Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HDOG55
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,478 Elo+
Solo
Zeus
Zeus
SPIRTUS09
Zeus
Level 20
God Stats
0W - 4L
1,118 SR
Queue Stats
41W - 45L
1,423 Elo+
Party 1
Vamana
Vamana
gluhgorodu
Vamana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,448 Elo+
Party 1
King Arthur
King Arthur
三秒又三秒
King Arthur
Level 142
God Stats
3W - 4L
1,364 SR
Queue Stats
170W - 179L
1,583 Elo+
Solo
Team Averages
Level 91
1,396 SR
1,486 Elo+

VS

Team Averages
Level 70
1,444 SR
1,501 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
DankFrank00
Yemoja
Level 64
God Stats
1W - 0L
1,210 SR
Queue Stats
54W - 44L
1,629 Elo+
Solo
Bakasura
Bakasura
Datter0
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,306 Elo+
Party 2
Anubis
Anubis
MpOVaci
Anubis
Level 106
God Stats
194W - 160L
1,509 SR
Queue Stats
283W - 293L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Voltaia
Ah Muzen Cab
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 153L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 1 / 6
12,385
1,239
7,057
9,648
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
HDOG55
Izanami
15
3 / 8 / 4
10,823
1,082
9,109
15,659
3,886
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
15
2 / 9 / 4
9,780
978
10,952
12,532
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
gluhgorodu
Vamana
16
1 / 7 / 4
9,496
950
6,376
16,323
7,288
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
三秒又三秒
King Arthur
17
0 / 8 / 9
10,624
1,062
11,611
21,420
19,221
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

112

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
1 / 2 / 14
10,558
1,056
12,174
6,750
2,476
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
18
9 / 3 / 21
12,489
1,249
18,801
12,666
5,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Datter0
Bakasura
17
5 / 4 / 16
10,551
1,055
8,886
12,823
5,388
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
MpOVaci
Anubis
17
6 / 1 / 19
11,538
1,154
13,020
6,384
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Voltaia
Ah Muzen Cab
18
12 / 1 / 9
12,323
1,232
17,573
8,590
3,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
112
11
Kills
33
33
Deaths
11
27
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
1
6
8
W
Kukulkan
 
Kukulkan
1
2
14
4
W
Yemoja
9
3
21
6.5
W
Bakasura
Datter0
Bakasura
5
4
16
3.25
L
Izanami
HDOG55
Izanami
3
8
4
0.63
W
Anubis
MpOVaci
Anubis
6
1
19
15.5
L
Zeus
2
9
4
0.44
W
Ah Muzen Cab
Voltaia
Ah Muzen Cab
12
1
9
16.5
L
Vamana
gluhgorodu
Vamana
1
7
4
0.43
L
King Arthur
三秒又三秒
King Arthur
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,105
Damage
70,454
75,582
Taken
47,213
44,843
Mitigated
20,138
3,218
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,057
850
0
959
9,648
11,472
0
5,048
4,242
12,196
0
W
Kukulkan
 
Kukulkan
12,174
1,076
329
973
6,750
2,476
0
3,324
3,426
34,500
0
W
Yemoja
18,801
5,236
1,147
708
12,666
5,987
0
4,610
8,056
28,628
0
W
Bakasura
Datter0
Bakasura
8,886
6,465
0
975
12,823
5,388
0
4,996
7,827
0
9,976
L
Izanami
HDOG55
Izanami
9,109
6,748
0
833
15,659
3,886
0
10,715
4,442
0
53,707
W
Anubis
MpOVaci
Anubis
13,020
352
684
1,165
6,384
3,074
0
1,888
4,496
25,566
0
L
Zeus
10,952
1,090
0
329
12,532
2,976
0
8,447
3,721
18,694
0
W
Ah Muzen Cab
Voltaia
Ah Muzen Cab
17,573
6,430
0
2,025
8,590
3,213
0
3,580
5,010
0
41,468
L
Vamana
gluhgorodu
Vamana
6,376
3,119
0
1,097
16,323
7,288
0
6,891
8,278
0
11,998
L
King Arthur
三秒又三秒
King Arthur
11,611
796
0
0
21,420
19,221
0
11,701
8,772
1,139
32,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,108
Gold Earned
57,459
203
Minions Killed
180
6
Camps Cleared
9
1,043,090
Distance Traveled
1,005,284
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,385
1,239
14
1
1
242,291
1
W
Kukulkan
10,558
1,056
60
6
0
199,591
0
W
Yemoja
12,489
1,249
30
3
3
187,707
0
W
Bakasura
10,551
1,055
10
1
2
225,357
1
L
Izanami
10,823
1,082
122
12
0
178,188
0
W
Anubis
11,538
1,154
25
3
1
193,707
0
L
Zeus
9,780
978
9
1
1
183,493
1
W
Ah Muzen Cab
12,323
1,232
55
6
3
198,922
0
L
Vamana
9,496
950
13
1
2
236,899
0
L
King Arthur
10,624
1,062
45
5
2
202,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role