Player Matchup

Hou Yi
Hou Yi
LuisDXL
Hou Yi
Level 144
God Stats
3W - 2L
1,462 SR
Queue Stats
59W - 86L
1,726 Elo+
Party 1
Aphrodite
Aphrodite
Meg Mug
Aphrodite
Level 128
God Stats
4W - 2L
1,759 SR
Queue Stats
95W - 102L
1,464 Elo+
Party 1
Atlas
Atlas
OmariSenzo
Atlas
Level 112
God Stats
7W - 7L
1,768 SR
Queue Stats
90W - 99L
1,475 Elo+
Party 1
Hel
Hel
Pappa Narf
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
deadpoolNtrunks
Sylvanus
Level 102
God Stats
0W - 1L
1,493 SR
Queue Stats
39W - 65L
1,505 Elo+
Party 1
Team Averages
Level 122
1,597 SR
1,544 Elo+

VS

Team Averages
Level 59
1,546 SR
1,579 Elo+
Mercury
Mercury
 
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
GaneshaDiff
Ganesha
Level 7
God Stats
5W - 0L
1,796 SR
Queue Stats
31W - 4L
1,923 Elo+
Party 3
Sol
Sol
Super_Chilllllll
Sol
Level 116
God Stats
7W - 7L
1,435 SR
Queue Stats
78W - 89L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LuisDXL
Hou Yi
13
0 / 2 / 1
6,926
693
6,507
7,764
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Meg Mug
Aphrodite
13
0 / 6 / 1
6,823
682
4,196
8,809
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Atlas
13
0 / 4 / 0
7,240
724
4,267
13,627
7,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 0
7,121
712
2,955
11,846
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
1 / 7 / 0
6,945
695
4,726
14,866
9,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
10 / 1 / 5
9,340
934
11,987
9,151
4,423
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
 
Chaac
15
8 / 1 / 13
8,863
886
15,709
11,425
9,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
 
Khepri
15
3 / 0 / 14
8,171
817
6,763
7,752
6,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
GaneshaDiff
Ganesha
16
1 / 0 / 22
8,975
898
9,836
7,823
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 8
8,126
813
6,095
3,946
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
87
1
Kills
25
25
Deaths
2
2
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
5
12.5
W
Chaac
 
Chaac
8
1
13
14.5
W
Khepri
 
Khepri
3
0
14
10
W
Ganesha
GaneshaDiff
Ganesha
1
0
22
12
L
Hou Yi
LuisDXL
Hou Yi
0
2
1
0.25
L
Aphrodite
Meg Mug
Aphrodite
0
6
1
0.08
L
Atlas
0
4
0
0
L
0
6
0
0
W
3
0
8
7
L
Sylvanus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,651
Damage
50,390
56,912
Taken
40,097
31,690
Mitigated
27,248
16,469
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,987
6,722
0
2,864
9,151
4,423
694
2,763
6,388
0
46,366
W
Chaac
 
Chaac
15,709
2,129
0
4,278
11,425
9,879
618
4,299
7,126
0
31,247
W
Khepri
 
Khepri
6,763
909
0
3,228
7,752
6,489
278
3,237
4,515
20,389
0
W
Ganesha
GaneshaDiff
Ganesha
9,836
1,491
0
1,236
7,823
4,770
157
3,816
4,007
25,673
0
L
Hou Yi
LuisDXL
Hou Yi
6,507
2,543
0
1,099
7,764
2,215
0
2,223
5,541
0
21,977
L
Aphrodite
Meg Mug
Aphrodite
4,196
601
2,958
2,257
8,809
4,039
27
2,888
5,921
19,306
0
L
Atlas
4,267
1,276
0
3,113
13,627
7,858
0
4,867
8,760
14,619
0
L
2,955
88
2,068
3,111
11,846
7,700
0
6,502
5,344
17,215
0
W
6,095
1,534
0
1,142
3,946
1,687
694
1,716
2,230
22,627
2,103
L
Sylvanus
4,726
758
945
918
14,866
9,878
300
5,946
8,920
11,588
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,055
Gold Earned
43,475
140
Minions Killed
212
0
Camps Cleared
0
1,005,601
Distance Traveled
1,272,729
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,340
934
86
9
0
291,110
4
W
Chaac
8,863
886
34
3
0
251,521
1
W
Khepri
8,171
817
36
4
0
252,212
4
W
Ganesha
8,975
898
7
1
0
240,588
4
L
Hou Yi
6,926
693
35
4
0
211,459
0
L
Aphrodite
6,823
682
32
3
0
206,003
0
L
Atlas
7,240
724
20
2
0
204,480
0
L
Hel
7,121
712
41
4
0
199,467
1
W
Sol
8,126
813
49
5
0
237,298
1
L
Sylvanus
6,945
695
12
1
0
184,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role