Player Matchup

Cthulhu
Cthulhu
Neurtz_
Cthulhu
Level 104
God Stats
4W - 1L
1,905 SR
Queue Stats
15W - 6L
1,725 Elo+
Party 2
Chang'e
Chang'e
WestsideG45
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 232L
1,582 Elo+
Solo
Hercules
Hercules
viHackii--
Hercules
Level 122
God Stats
1W - 2L
1,861 SR
Queue Stats
4W - 9L
1,339 Elo+
Party 2
Team Averages
Level 91
1,755 SR
1,549 Elo+

VS

Team Averages
Level 137
1,445 SR
1,624 Elo+
Ra
Ra
BIGG BOSSINN
Ra
Level 140
God Stats
3W - 3L
1,364 SR
Queue Stats
140W - 113L
1,678 Elo+
Solo
Chaac
Chaac
Harley_Quinn0129
Chaac
Level 131
God Stats
22W - 16L
1,650 SR
Queue Stats
413W - 336L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
Yoshi_So_Hood
Sylvanus
Level 140
God Stats
8W - 9L
1,322 SR
Queue Stats
474W - 466L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Neurtz_
Cthulhu
20
7 / 5 / 6
15,985
666
29,415
30,552
29,449
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chang'e
WestsideG45
Chang'e
18
1 / 5 / 8
13,618
567
10,920
24,029
6,917
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
viHackii--
Hercules
20
7 / 8 / 6
15,956
665
25,087
30,410
31,208
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 10
14,706
613
19,491
17,557
6,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
11 / 5 / 7
17,761
740
29,345
28,909
26,869
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Yoshi_So_Hood
Sylvanus
20
5 / 2 / 13
17,361
723
21,423
33,024
37,483
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
15
Kills
18
18
Deaths
15
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
8
10
0.88
W
11
5
7
2.9
L
Cthulhu
Neurtz_
Cthulhu
7
5
6
2
L
Chang'e
WestsideG45
Chang'e
1
5
8
1
W
Sylvanus
Yoshi_So_Hood
Sylvanus
5
2
13
5.75
L
Hercules
viHackii--
Hercules
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,422
Damage
70,259
84,991
Taken
79,490
67,574
Mitigated
71,191
20,222
Healing
36,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,491
1,952
2,501
2,578
17,557
6,839
133
7,288
9,595
66,598
0
W
29,345
6,639
1,128
7,760
28,909
26,869
2,212
15,429
12,600
0
94,628
L
Cthulhu
Neurtz_
Cthulhu
29,415
1,293
928
2,048
30,552
29,449
0
15,159
15,090
82,904
0
L
Chang'e
WestsideG45
Chang'e
10,920
362
4,512
5,835
24,029
6,917
0
12,017
11,813
68,354
0
W
Sylvanus
Yoshi_So_Hood
Sylvanus
21,423
1,765
7,800
14,708
33,024
37,483
280
15,854
15,187
38,323
0
L
Hercules
viHackii--
Hercules
25,087
7,117
0
6,899
30,410
31,208
0
14,842
15,121
0
53,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,559
Gold Earned
49,828
268
Minions Killed
267
9
Camps Cleared
10
1,224,236
Distance Traveled
1,249,007
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,706
613
123
5
2
395,942
3
W
Chaac
17,761
740
121
5
7
445,751
5
L
Cthulhu
15,985
666
90
4
1
440,736
5
L
Chang'e
13,618
567
112
5
6
379,638
4
W
Sylvanus
17,361
723
23
1
1
407,314
12
L
Hercules
15,956
665
66
3
2
403,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role