Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Darthvader GOKU
Thanatos
Level 157
God Stats
2W - 0L
1,755 SR
Queue Stats
140W - 147L
1,372 Elo+
Party 2
Ullr
Ullr
Emmánuelður
Ullr
Level 109
God Stats
5W - 4L
1,198 SR
Queue Stats
400W - 439L
1,340 Elo+
Solo
Ymir
Ymir
EpicSkiZit
Ymir
Level 83
God Stats
8W - 5L
1,379 SR
Queue Stats
24W - 22L
1,503 Elo+
Party 2
Atlas
Atlas
Muunnchiiees
Atlas
Level 27
God Stats
31W - 47L
1,374 SR
Queue Stats
68W - 81L
1,341 Elo+
Party 2
Team Averages
Level 81
1,441 SR
1,411 Elo+

VS

Team Averages
Level 76
1,469 SR
1,360 Elo+
Hera
Hera
Brotherdeath3000
Hera
Level 66
God Stats
5W - 5L
1,433 SR
Queue Stats
136W - 132L
1,468 Elo+
Solo
Arachne
Arachne
TheJakeasaurus
Arachne
Level 62
God Stats
6W - 11L
1,427 SR
Queue Stats
96W - 113L
1,378 Elo+
Party 1
Zeus
Zeus
Turtle_Titanic
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,211 Elo+
Party 1
Heimdallr
Heimdallr
savajudah555
Heimdallr
Level 106
God Stats
6W - 8L
1,292 SR
Queue Stats
461W - 457L
1,407 Elo+
Party 3
Ymir
Ymir
vietjew
Ymir
Level 105
God Stats
0W - 1L
1,694 SR
Queue Stats
133W - 147L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
0 / 3 / 12
12,067
503
6,517
9,051
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
20
19 / 5 / 1
16,206
675
23,771
23,080
9,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
1 / 9 / 8
12,387
516
8,459
19,696
8,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
0 / 4 / 11
11,669
486
5,487
13,319
13,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 4 / 10
11,205
467
2,934
18,406
20,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 5
13,152
548
18,266
12,902
3,627
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 2 / 0
6,135
256
0
1,356
27
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
0 / 3 / 0
6,216
259
137
1,937
106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
savajudah555
Heimdallr
19
12 / 6 / 8
12,929
539
23,137
23,342
8,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
vietjew
Ymir
18
3 / 4 / 12
11,753
490
5,355
21,591
27,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
20
Kills
23
25
Deaths
20
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
3
12
2
L
8
5
5
2.1
W
Thanatos
19
5
1
3.9
W
1
9
8
0.56
W
0
4
11
1.38
W
0
4
10
1.25
L
0
2
0
0
L
0
3
0
0
L
Heimdallr
savajudah555
Heimdallr
12
6
8
2.67
L
Ymir
vietjew
Ymir
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,168
Damage
46,895
83,552
Taken
61,128
55,847
Mitigated
39,740
23,173
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,517
50
0
0
9,051
3,574
4,441
4,575
4,476
72,934
0
L
18,266
5,049
538
2,939
12,902
3,627
0
2,487
10,415
101,573
0
W
Thanatos
23,771
8,078
0
21,012
23,080
9,369
2,091
4,475
16,565
0
106,121
W
8,459
4,774
0
527
19,696
8,250
6,885
3,385
16,311
0
87,750
W
5,487
368
0
507
13,319
13,914
1,529
4,335
8,984
48,703
0
W
2,934
1,176
0
1,127
18,406
20,740
948
6,988
11,418
25,455
0
L
0
0
0
0
1,356
27
0
0
1,356
0
190
L
137
71
0
0
1,937
106
0
0
1,937
1,192
0
L
Heimdallr
savajudah555
Heimdallr
23,137
11,831
0
10,841
23,342
8,925
2,618
3,783
19,315
0
78,035
L
Ymir
vietjew
Ymir
5,355
451
122
2,502
21,591
27,055
385
8,259
13,167
45,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,534
Gold Earned
50,185
554
Minions Killed
387
0
Camps Cleared
0
2,375,874
Distance Traveled
1,364,261
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,067
503
125
5
0
536,619
0
L
Hera
13,152
548
200
8
0
417,273
8
W
Thanatos
16,206
675
152
6
0
538,919
5
W
Ullr
12,387
516
142
6
0
416,618
3
W
Ymir
11,669
486
100
4
0
437,662
0
W
Atlas
11,205
467
35
1
0
446,056
0
L
Arachne
6,135
256
0
0
0
12,966
0
L
Zeus
6,216
259
3
0
0
34,912
0
L
Heimdallr
12,929
539
119
5
0
446,450
9
L
Ymir
11,753
490
65
3
0
452,660
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role