Player Matchup

Hel
Hel
FocuS9
Hel
Level 59
God Stats
1W - 1L
1,383 SR
Queue Stats
6W - 6L
1,701 Elo+
Solo
Fenrir
Fenrir
TIPPO LXIX
Fenrir
Level 154
God Stats
2W - 3L
1,580 SR
Queue Stats
115W - 132L
1,442 Elo+
Party 1
Neith
Neith
shotproofdemon
Neith
Level 28
God Stats
31W - 22L
1,700 SR
Queue Stats
241W - 340L
1,444 Elo+
Party 1
Team Averages
Level 80
1,554 SR
1,529 Elo+

VS

Team Averages
Level 87
1,498 SR
1,382 Elo+
Medusa
Medusa
Atropela-mos
Medusa
Level 28
God Stats
4W - 3L
1,493 SR
Queue Stats
10W - 22L
1,271 Elo+
Party 2
Zeus
Zeus
LPrice
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
xXSirFarturasXx
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
FocuS9
Hel
19
8 / 5 / 3
13,979
736
12,497
19,229
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
TIPPO LXIX
Fenrir
17
4 / 7 / 7
12,687
668
9,343
21,308
10,691
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 7 / 11
12,347
650
6,583
16,146
5,261
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 5 / 8
13,552
713
10,892
10,706
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
LPrice
Zeus
20
8 / 3 / 8
15,259
803
22,670
7,806
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xXSirFarturasXx
Sun Wukong
19
5 / 5 / 12
14,937
786
13,070
19,988
24,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
12
Kills
19
19
Deaths
13
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
5
8
2
L
Hel
FocuS9
Hel
8
5
3
1.9
W
Zeus
LPrice
Zeus
8
3
8
4
L
Fenrir
TIPPO LXIX
Fenrir
4
7
7
1.07
L
0
7
11
0.79
W
Sun Wukong
xXSirFarturasXx
Sun Wukong
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,423
Damage
46,632
56,683
Taken
38,500
22,202
Mitigated
30,847
16,661
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,892
2,311
0
1,114
10,706
3,989
1,484
3,451
7,255
0
51,470
L
Hel
FocuS9
Hel
12,497
346
5,781
7,240
19,229
6,250
0
10,273
8,956
50,190
0
W
Zeus
LPrice
Zeus
22,670
954
0
695
7,806
2,497
1,498
1,880
5,926
75,932
0
L
Fenrir
TIPPO LXIX
Fenrir
9,343
1,032
0
2,387
21,308
10,691
0
7,078
14,230
0
41,692
L
6,583
1,707
0
1,253
16,146
5,261
0
6,444
9,702
0
52,692
W
Sun Wukong
xXSirFarturasXx
Sun Wukong
13,070
1,372
0
4,836
19,988
24,361
310
7,674
11,730
771
41,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,013
Gold Earned
43,748
196
Minions Killed
228
7
Camps Cleared
10
976,511
Distance Traveled
1,046,880
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,552
713
102
5
1
355,140
1
L
Hel
13,979
736
72
4
0
336,395
0
W
Zeus
15,259
803
98
5
9
346,570
3
L
Fenrir
12,687
668
50
3
7
343,319
4
L
Neith
12,347
650
74
4
0
296,797
4
W
Sun Wukong
14,937
786
28
1
0
345,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role