Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ThanksForMMR
Izanami
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 10L
1,699 Elo+
Solo
Sun Wukong
Sun Wukong
dornk
Sun Wukong
Level 65
God Stats
2W - 1L
1,710 SR
Queue Stats
44W - 38L
1,600 Elo+
Solo
Sol
Sol
lonewandring
Sol
Level 91
God Stats
7W - 3L
1,735 SR
Queue Stats
74W - 72L
1,574 Elo+
Party 2
Thanatos
Thanatos
βâşéď
Thanatos
Level 95
God Stats
17W - 5L
1,713 SR
Queue Stats
38W - 29L
1,680 Elo+
Party 2
Team Averages
Level 88
1,632 SR
1,610 Elo+

VS

Team Averages
Level 122
1,728 SR
1,684 Elo+
Aphrodite
Aphrodite
AngelicDreams
Aphrodite
Level 138
God Stats
18W - 9L
1,692 SR
Queue Stats
325W - 158L
1,730 Elo+
Party 1
Ymir
Ymir
AnodyneDreams
Ymir
Level 122
God Stats
18W - 8L
1,579 SR
Queue Stats
522W - 312L
1,765 Elo+
Party 1
Skadi
Skadi
HeaIthhazard
Skadi
Level 160
God Stats
10W - 7L
1,756 SR
Queue Stats
81W - 57L
1,775 Elo+
Party 1
Anhur
Anhur
MaisieSimp2
Anhur
Level 160
God Stats
3W - 0L
1,841 SR
Queue Stats
38W - 27L
1,625 Elo+
Party 1
Gilgamesh
Gilgamesh
glintfly
Gilgamesh
Level 28
God Stats
7W - 1L
1,770 SR
Queue Stats
120W - 75L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 5 / 6
8,724
436
6,502
18,937
18,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ThanksForMMR
Izanami
15
0 / 10 / 2
9,568
478
9,963
18,234
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
dornk
Sun Wukong
17
2 / 2 / 3
10,433
522
11,388
19,979
18,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 5 / 3
10,365
518
13,830
12,579
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
βâşéď
Thanatos
18
8 / 4 / 2
10,943
547
10,438
17,736
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AngelicDreams
Aphrodite
16
0 / 5 / 9
10,811
541
7,128
12,549
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 11
11,457
573
7,967
16,012
18,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 0 / 3
14,223
711
22,015
11,503
5,205
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 3 / 3
13,504
675
23,746
19,045
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
glintfly
Gilgamesh
16
0 / 6 / 0
10,657
533
8,443
17,546
18,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
16
Kills
26
26
Deaths
16
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
6
1
W
Aphrodite
AngelicDreams
Aphrodite
0
5
9
0.9
W
4
2
11
4.75
W
10
0
3
11.5
W
12
3
3
4.5
L
Izanami
ThanksForMMR
Izanami
0
10
2
0.1
L
Sun Wukong
dornk
Sun Wukong
2
2
3
1.75
W
Gilgamesh
glintfly
Gilgamesh
0
6
0
0
L
4
5
3
1.1
L
Thanatos
βâşéď
Thanatos
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,121
Damage
69,299
87,465
Taken
76,655
47,244
Mitigated
54,634
29,961
Healing
25,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,502
184
471
2,615
18,937
18,397
0
3,539
15,258
27,565
0
W
Aphrodite
AngelicDreams
Aphrodite
7,128
699
3,896
5,483
12,549
5,540
331
6,409
6,140
67,827
0
W
7,967
1,687
0
1,862
16,012
18,006
0
5,033
10,979
25,412
0
W
22,015
9,141
0
561
11,503
5,205
6,212
2,987
8,516
0
150,113
W
23,746
15,906
0
8,246
19,045
6,904
2,797
5,505
13,540
0
105,516
L
Izanami
ThanksForMMR
Izanami
9,963
5,969
0
2,357
18,234
2,600
1,028
2,759
15,451
0
77,141
L
Sun Wukong
dornk
Sun Wukong
11,388
2,634
0
8,882
19,979
18,720
764
1,707
18,250
0
62,550
W
Gilgamesh
glintfly
Gilgamesh
8,443
3,232
0
5,850
17,546
18,979
1,428
398
17,148
0
58,426
L
13,830
3,278
0
2,693
12,579
2,725
280
4,792
7,593
58,522
0
L
Thanatos
βâşéď
Thanatos
10,438
2,285
0
12,943
17,736
4,802
0
1,808
15,818
0
77,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,033
Gold Earned
60,652
550
Minions Killed
675
0
Camps Cleared
0
1,976,656
Distance Traveled
2,002,363
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,724
436
41
2
0
376,012
10
W
Aphrodite
10,811
541
145
7
0
400,265
2
W
Ymir
11,457
573
19
1
0
412,307
13
W
Skadi
14,223
711
211
11
0
454,346
3
W
Anhur
13,504
675
176
9
0
366,667
1
L
Izanami
9,568
478
149
7
0
338,485
3
L
Sun Wukong
10,433
522
136
7
0
417,069
3
W
Gilgamesh
10,657
533
124
6
0
368,778
3
L
Sol
10,365
518
113
6
0
378,641
3
L
Thanatos
10,943
547
111
6
0
466,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role