Player Matchup

Sun Wukong
Sun Wukong
Ninjadude3765
Sun Wukong
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,563 Elo+
Party 3
Cupid
Cupid
Timaaaay
Cupid
Level 42
God Stats
40W - 26L
1,627 SR
Queue Stats
156W - 135L
1,541 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TolerYT
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,437 Elo+
Party 2
Shiva
Shiva
ToxicCalvin
Shiva
Level 127
God Stats
1W - 3L
1,171 SR
Queue Stats
92W - 65L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
XCrownzX
Gilgamesh
Level 145
God Stats
2W - 3L
1,386 SR
Queue Stats
108W - 94L
1,510 Elo+
Party 2
Team Averages
Level 74
1,437 SR
1,525 Elo+

VS

Team Averages
Level 48
1,568 SR
1,536 Elo+
Tyr
Tyr
Apoxpred
Tyr
Level 79
God Stats
6W - 11L
1,713 SR
Queue Stats
68W - 57L
1,510 Elo+
Party 1
Discordia
Discordia
Gluse
Discordia
Level 62
God Stats
3W - 4L
1,491 SR
Queue Stats
55W - 47L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
LoneScope
Gilgamesh
Level 55
God Stats
11W - 9L
1,780 SR
Queue Stats
46W - 41L
1,512 Elo+
Party 1
Neith
Neith
SivaCrisis
Neith
Level 36
God Stats
1W - 1L
1,551 SR
Queue Stats
10W - 10L
1,596 Elo+
Party 1
Ares
Ares
sggr14
Ares
Level 6
God Stats
11W - 13L
1,308 SR
Queue Stats
37W - 37L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ninjadude3765
Sun Wukong
20
1 / 1 / 6
13,428
497
9,045
22,012
14,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
Timaaaay
Cupid
20
16 / 3 / 2
15,780
584
21,554
20,251
8,356
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TolerYT
Morgan Le Fay
20
6 / 2 / 4
14,836
549
10,488
10,552
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 2 / 14
13,333
494
9,895
28,935
32,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
XCrownzX
Gilgamesh
20
2 / 3 / 13
13,948
517
14,500
27,881
21,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
11,400
422
13,751
22,077
32,243
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Discordia
Gluse
Discordia
18
5 / 3 / 3
12,383
459
31,676
9,609
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
LoneScope
Gilgamesh
17
1 / 7 / 5
10,595
392
9,469
23,465
9,903
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
18
1 / 6 / 2
11,242
416
10,343
14,076
5,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
sggr14
Ares
15
3 / 7 / 3
10,587
392
6,906
19,523
27,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
26
Kills
11
11
Deaths
26
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Discordia
Gluse
Discordia
5
3
3
2.17
L
Gilgamesh
LoneScope
Gilgamesh
1
7
5
0.5
W
Sun Wukong
Ninjadude3765
Sun Wukong
1
1
6
4
L
Neith
1
6
2
0.33
W
Cupid
Timaaaay
Cupid
16
3
2
5.67
W
Morgan Le Fay
TolerYT
Morgan Le Fay
6
2
4
4
W
1
2
14
4
W
Gilgamesh
XCrownzX
Gilgamesh
2
3
13
2.83
L
Ares
sggr14
Ares
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,482
Damage
72,145
109,631
Taken
88,750
82,960
Mitigated
79,516
47,160
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,751
1,078
0
4,792
22,077
32,243
14
1,959
20,118
6,969
71,654
L
Discordia
Gluse
Discordia
31,676
716
0
1,271
9,609
3,772
74
1,018
8,591
111,261
0
L
Gilgamesh
LoneScope
Gilgamesh
9,469
2,128
0
522
23,465
9,903
0
2,975
20,490
0
75,128
W
Sun Wukong
Ninjadude3765
Sun Wukong
9,045
1,358
0
8,816
22,012
14,538
1,965
8,286
13,726
0
79,740
L
Neith
10,343
4,595
136
2,333
14,076
5,844
0
0
14,076
0
87,249
W
Cupid
Timaaaay
Cupid
21,554
13,315
853
13,025
20,251
8,356
6,593
6,690
13,561
0
112,785
W
Morgan Le Fay
TolerYT
Morgan Le Fay
10,488
1,648
0
1,992
10,552
5,410
1,402
3,996
6,556
127,484
0
W
9,895
776
5,666
10,052
28,935
32,840
779
12,748
16,187
0
32,565
W
Gilgamesh
XCrownzX
Gilgamesh
14,500
5,638
0
6,756
27,881
21,816
1,613
10,554
17,327
0
114,920
L
Ares
sggr14
Ares
6,906
498
0
1,026
19,523
27,754
0
4,536
14,987
19,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,325
Gold Earned
56,207
628
Minions Killed
563
0
Camps Cleared
0
2,664,562
Distance Traveled
2,609,920
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,400
422
129
5
0
567,115
7
L
Discordia
12,383
459
170
6
0
551,161
4
L
Gilgamesh
10,595
392
103
4
0
558,210
3
W
Sun Wukong
13,428
497
133
5
0
555,658
4
L
Neith
11,242
416
142
5
0
417,327
6
W
Cupid
15,780
584
164
6
0
470,457
1
W
Morgan Le Fay
14,836
549
179
7
0
521,767
5
W
Shiva
13,333
494
29
1
0
557,754
8
W
Gilgamesh
13,948
517
123
5
0
558,926
4
L
Ares
10,587
392
19
1
0
516,107
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role