Player Matchup

Poseidon
Poseidon
JohnnyReaper02
Poseidon
Level 101
God Stats
8W - 4L
1,543 SR
Queue Stats
193W - 187L
1,401 Elo+
Solo
Cliodhna
Cliodhna
SkillzGoat33
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 240L
1,480 Elo+
Party 1
Atlas
Atlas
Spine Fuzz
Atlas
Level 127
God Stats
65W - 49L
1,626 SR
Queue Stats
756W - 815L
1,465 Elo+
Solo
Artemis
Artemis
SteveyDiesel
Artemis
Level 106
God Stats
31W - 20L
1,727 SR
Queue Stats
99W - 98L
1,447 Elo+
Solo
Horus
Horus
illuminati147
Horus
Level 108
God Stats
4W - 8L
1,400 SR
Queue Stats
316W - 328L
1,445 Elo+
Party 1
Team Averages
Level 106
1,559 SR
1,448 Elo+

VS

Team Averages
Level 110
1,549 SR
1,440 Elo+
Yemoja
Yemoja
AAenforcer716
Yemoja
Level 149
God Stats
498W - 467L
1,574 SR
Queue Stats
1,347W - 1,363L
1,466 Elo+
Solo
Bellona
Bellona
Asian2X_
Bellona
Level 109
God Stats
5W - 7L
1,493 SR
Queue Stats
8W - 16L
1,359 Elo+
Party 2
Hel
Hel
KingSenju1x
Hel
Level 132
God Stats
3W - 6L
1,499 SR
Queue Stats
28W - 25L
1,454 Elo+
Party 2
Artemis
Artemis
UnheardSaturn35
Artemis
Level 82
God Stats
29W - 6L
1,757 SR
Queue Stats
271W - 283L
1,506 Elo+
Solo
Susano
Susano
superswagcrew
Susano
Level 79
God Stats
2W - 4L
1,424 SR
Queue Stats
89W - 93L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
4 / 12 / 7
11,633
465
19,249
19,976
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
SkillzGoat33
Cliodhna
20
4 / 4 / 8
12,334
493
14,877
24,501
9,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
17
4 / 8 / 7
11,421
457
17,133
30,097
35,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
SteveyDiesel
Artemis
16
1 / 8 / 5
9,953
398
16,478
20,483
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 3
11,431
457
12,800
24,971
23,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 11
13,089
524
12,369
25,882
23,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Asian2X_
Bellona
19
7 / 2 / 14
13,616
545
15,395
41,417
47,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 5 / 13
13,984
559
22,617
21,407
8,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 2 / 10
13,960
558
26,770
18,244
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 6 / 11
13,482
539
17,205
24,943
10,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
96
17
Kills
37
37
Deaths
18
30
Assists
59
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
Bellona
Asian2X_
Bellona
7
2
14
7
L
Poseidon
4
12
7
0.63
W
8
5
13
2.9
L
Cliodhna
SkillzGoat33
Cliodhna
4
4
8
2
L
Atlas
4
8
7
0.94
L
Artemis
SteveyDiesel
Artemis
1
8
5
0.44
W
9
2
10
7
L
4
5
3
1.1
W
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,537
Damage
94,356
120,028
Taken
131,893
83,149
Mitigated
95,938
23,044
Healing
66,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,369
1,524
6,657
7,970
25,882
23,113
1,872
9,942
15,940
74,811
0
W
Bellona
Asian2X_
Bellona
15,395
4,886
0
17,044
41,417
47,602
2,800
7,557
33,860
0
84,268
L
Poseidon
19,249
1,517
321
3,682
19,976
6,445
75
8,117
11,555
74,264
0
W
22,617
974
7,156
11,782
21,407
8,318
2,441
8,439
12,968
100,311
0
L
Cliodhna
SkillzGoat33
Cliodhna
14,877
805
0
7,018
24,501
9,906
158
8,837
15,498
0
103,356
L
Atlas
17,133
5,274
0
3,176
30,097
35,516
198
6,829
22,542
46,659
0
L
Artemis
SteveyDiesel
Artemis
16,478
5,639
0
3,325
20,483
7,608
440
3,794
16,274
0
71,772
W
26,770
15,605
3
8,909
18,244
6,686
2,794
6,740
11,504
0
112,504
L
12,800
5,889
1,147
4,375
24,971
23,674
471
6,214
17,779
0
64,035
W
17,205
3,600
0
7,145
24,943
10,219
1,533
6,747
17,791
0
79,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,772
Gold Earned
68,131
551
Minions Killed
615
0
Camps Cleared
0
2,242,130
Distance Traveled
2,277,121
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,089
524
110
4
0
421,817
2
W
Bellona
13,616
545
140
6
0
469,852
2
L
Poseidon
11,633
465
109
4
0
428,145
0
W
Hel
13,984
559
130
5
0
445,639
4
L
Cliodhna
12,334
493
161
6
0
553,350
7
L
Atlas
11,421
457
50
2
0
431,216
8
L
Artemis
9,953
398
108
4
0
385,033
1
W
Artemis
13,960
558
131
5
0
454,015
5
L
Horus
11,431
457
123
5
0
444,386
2
W
Susano
13,482
539
104
4
0
485,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role