Player Matchup

Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FateExi
Nu Wa
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,382 Elo+
Party 2
Shiva
Shiva
Keruptive
Shiva
Level 39
God Stats
4W - 2L
1,636 SR
Queue Stats
61W - 51L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxSupaHeavyxX
Ah Muzen Cab
Level 159
God Stats
10W - 13L
1,940 SR
Queue Stats
137W - 128L
1,571 Elo+
Party 2
Zeus
Zeus
l Binkie l
Zeus
Level 45
God Stats
2W - 3L
1,261 SR
Queue Stats
115W - 127L
1,522 Elo+
Solo
Team Averages
Level 87
1,567 SR
1,510 Elo+

VS

Team Averages
Level 47
1,434 SR
1,470 Elo+
Izanami
Izanami
G4GExH4SxG4UGES
Izanami
Level 39
God Stats
5W - 8L
1,400 SR
Queue Stats
34W - 64L
1,316 Elo+
Solo
Cabrakan
Cabrakan
SDarkVoidS
Cabrakan
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 77L
1,689 Elo+
Party 1
Vulcan
Vulcan
VaShotiiY
Vulcan
Level 39
God Stats
102W - 110L
1,501 SR
Queue Stats
196W - 219L
1,465 Elo+
Solo
Fenrir
Fenrir
justcoldk
Fenrir
Level 45
God Stats
0W - 3L
1,320 SR
Queue Stats
66W - 49L
1,564 Elo+
Party 1
Mulan
Mulan
lIlRANlIl
Mulan
Level 45
God Stats
0W - 1L
1,450 SR
Queue Stats
64W - 59L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
7 / 2 / 12
13,581
1,132
11,045
14,917
14,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
FateExi
Nu Wa
18
4 / 0 / 9
12,239
1,020
9,735
4,433
1,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
Keruptive
Shiva
18
4 / 2 / 16
13,165
1,097
15,264
18,774
19,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
XxSupaHeavyxX
Ah Muzen Cab
19
3 / 3 / 15
13,182
1,099
21,794
14,262
4,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 3 / 15
13,085
1,090
17,428
7,745
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

207

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 5
12,933
1,078
10,109
19,789
9,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
SDarkVoidS
Cabrakan
17
0 / 3 / 5
11,905
992
4,337
17,627
26,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vulcan
VaShotiiY
Vulcan
18
2 / 3 / 5
12,268
1,022
21,873
11,023
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
justcoldk
Fenrir
18
7 / 5 / 2
13,670
1,139
15,608
18,975
11,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
lIlRANlIl
Mulan
17
0 / 4 / 5
11,025
919
2,956
12,403
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
22
Kills
10
10
Deaths
22
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
2
12
6.5
W
Nu Wa
FateExi
Nu Wa
4
0
9
8.5
L
1
7
5
0.5
W
Shiva
Keruptive
Shiva
4
2
16
6
L
Cabrakan
SDarkVoidS
Cabrakan
0
3
5
0.83
L
Vulcan
VaShotiiY
Vulcan
2
3
5
1.5
W
Ah Muzen Cab
XxSupaHeavyxX
Ah Muzen Cab
3
3
15
3.5
L
Fenrir
justcoldk
Fenrir
7
5
2
1.6
W
4
3
15
3.83
L
Mulan
lIlRANlIl
Mulan
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,266
Damage
54,883
60,131
Taken
79,817
42,218
Mitigated
62,627
5,618
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,045
3,828
0
350
14,917
14,719
0
5,952
7,854
2,530
24,073
W
Nu Wa
FateExi
Nu Wa
9,735
1,279
78
593
4,433
1,363
0
3,592
841
31,936
0
L
10,109
7,597
0
2,400
19,789
9,410
0
5,326
14,463
0
65,511
W
Shiva
Keruptive
Shiva
15,264
4,549
266
681
18,774
19,566
0
8,301
10,287
2,598
31,021
L
Cabrakan
SDarkVoidS
Cabrakan
4,337
775
106
1,449
17,627
26,401
0
6,806
10,821
8,083
0
L
Vulcan
VaShotiiY
Vulcan
21,873
5,909
169
966
11,023
4,958
0
5,446
5,577
55,433
0
W
Ah Muzen Cab
XxSupaHeavyxX
Ah Muzen Cab
21,794
10,903
0
2,841
14,262
4,254
0
4,554
9,708
0
61,406
L
Fenrir
justcoldk
Fenrir
15,608
3,126
0
1,610
18,975
11,764
0
4,939
14,036
0
35,598
W
17,428
1,428
196
613
7,745
2,316
0
3,811
3,870
41,352
0
L
Mulan
lIlRANlIl
Mulan
2,956
290
0
356
12,403
10,094
0
6,871
5,532
0
7,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,252
Gold Earned
61,801
282
Minions Killed
272
7
Camps Cleared
11
1,198,401
Distance Traveled
1,124,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,581
1,132
31
3
4
252,530
0
W
Nu Wa
12,239
1,020
51
4
0
218,232
0
L
Izanami
12,933
1,078
121
10
6
219,635
0
W
Shiva
13,165
1,097
51
4
3
249,025
0
L
Cabrakan
11,905
992
10
1
0
218,637
0
L
Vulcan
12,268
1,022
65
5
2
243,379
0
W
Ah Muzen Cab
13,182
1,099
104
9
0
253,548
0
L
Fenrir
13,670
1,139
63
5
3
273,295
0
W
Zeus
13,085
1,090
45
4
0
225,066
0
L
Mulan
11,025
919
13
1
0
169,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role