God Stats
31W - 14L
1,634 SR
Queue Stats
424W - 435L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
6 / 3 / 8
13,025
620
12,460
15,702
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
AIusky
Ganesha
17
1 / 1 / 13
12,148
578
5,298
19,553
22,451
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
CalibraV6
Vamana
19
1 / 0 / 5
13,076
623
11,718
22,319
22,293
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Hera
20
9 / 2 / 8
14,079
670
18,957
7,258
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Mercury
futtfutt
Mercury
19
5 / 3 / 10
13,057
622
8,018
16,917
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BastetThothAgni

VS

Bans
DanzaburouGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 3 / 0
9,384
447
11,343
17,663
20,089
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
JuancaaMGN
Baba Yaga
15
5 / 7 / 1
9,470
451
12,015
15,545
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kuzenbo
Tizr
Kuzenbo
14
1 / 4 / 7
9,821
468
5,919
17,150
26,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
ibylink
Hou Yi
17
1 / 2 / 2
10,260
489
7,109
11,867
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
jBillion
Arachne
18
1 / 6 / 3
10,079
480
4,348
16,752
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
22
Kills
9
9
Deaths
22
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
8
3.33
L
Tyr
 
Tyr
1
3
0
0.33
W
Ganesha
AIusky
Ganesha
1
1
13
7.5
W
Vamana
CalibraV6
Vamana
1
0
5
3.5
L
Baba Yaga
JuancaaMGN
Baba Yaga
5
7
1
0.79
L
Kuzenbo
Tizr
Kuzenbo
1
4
7
1.13
W
Hera
9
2
8
6.5
W
Mercury
futtfutt
Mercury
5
3
10
3.33
L
Hou Yi
ibylink
Hou Yi
1
2
2
1
L
Arachne
jBillion
Arachne
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,451
Damage
40,734
81,749
Taken
78,977
59,209
Mitigated
62,366
32,178
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,460
4,178
0
8,442
15,702
5,657
5,201
4,155
11,547
0
105,252
L
Tyr
 
Tyr
11,343
885
0
5,688
17,663
20,089
349
3,524
14,139
0
62,730
W
Ganesha
AIusky
Ganesha
5,298
247
3,646
4,846
19,553
22,451
648
3,972
15,311
32,433
3,447
W
Vamana
CalibraV6
Vamana
11,718
3,590
0
10,422
22,319
22,293
2,134
3,236
19,083
0
85,638
L
Baba Yaga
JuancaaMGN
Baba Yaga
12,015
250
0
2,532
15,545
5,685
0
7,990
7,555
58,611
0
L
Kuzenbo
Tizr
Kuzenbo
5,919
2,330
0
1,691
17,150
26,467
0
5,543
11,607
37,765
0
W
Hera
18,957
4,269
0
1,746
7,258
2,753
5,984
3,603
3,655
104,002
0
W
Mercury
futtfutt
Mercury
8,018
2,643
0
3,076
16,917
6,055
830
4,415
12,502
0
115,768
L
Hou Yi
ibylink
Hou Yi
7,109
3,180
0
4,091
11,867
3,699
2,240
3,553
8,314
0
81,201
L
Arachne
jBillion
Arachne
4,348
3,346
0
4,256
16,752
6,426
0
3,460
13,292
0
89,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,385
Gold Earned
49,014
691
Minions Killed
547
0
Camps Cleared
0
2,181,002
Distance Traveled
1,988,365
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,025
620
167
8
0
373,312
3
L
Tyr
9,384
447
117
6
0
416,271
2
W
Ganesha
12,148
578
22
1
0
424,628
1
W
Vamana
13,076
623
173
8
0
424,741
2
L
Baba Yaga
9,470
451
83
4
0
394,926
8
L
Kuzenbo
9,821
468
63
3
0
397,404
4
W
Hera
14,079
670
183
9
0
437,894
6
W
Mercury
13,057
622
146
7
0
520,427
2
L
Hou Yi
10,260
489
150
7
0
355,687
4
L
Arachne
10,079
480
134
6
0
424,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role