Player Matchup

Bacchus
Bacchus
ARCH_ENEMY_1984
Bacchus
Level 147
God Stats
14W - 3L
1,883 SR
Queue Stats
69W - 47L
1,549 Elo+
Party 3
Medusa
Medusa
BruceyV1
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,539 Elo+
Solo
Fenrir
Fenrir
GunToting
Fenrir
Level 160
God Stats
79W - 84L
1,594 SR
Queue Stats
708W - 790L
1,500 Elo+
Party 2
Janus
Janus
TeeWuun
Janus
Level 128
God Stats
139W - 160L
1,534 SR
Queue Stats
590W - 568L
1,534 Elo+
Party 2
Awilix
Awilix
Xuphia
Awilix
Level 67
God Stats
7W - 1L
1,711 SR
Queue Stats
150W - 116L
1,524 Elo+
Party 3
Team Averages
Level 114
1,644 SR
1,529 Elo+

VS

Team Averages
Level 107
1,477 SR
1,535 Elo+
Zeus
Zeus
BektashAMG
Zeus
Level 80
God Stats
223W - 204L
1,528 SR
Queue Stats
300W - 343L
1,522 Elo+
Party 4
Bastet
Bastet
DeGroeneToeter
Bastet
Level 90
God Stats
2W - 3L
1,380 SR
Queue Stats
494W - 577L
1,512 Elo+
Solo
Chang'e
Chang'e
Snorlas-_-
Chang'e
Level 157
God Stats
9W - 6L
1,509 SR
Queue Stats
666W - 575L
1,555 Elo+
Party 1
Achilles
Achilles
Stefano_1804
Achilles
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
524W - 442L
1,575 Elo+
Party 1
Ymir
Ymir
TheGunArtOnline
Ymir
Level 83
God Stats
22W - 23L
1,470 SR
Queue Stats
253W - 305L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 8
10,057
1,006
3,907
8,544
14,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
BruceyV1
Medusa
15
0 / 3 / 5
9,936
994
4,293
8,425
4,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
GunToting
Fenrir
16
1 / 0 / 2
9,679
968
2,271
5,936
2,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
TeeWuun
Janus
16
4 / 0 / 3
11,261
1,126
10,174
3,384
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Xuphia
Awilix
16
3 / 0 / 4
10,846
1,085
10,828
7,407
2,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

272

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
9,954
995
11,030
3,370
1,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 0
10,000
1,000
7,786
11,240
3,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Snorlas-_-
Chang'e
16
1 / 2 / 0
9,801
980
6,763
4,426
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Stefano_1804
Achilles
15
0 / 0 / 1
9,680
968
4,878
10,353
13,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 0 / 2
9,511
951
1,504
5,892
3,031
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
8
Kills
3
3
Deaths
8
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
0
1
2
1
W
Medusa
BruceyV1
Medusa
0
3
5
0.83
L
2
5
0
0.4
W
Fenrir
GunToting
Fenrir
1
0
2
2
L
Chang'e
Snorlas-_-
Chang'e
1
2
0
0.5
L
Achilles
Stefano_1804
Achilles
0
0
1
0.5
W
Janus
TeeWuun
Janus
4
0
3
5.5
L
0
0
2
1
W
Awilix
Xuphia
Awilix
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
31,961
33,696
Taken
35,281
25,184
Mitigated
22,516
1,031
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,907
134
0
98
8,544
14,130
0
5,428
2,873
7,458
0
L
11,030
162
0
684
3,370
1,387
0
1,004
2,366
41,712
0
W
Medusa
BruceyV1
Medusa
4,293
283
0
653
8,425
4,698
0
5,905
2,271
0
27,097
L
7,786
1,478
0
1,852
11,240
3,134
0
3,265
7,852
0
24,391
W
Fenrir
GunToting
Fenrir
2,271
77
0
280
5,936
2,726
0
2,105
3,523
0
7,388
L
Chang'e
Snorlas-_-
Chang'e
6,763
69
778
918
4,426
1,270
0
2,161
2,203
10,484
0
L
Achilles
Stefano_1804
Achilles
4,878
773
0
936
10,353
13,694
0
3,464
6,611
2,005
17,362
W
Janus
TeeWuun
Janus
10,174
72
0
0
3,384
1,007
0
1,633
1,670
38,479
0
L
1,504
143
0
0
5,892
3,031
0
3,506
2,168
12,705
0
W
Awilix
Xuphia
Awilix
10,828
3,429
0
0
7,407
2,623
0
3,971
3,152
0
28,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,779
Gold Earned
48,946
208
Minions Killed
188
9
Camps Cleared
9
1,137,746
Distance Traveled
1,098,812
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,057
1,006
6
1
0
218,802
0
L
Zeus
9,954
995
85
9
1
210,321
0
W
Medusa
9,936
994
57
6
3
211,971
1
L
Bastet
10,000
1,000
39
4
0
222,344
0
W
Fenrir
9,679
968
9
1
2
261,619
0
L
Chang'e
9,801
980
8
1
2
205,369
0
L
Achilles
9,680
968
36
4
5
226,307
1
W
Janus
11,261
1,126
94
9
0
219,552
3
L
Ymir
9,511
951
20
2
1
234,471
0
W
Awilix
10,846
1,085
42
4
4
225,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role