Player Matchup

Arachne
Arachne
Gold II
Avp726
Arachne
Gold II
Level 155
God Stats
6W - 7L
1,563 SR
Queue Stats
301W - 294L
1,588 MMR
Solo
Vulcan
Vulcan
Gold V
Delclink
Vulcan
Gold V
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
265W - 242L
1,578 MMR
Solo
Sobek
Sobek
Gold V
GpaShake
Sobek
Gold V
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 104L
1,461 MMR
Party 2
Artemis
Artemis
Gold III
KingZev
Artemis
Gold III
Level 108
God Stats
2W - 0L
1,507 SR
Queue Stats
97W - 105L
1,596 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Kingofpluto
Gilgamesh
Gold III
Level 146
God Stats
1W - 1L
1,559 SR
Queue Stats
33W - 27L
1,698 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,526 SR
1,584 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,600 SR
1,592 MMR
Cupid
Cupid
Gold III
ABigSlimySlug
Cupid
Gold III
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 116L
1,684 MMR
Party 1
Nox
Nox
Silver I
IHaveBrainDamage
Nox
Silver I
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 57L
1,547 MMR
Party 1
Bellona
Bellona
Gold I
Ryth24
Bellona
Gold I
Level 123
God Stats
1W - 1L
1,781 SR
Queue Stats
182W - 178L
1,576 MMR
Solo
Agni
Agni
Silver II
TheLegendaryTea
Agni
Silver II
Level 119
God Stats
2W - 2L
1,646 SR
Queue Stats
12W - 11L
1,591 MMR
Party 3
Erlang Shen
Erlang Shen
Silver II
Zyndane
Erlang Shen
Silver II
Level 154
God Stats
0W - 2L
1,574 SR
Queue Stats
24W - 24L
1,563 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avp726
Arachne
17
6 / 0 / 5
10,291
643
6,634
12,044
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Delclink
Vulcan
16
7 / 3 / 6
9,871
617
10,732
7,862
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
GpaShake
Sobek
14
4 / 1 / 4
8,735
546
3,670
7,896
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
KingZev
Artemis
16
4 / 2 / 4
10,247
640
8,316
9,343
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Kingofpluto
Gilgamesh
16
4 / 2 / 3
10,150
634
10,032
12,283
11,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AtlasShivaThoth

VS

Bans
BastetCliodhnaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,864
554
5,114
10,364
2,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
3 / 4 / 2
7,776
486
3,079
10,924
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ryth24
Bellona
13
2 / 5 / 0
7,954
497
7,422
13,584
17,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 0
7,211
451
6,692
7,246
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Zyndane
Erlang Shen
12
1 / 6 / 3
7,600
475
5,930
11,920
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
25
Kills
8
8
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Arachne
Avp726
Arachne
6
0
5
8.5
W
Vulcan
Delclink
Vulcan
7
3
6
3.33
W
Sobek
GpaShake
Sobek
4
1
4
6
L
3
4
2
1
W
Artemis
KingZev
Artemis
4
2
4
3
W
Gilgamesh
Kingofpluto
Gilgamesh
4
2
3
2.75
L
Bellona
Ryth24
Bellona
2
5
0
0.4
L
1
4
0
0.25
L
Erlang Shen
Zyndane
Erlang Shen
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,384
Damage
28,237
49,428
Taken
54,038
30,075
Mitigated
36,361
16,037
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,114
2,540
0
2,538
10,364
2,096
0
3,342
7,022
0
62,671
W
Arachne
Avp726
Arachne
6,634
3,814
0
6,391
12,044
4,488
0
2,594
9,450
0
86,547
W
Vulcan
Delclink
Vulcan
10,732
1,919
0
576
7,862
2,655
111
3,507
4,355
72,582
0
W
Sobek
GpaShake
Sobek
3,670
312
0
2,295
7,896
7,893
58
2,166
5,730
16,489
0
L
3,079
761
124
1,635
10,924
8,145
0
3,160
7,764
26,957
1,772
W
Artemis
KingZev
Artemis
8,316
4,379
0
4,405
9,343
3,178
738
1,015
8,328
0
79,419
W
Gilgamesh
Kingofpluto
Gilgamesh
10,032
4,381
0
2,370
12,283
11,861
819
220
12,063
0
63,288
L
Bellona
Ryth24
Bellona
7,422
3,881
0
3,454
13,584
17,571
0
0
13,584
0
46,523
L
6,692
421
0
1,262
7,246
2,013
0
3,226
4,020
47,211
0
L
Erlang Shen
Zyndane
Erlang Shen
5,930
1,999
0
2,566
11,920
6,536
0
4,674
7,246
0
46,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,294
Gold Earned
39,405
556
Minions Killed
479
0
Camps Cleared
0
1,665,493
Distance Traveled
1,568,195
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,864
554
137
9
0
294,934
6
W
Arachne
10,291
643
137
9
0
391,282
4
W
Vulcan
9,871
617
131
8
0
313,441
4
W
Sobek
8,735
546
19
1
0
345,704
5
L
Nox
7,776
486
57
4
0
292,187
3
W
Artemis
10,247
640
138
9
0
299,106
9
W
Gilgamesh
10,150
634
131
8
0
315,960
3
L
Bellona
7,954
497
113
7
0
307,921
5
L
Agni
7,211
451
97
6
0
321,378
5
L
Erlang Shen
7,600
475
75
5
0
351,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role