Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GS Remy
Skadi
Level 83
God Stats
4W - 6L
1,710 SR
Queue Stats
21W - 17L
1,495 Elo+
Party 3
Nemesis
Nemesis
GS Tooth
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,584 Elo+
Party 3
Persephone
Persephone
KaMeOoOo
Persephone
Level 69
God Stats
1W - 0L
1,742 SR
Queue Stats
5W - 11L
1,267 Elo+
Party 2
Bellona
Bellona
jonaviipiikete
Bellona
Level 133
God Stats
4W - 2L
1,553 SR
Queue Stats
15W - 10L
1,508 Elo+
Party 2
Team Averages
Level 88
1,601 SR
1,471 Elo+

VS

Team Averages
Level 89
1,572 SR
1,390 Elo+
Cerberus
Cerberus
CBK Dont try ME
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LEONIIDUS
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 56L
1,262 Elo+
Party 1
Poseidon
Poseidon
SmolLad12
Poseidon
Level 127
God Stats
1W - 3L
1,552 SR
Queue Stats
80W - 79L
1,458 Elo+
Party 1
Merlin
Merlin
codesmashbros
Merlin
Level 119
God Stats
127W - 113L
1,383 SR
Queue Stats
608W - 621L
1,454 Elo+
Solo
King Arthur
King Arthur
crah2013
King Arthur
Level 66
God Stats
0W - 3L
1,924 SR
Queue Stats
60W - 65L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 0 / 7
10,161
1,016
7,265
10,017
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
GS Remy
Skadi
16
2 / 2 / 6
10,537
1,054
14,664
5,725
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
GS Tooth
Nemesis
16
2 / 3 / 6
10,312
1,031
8,153
12,641
4,042
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
KaMeOoOo
Persephone
16
2 / 0 / 5
10,526
1,053
4,667
2,576
856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 3
11,310
1,131
10,164
9,957
5,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

262

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 2 / 2
9,565
957
3,613
8,110
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
LEONIIDUS
Ah Muzen Cab
15
0 / 1 / 5
9,216
922
8,251
8,951
2,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
SmolLad12
Poseidon
15
2 / 3 / 3
10,097
1,010
9,240
5,023
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 2 / 3
10,390
1,039
9,224
8,001
2,845
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
crah2013
King Arthur
15
0 / 5 / 6
9,377
938
6,848
18,876
12,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
13
Kills
7
7
Deaths
13
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
7
3.5
L
Cerberus
2
2
2
1.5
W
Skadi
GS Remy
Skadi
2
2
6
2.5
W
Nemesis
GS Tooth
Nemesis
2
3
6
1.67
W
Persephone
KaMeOoOo
Persephone
2
0
5
4.5
L
Ah Muzen Cab
LEONIIDUS
Ah Muzen Cab
0
1
5
2.5
L
Poseidon
SmolLad12
Poseidon
2
3
3
1.17
L
3
2
3
2.25
L
King Arthur
crah2013
King Arthur
0
5
6
0.6
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,913
Damage
37,176
40,916
Taken
48,961
23,876
Mitigated
24,820
4,655
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,265
510
0
1,619
10,017
11,882
0
5,200
4,709
10,667
0
L
Cerberus
3,613
88
0
2,530
8,110
5,247
0
3,348
4,762
7,928
0
W
Skadi
GS Remy
Skadi
14,664
5,063
0
686
5,725
1,826
0
3,181
2,506
0
42,239
W
Nemesis
GS Tooth
Nemesis
8,153
3,210
0
1,108
12,641
4,042
0
7,782
4,799
0
25,063
W
Persephone
KaMeOoOo
Persephone
4,667
743
0
524
2,576
856
0
908
1,668
24,263
0
L
Ah Muzen Cab
LEONIIDUS
Ah Muzen Cab
8,251
1,813
245
571
8,951
2,850
0
1,618
7,333
0
20,103
L
Poseidon
SmolLad12
Poseidon
9,240
785
0
28
5,023
1,285
0
473
4,550
38,886
0
L
9,224
323
0
94
8,001
2,845
0
2,446
5,555
32,983
0
L
King Arthur
crah2013
King Arthur
6,848
243
43
3,036
18,876
12,593
0
4,047
14,829
0
17,038
W
10,164
3,169
0
718
9,957
5,270
0
4,706
5,157
0
25,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,846
Gold Earned
48,645
204
Minions Killed
186
12
Camps Cleared
6
960,033
Distance Traveled
882,451
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,161
1,016
12
1
1
175,404
2
L
Cerberus
9,565
957
24
2
1
142,647
0
W
Skadi
10,537
1,054
60
6
2
185,701
0
W
Nemesis
10,312
1,031
37
4
4
208,701
0
W
Persephone
10,526
1,053
52
5
3
178,513
0
L
Ah Muzen Cab
9,216
922
24
2
1
185,780
0
L
Poseidon
10,097
1,010
69
7
1
190,025
0
L
Merlin
10,390
1,039
53
5
3
176,801
0
L
King Arthur
9,377
938
16
2
0
187,198
0
W
Bellona
11,310
1,131
43
4
2
211,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role