Player Matchup

Bacchus
Bacchus
DanskenV
Bacchus
Level 114
God Stats
1W - 1L
1,711 SR
Queue Stats
21W - 25L
1,384 Elo+
Party 2
Cupid
Cupid
HzMeliah
Cupid
Level 42
God Stats
11W - 11L
1,742 SR
Queue Stats
279W - 288L
1,454 Elo+
Solo
Poseidon
Poseidon
NULL221
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
He Bo
He Bo
Necromund
He Bo
Level 143
God Stats
0W - 3L
1,259 SR
Queue Stats
25W - 31L
1,382 Elo+
Party 2
Tyr
Tyr
leses96
Tyr
Level 29
God Stats
0W - 2L
1,144 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 79
1,471 SR
1,444 Elo+

VS

Team Averages
Level 68
1,494 SR
1,502 Elo+
Poseidon
Poseidon
Munyte
Poseidon
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,585 Elo+
Party 3
Pele
Pele
Skandaluur101
Pele
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 29L
1,598 Elo+
Party 3
Neith
Neith
Starkone
Neith
Level 38
God Stats
15W - 14L
1,471 SR
Queue Stats
86W - 90L
1,429 Elo+
Solo
Bacchus
Bacchus
treefityz
Bacchus
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 4
Medusa
Medusa
zGOATEDONSTICKSz
Medusa
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 61L
1,398 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanskenV
Bacchus
6
0 / 0 / 0
4,559
456
2,290
5,516
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
HzMeliah
Cupid
7
0 / 2 / 0
4,242
424
2,689
4,056
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
NULL221
Poseidon
8
1 / 9 / 0
4,968
497
3,115
6,924
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Necromund
He Bo
9
1 / 3 / 0
5,204
520
2,458
6,386
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
6
0 / 7 / 1
4,172
417
453
8,072
1,716

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Munyte
Poseidon
12
7 / 1 / 5
6,852
685
8,343
4,534
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
7 / 1 / 1
6,572
657
5,360
6,492
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Starkone
Neith
11
5 / 0 / 2
6,425
643
3,601
3,903
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
treefityz
Bacchus
9
1 / 0 / 1
5,506
551
1,089
4,076
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 0 / 1
5,573
557
3,641
5,251
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
21
21
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DanskenV
Bacchus
0
0
0
0
L
Cupid
HzMeliah
Cupid
0
2
0
0
W
Poseidon
Munyte
Poseidon
7
1
5
9.5
L
Poseidon
NULL221
Poseidon
1
9
0
0.11
L
He Bo
Necromund
He Bo
1
3
0
0.33
W
7
1
1
7.5
W
Neith
Starkone
Neith
5
0
2
6
L
Tyr
0
7
1
0.07
W
Bacchus
treefityz
Bacchus
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,005
Damage
22,034
30,954
Taken
24,256
8,760
Mitigated
10,323
4,065
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DanskenV
Bacchus
2,290
287
0
1,283
5,516
3,684
0
1,096
4,420
8,215
0
L
Cupid
HzMeliah
Cupid
2,689
1,145
44
1,243
4,056
642
0
105
3,951
0
19,250
W
Poseidon
Munyte
Poseidon
8,343
2,485
0
1,208
4,534
1,343
288
2,706
1,828
39,238
1,262
L
Poseidon
NULL221
Poseidon
3,115
348
0
540
6,924
1,372
26
3,087
3,837
19,548
0
L
He Bo
Necromund
He Bo
2,458
88
0
897
6,386
1,346
0
2,256
4,130
28,949
0
W
5,360
1,444
0
2,898
6,492
2,014
0
1,840
4,652
0
36,723
W
Neith
Starkone
Neith
3,601
1,614
0
1,797
3,903
1,264
2,977
885
3,018
0
31,277
L
Tyr
453
46
0
58
8,072
1,716
22
2,693
5,379
0
4,254
W
Bacchus
treefityz
Bacchus
1,089
275
214
1,041
4,076
4,223
370
886
3,190
4,853
0
W
3,641
1,623
0
1,611
5,251
1,479
1,011
1,546
3,705
0
33,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,145
Gold Earned
30,928
158
Minions Killed
298
0
Camps Cleared
0
950,346
Distance Traveled
957,052
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,559
456
7
1
0
195,304
2
L
Cupid
4,242
424
45
5
0
173,240
1
W
Poseidon
6,852
685
67
7
0
201,513
3
L
Poseidon
4,968
497
32
3
0
178,840
3
L
He Bo
5,204
520
64
6
0
182,071
0
W
Pele
6,572
657
75
8
0
217,079
3
W
Neith
6,425
643
59
6
0
166,898
4
L
Tyr
4,172
417
10
1
0
220,891
0
W
Bacchus
5,506
551
12
1
0
182,590
0
W
Medusa
5,573
557
85
9
0
188,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role