Player Matchup

Artio
Artio
Bendii
Artio
Level 117
God Stats
6W - 2L
1,500 SR
Queue Stats
151W - 102L
1,638 Elo+
Party 2
Agni
Agni
Synergy38
Agni
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 47L
1,730 Elo+
Party 2
Baron Samedi
Baron Samedi
TostyTheMighty
Baron Samedi
Level 121
God Stats
6W - 1L
1,828 SR
Queue Stats
321W - 170L
1,662 Elo+
Party 2
Shiva
Shiva
WombRaider059
Shiva
Level 67
God Stats
3W - 2L
1,560 SR
Queue Stats
104W - 55L
1,693 Elo+
Party 2
Izanami
Izanami
게이게이
Izanami
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
259W - 131L
1,683 Elo+
Party 2
Team Averages
Level 72
1,578 SR
1,681 Elo+

VS

Team Averages
Level 76
1,539 SR
1,480 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Conches
Arachne
Level 45
God Stats
1W - 1L
1,826 SR
Queue Stats
50W - 48L
1,530 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DanskenV
Kumbhakarna
Level 114
God Stats
2W - 3L
1,409 SR
Queue Stats
21W - 25L
1,392 Elo+
Party 3
Hou Yi
Hou Yi
Darkent9
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,589 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Necromund
Morgan Le Fay
Level 143
God Stats
1W - 3L
1,461 SR
Queue Stats
25W - 31L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bendii
Artio
16
7 / 1 / 11
9,899
619
11,450
17,579
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
13
4 / 4 / 5
8,561
535
8,199
8,248
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
TostyTheMighty
Baron Samedi
14
5 / 0 / 15
9,916
620
12,049
18,731
17,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 1 / 7
10,052
628
10,801
14,742
17,125
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
게이게이
Izanami
17
9 / 1 / 5
10,673
667
9,623
8,988
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 6 / 0
7,996
500
8,856
14,664
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Conches
Arachne
11
2 / 5 / 2
7,110
444
8,284
15,201
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
DanskenV
Kumbhakarna
11
0 / 5 / 4
6,997
437
3,556
13,082
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Darkent9
Hou Yi
10
0 / 7 / 1
6,247
390
3,017
11,339
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Necromund
Morgan Le Fay
12
3 / 7 / 1
7,883
493
11,054
13,439
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
30
Kills
7
7
Deaths
30
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
6
0
0.33
W
Artio
Bendii
Artio
7
1
11
12.5
L
Arachne
Conches
Arachne
2
5
2
0.6
L
Kumbhakarna
DanskenV
Kumbhakarna
0
5
4
0.4
L
Hou Yi
Darkent9
Hou Yi
0
7
1
0.07
L
Morgan Le Fay
Necromund
Morgan Le Fay
3
7
1
0.5
W
Agni
4
4
5
1.63
W
Baron Samedi
TostyTheMighty
Baron Samedi
5
0
15
12.5
W
5
1
7
8.5
W
Izanami
게이게이
Izanami
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,122
Damage
34,767
68,288
Taken
67,725
48,158
Mitigated
27,507
32,212
Healing
18,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,856
1,782
1,005
6,710
14,664
5,330
366
4,003
10,661
45,680
0
W
Artio
Bendii
Artio
11,450
1,332
887
9,621
17,579
7,616
56
7,717
9,862
64,737
0
L
Arachne
Conches
Arachne
8,284
4,626
0
4,278
15,201
5,597
0
8,038
7,163
0
43,328
L
Kumbhakarna
DanskenV
Kumbhakarna
3,556
184
0
1,929
13,082
9,230
0
5,896
7,186
26,331
0
L
Hou Yi
Darkent9
Hou Yi
3,017
1,622
0
1,909
11,339
2,720
0
4,852
6,487
0
27,238
L
Morgan Le Fay
Necromund
Morgan Le Fay
11,054
790
0
2,276
13,439
4,630
0
8,381
5,058
41,561
0
W
Agni
8,199
1,437
386
1,684
8,248
2,751
0
4,506
3,742
38,348
0
W
Baron Samedi
TostyTheMighty
Baron Samedi
12,049
1,519
4,343
7,721
18,731
17,310
0
4,907
13,824
36,256
5,589
W
10,801
2,005
337
3,572
14,742
17,125
487
7,009
7,733
0
61,795
W
Izanami
게이게이
Izanami
9,623
5,693
0
3,661
8,988
3,356
3,498
1,720
7,268
0
91,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,101
Gold Earned
36,233
504
Minions Killed
334
0
Camps Cleared
0
1,551,670
Distance Traveled
1,419,316
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,996
500
108
7
0
249,592
2
W
Artio
9,899
619
107
7
0
359,041
9
L
Arachne
7,110
444
80
5
0
348,182
0
L
Kumbhakarna
6,997
437
26
2
0
299,951
8
L
Hou Yi
6,247
390
56
4
0
252,592
4
L
Morgan Le Fay
7,883
493
64
4
0
268,999
4
W
Agni
8,561
535
62
4
0
298,357
1
W
Baron Samedi
9,916
620
55
3
0
289,271
10
W
Shiva
10,052
628
129
8
0
306,737
2
W
Izanami
10,673
667
151
9
0
298,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role