Player Matchup

Cernunnos
Cernunnos
CrystalTacos
Cernunnos
Level 138
God Stats
6W - 2L
1,500 SR
Queue Stats
223W - 182L
1,544 Elo+
Party 2
Agni
Agni
Kilo Iced
Agni
Level 81
God Stats
5W - 3L
1,500 SR
Queue Stats
254W - 231L
1,549 Elo+
Party 2
Ratatoskr
Ratatoskr
Lutic Zen
Ratatoskr
Level 98
God Stats
6W - 6L
1,171 SR
Queue Stats
223W - 191L
1,547 Elo+
Party 2
Ullr
Ullr
Sweaty300lbMan
Ullr
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
216W - 252L
1,515 Elo+
Solo
Guan Yu
Guan Yu
ValeryianSteel
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,500 Elo+
Solo
Team Averages
Level 72
1,434 SR
1,531 Elo+

VS

Team Averages
Level 102
1,606 SR
1,559 Elo+
Fenrir
Fenrir
Achilles890
Fenrir
Level 28
God Stats
4W - 3L
1,814 SR
Queue Stats
220W - 227L
1,493 Elo+
Solo
Sylvanus
Sylvanus
AngryPanda8447
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,628 Elo+
Solo
Bastet
Bastet
Baby KCIII
Bastet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
Baby Wagz
Gilgamesh
Level 148
God Stats
1W - 1L
1,741 SR
Queue Stats
122W - 132L
1,542 Elo+
Party 1
Rama
Rama
RIPtheDUCK
Rama
Level 149
God Stats
2W - 3L
1,473 SR
Queue Stats
91W - 88L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrystalTacos
Cernunnos
19
5 / 3 / 10
11,381
813
23,888
14,183
6,042
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
18
2 / 4 / 9
11,192
799
10,072
8,339
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Lutic Zen
Ratatoskr
16
2 / 4 / 12
9,724
695
8,545
13,831
11,896
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 6 / 8
11,547
825
18,182
15,780
6,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 15
10,495
750
7,627
19,628
29,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 4 / 10
10,607
758
9,609
13,192
11,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
17
3 / 4 / 11
10,148
725
12,198
21,215
14,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bastet
Baby KCIII
Bastet
16
3 / 3 / 12
9,886
706
16,503
14,530
4,884
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Baby Wagz
Gilgamesh
17
4 / 4 / 11
10,352
739
8,672
15,903
22,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 4 / 12
10,700
764
13,672
14,876
5,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
77
19
Kills
21
22
Deaths
19
54
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
4
10
2.75
L
Sylvanus
3
4
11
2.13
L
Bastet
Baby KCIII
Bastet
3
3
12
3
L
Gilgamesh
Baby Wagz
Gilgamesh
4
4
11
2.38
W
Cernunnos
CrystalTacos
Cernunnos
5
3
10
3.33
W
Agni
2
4
9
1.63
W
Ratatoskr
Lutic Zen
Ratatoskr
2
4
12
2
L
5
4
12
2.75
W
9
6
8
2.17
W
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,314
Damage
60,654
71,761
Taken
79,716
58,545
Mitigated
57,915
30,555
Healing
37,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,609
2,298
1,448
2,434
13,192
11,367
601
1,221
11,856
0
15,723
L
Sylvanus
12,198
1,673
13,138
10,217
21,215
14,032
159
3,559
17,443
30,231
0
L
Bastet
Baby KCIII
Bastet
16,503
2,254
1,416
2,781
14,530
4,884
282
1,389
12,975
0
26,549
L
Gilgamesh
Baby Wagz
Gilgamesh
8,672
1,389
1,867
1,875
15,903
22,050
52
2,465
13,229
0
18,977
W
Cernunnos
CrystalTacos
Cernunnos
23,888
10,806
552
3,743
14,183
6,042
2,394
2,374
11,738
0
58,171
W
Agni
10,072
177
772
730
8,339
4,266
575
1,709
6,598
33,174
0
W
Ratatoskr
Lutic Zen
Ratatoskr
8,545
697
1,029
3,274
13,831
11,896
153
2,707
10,900
0
12,011
L
13,672
12,067
465
1,824
14,876
5,582
2,677
1,438
13,325
0
34,941
W
18,182
5,823
2,965
3,163
15,780
6,817
2,078
1,494
14,167
0
24,960
W
7,627
918
8,229
6,098
19,628
29,524
412
3,914
15,423
0
11,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,339
Gold Earned
51,693
168
Minions Killed
142
0
Camps Cleared
0
1,202,852
Distance Traveled
1,335,872
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,607
758
27
2
0
262,944
0
L
Sylvanus
10,148
725
40
3
0
268,914
3
L
Bastet
9,886
706
26
2
0
299,912
0
L
Gilgamesh
10,352
739
16
1
0
270,200
0
W
Cernunnos
11,381
813
73
5
0
233,855
0
W
Agni
11,192
799
65
5
0
261,692
0
W
Ratatoskr
9,724
695
6
0
0
229,795
0
L
Rama
10,700
764
33
2
0
233,902
0
W
Ullr
11,547
825
18
1
0
235,044
0
W
Guan Yu
10,495
750
6
0
0
242,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role