Player Matchup

King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond V
Ausence
Danzaburou
Diamond V
Level 147
God Stats
5W - 4L
1,721 SR
Queue Stats
200W - 189L
1,926 MMR
Solo
Sobek
Sobek
Platinum II
Bunreath
Sobek
Platinum II
Level 158
God Stats
12W - 17L
1,600 SR
Queue Stats
131W - 118L
1,921 MMR
Party 1
Janus
Janus
Platinum I
GagGrenade
Janus
Platinum I
Level 123
God Stats
11W - 4L
1,790 SR
Queue Stats
76W - 72L
1,985 MMR
Solo
Cernunnos
Cernunnos
Platinum I
ballsackbrad
Cernunnos
Platinum I
Level 157
God Stats
35W - 19L
1,638 SR
Queue Stats
147W - 133L
1,949 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,650 SR
1,856 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,560 SR
1,953 MMR
Medusa
Medusa
Platinum III
Liefwarrior
Medusa
Platinum III
Level 158
God Stats
11W - 12L
1,665 SR
Queue Stats
69W - 63L
1,886 MMR
Solo
Chaac
Chaac
Platinum V
NoviceInVice
Chaac
Platinum V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,971 MMR
Party 2
Terra
Terra
Platinum I
OfficialStevie
Terra
Platinum I
Level 132
God Stats
4W - 6L
1,500 SR
Queue Stats
641W - 638L
1,952 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
SmallShoulders
Tsukuyomi
Platinum II
Level 160
God Stats
3W - 3L
1,804 SR
Queue Stats
107W - 72L
1,916 MMR
Solo
Agni
Agni
Diamond V
cars4kids
Agni
Diamond V
Level 77
God Stats
4W - 8L
1,329 SR
Queue Stats
81W - 66L
2,041 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 1 / 1
8,055
620
8,003
9,805
6,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Ausence
Danzaburou
14
6 / 0 / 3
7,990
615
3,885
7,628
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Bunreath
Sobek
12
3 / 0 / 12
7,549
581
5,984
11,708
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Janus
14
2 / 0 / 6
7,854
604
4,355
3,723
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
ballsackbrad
Cernunnos
14
7 / 0 / 4
8,448
650
8,887
8,593
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BastetCliodhnaThoth

VS

Bans
PersephoneKhepriAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 4 / 0
6,319
486
3,685
8,461
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 0
7,240
557
5,692
10,747
7,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 0
5,457
420
2,093
9,151
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SmallShoulders
Tsukuyomi
11
0 / 3 / 1
6,121
471
4,963
7,975
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
11
0 / 5 / 0
6,353
489
3,227
7,021
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
18
Kills
1
1
Deaths
18
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
1
0.5
W
Danzaburou
Ausence
Danzaburou
6
0
3
7.5
W
Sobek
Bunreath
Sobek
3
0
12
9
W
Janus
2
0
6
5
L
Medusa
0
4
0
0
L
1
1
0
1
L
0
5
0
0
L
Tsukuyomi
SmallShoulders
Tsukuyomi
0
3
1
0.17
W
Cernunnos
ballsackbrad
Cernunnos
7
0
4
9
L
Agni
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,114
Damage
19,660
41,457
Taken
43,355
25,322
Mitigated
18,691
11,677
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,003
1,050
0
1,550
9,805
6,538
0
0
9,805
0
57,820
W
Danzaburou
Ausence
Danzaburou
3,885
1,066
0
1,351
7,628
2,267
0
1,350
6,278
0
50,738
W
Sobek
Bunreath
Sobek
5,984
699
0
4,144
11,708
12,390
0
2,980
8,473
15,127
6,149
W
Janus
4,355
613
0
475
3,723
999
0
310
3,259
57,130
0
L
Medusa
3,685
1,095
0
2,400
8,461
1,679
0
931
7,530
0
41,598
L
5,692
1,337
0
4,994
10,747
7,408
0
0
10,747
0
49,177
L
2,093
526
106
2,848
9,151
5,947
0
3,160
5,991
11,183
0
L
Tsukuyomi
SmallShoulders
Tsukuyomi
4,963
552
0
2,565
7,975
1,796
0
1,844
6,131
0
40,829
W
Cernunnos
ballsackbrad
Cernunnos
8,887
4,678
0
4,157
8,593
3,128
890
680
7,913
0
56,971
L
Agni
3,227
237
0
740
7,021
1,861
0
3,547
3,474
46,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
31,490
461
Minions Killed
388
0
Camps Cleared
0
1,404,062
Distance Traveled
1,284,024
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,055
620
125
10
0
291,652
7
W
Danzaburou
7,990
615
89
7
0
291,817
2
W
Sobek
7,549
581
22
2
0
272,132
4
W
Janus
7,854
604
118
9
0
286,618
6
L
Medusa
6,319
486
77
6
0
239,737
2
L
Chaac
7,240
557
115
9
0
272,121
3
L
Terra
5,457
420
21
2
0
234,190
1
L
Tsukuyomi
6,121
471
85
7
0
290,638
2
W
Cernunnos
8,448
650
107
8
0
261,843
4
L
Agni
6,353
489
90
7
0
247,338
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role