Player Matchup

Chaac
Chaac
NozuruKuyutsuki
Chaac
Level 125
God Stats
1W - 0L
1,304 SR
Queue Stats
11W - 9L
1,526 Elo+
Party 2
Merlin
Merlin
Soup3rSad
Merlin
Level 45
God Stats
1W - 0L
1,589 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 2
Izanami
Izanami
homecomet
Izanami
Level 82
God Stats
1W - 3L
1,875 SR
Queue Stats
3W - 4L
1,529 Elo+
Party 2
Team Averages
Level 84
1,589 SR
1,528 Elo+

VS

Team Averages
Level 107
1,400 SR
1,502 Elo+
Achilles
Achilles
Alex Anguian0
Achilles
Level 86
God Stats
3W - 7L
1,166 SR
Queue Stats
142W - 170L
1,415 Elo+
Solo
Hou Yi
Hou Yi
BTant2610
Hou Yi
Level 107
God Stats
9W - 9L
1,583 SR
Queue Stats
84W - 72L
1,544 Elo+
Party 1
Anubis
Anubis
Nekosenpai900
Anubis
Level 127
God Stats
2W - 1L
1,450 SR
Queue Stats
114W - 122L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
10,438
803
14,849
11,247
14,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Soup3rSad
Merlin
13
4 / 6 / 7
9,498
731
8,895
9,530
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
homecomet
Izanami
14
4 / 5 / 5
9,369
721
7,315
10,307
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alex Anguian0
Achilles
12
0 / 5 / 6
8,738
672
7,553
15,545
19,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
BTant2610
Hou Yi
14
7 / 4 / 3
9,602
739
10,208
11,521
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 4 / 6
9,054
696
7,847
9,068
4,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
13
Kills
11
11
Deaths
13
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alex Anguian0
Achilles
0
5
6
0.6
L
Hou Yi
BTant2610
Hou Yi
7
4
3
2.13
L
4
4
6
1.75
W
5
0
7
8.5
W
Merlin
Soup3rSad
Merlin
4
6
7
1.25
W
Izanami
homecomet
Izanami
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,059
Damage
25,608
31,084
Taken
36,134
18,458
Mitigated
28,274
7,570
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alex Anguian0
Achilles
7,553
1,597
197
1,424
15,545
19,673
0
2,868
12,374
379
16,165
L
Hou Yi
BTant2610
Hou Yi
10,208
4,679
0
1,557
11,521
4,237
124
2,905
8,406
0
37,953
L
7,847
0
0
2,128
9,068
4,364
0
2,969
5,807
22,732
0
W
14,849
4,167
305
4,490
11,247
14,176
254
3,342
7,905
0
39,463
W
Merlin
Soup3rSad
Merlin
8,895
595
0
1,131
9,530
1,912
112
3,071
6,459
26,085
0
W
Izanami
homecomet
Izanami
7,315
4,677
0
1,644
10,307
2,370
1,837
2,051
8,256
0
28,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
27,394
145
Minions Killed
134
6
Camps Cleared
5
656,063
Distance Traveled
640,794
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,738
672
25
2
1
228,237
4
L
Hou Yi
9,602
739
73
6
4
204,025
2
L
Anubis
9,054
696
36
3
0
208,532
5
W
Chaac
10,438
803
41
3
2
257,457
0
W
Merlin
9,498
731
46
4
1
193,471
1
W
Izanami
9,369
721
58
4
3
205,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role