Player Matchup

Amaterasu
Amaterasu
Silver II
AnGRYtRiX
Amaterasu
Silver II
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,499 MMR
Party 1
Anhur
Anhur
Bronze V
ReaperBBQ
Anhur
Bronze V
Level 157
God Stats
1W - 1L
1,788 SR
Queue Stats
29W - 28L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Simplemanbob
Tsukuyomi
Silver I
Level 129
God Stats
1W - 0L
1,440 SR
Queue Stats
6W - 3L
1,540 MMR
Solo
Janus
Janus
Silver II
uBunsDontLie
Janus
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,522 MMR
Party 1
Cthulhu
Cthulhu
Gold III
urigimi
Cthulhu
Gold III
Level 122
God Stats
42W - 36L
1,608 SR
Queue Stats
44W - 46L
1,510 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,567 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,575 SR
1,514 MMR
Ares
Ares
Gold IV
AgentofDayNine
Ares
Gold IV
Level 128
God Stats
2W - 5L
1,459 SR
Queue Stats
140W - 145L
1,478 MMR
Solo
Chiron
Chiron
Gold III
Creci
Chiron
Gold III
Level 156
God Stats
11W - 13L
1,545 SR
Queue Stats
281W - 282L
1,503 MMR
Solo
Susano
Susano
Gold V
IMistakes-
Susano
Gold V
Level 105
God Stats
10W - 6L
1,846 SR
Queue Stats
72W - 78L
1,490 MMR
Solo
Thoth
Thoth
Platinum IV
NickelbackLover
Thoth
Platinum IV
Level 66
God Stats
0W - 3L
1,405 SR
Queue Stats
109W - 99L
1,691 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
bobby22713
Jormungandr
Gold IV
Level 127
God Stats
1W - 2L
1,622 SR
Queue Stats
144W - 138L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnGRYtRiX
Amaterasu
17
3 / 3 / 3
10,318
607
6,669
17,318
13,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
ReaperBBQ
Anhur
15
3 / 4 / 1
8,795
517
4,468
9,565
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Simplemanbob
Tsukuyomi
18
9 / 5 / 7
10,915
642
16,485
15,830
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 8
9,824
578
5,287
7,539
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
urigimi
Cthulhu
15
4 / 1 / 12
9,389
552
8,176
15,853
11,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
CliodhnaAtlasArachne

VS

Bans
ShivaArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 2
8,394
494
10,429
15,109
12,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Creci
Chiron
15
2 / 2 / 4
8,625
507
9,065
9,767
2,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
IMistakes-
Susano
13
5 / 6 / 2
8,372
492
5,625
11,726
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 2
8,950
526
7,176
8,734
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
bobby22713
Jormungandr
16
3 / 4 / 3
10,242
602
9,269
12,208
11,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
21
Kills
16
16
Deaths
21
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Amaterasu
AnGRYtRiX
Amaterasu
3
3
3
1.5
L
Chiron
Creci
Chiron
2
2
4
2
L
Susano
IMistakes-
Susano
5
6
2
1
L
0
3
2
0.33
W
Anhur
ReaperBBQ
Anhur
3
4
1
0.88
W
Tsukuyomi
Simplemanbob
Tsukuyomi
9
5
7
2.5
L
Jormungandr
bobby22713
Jormungandr
3
4
3
1.13
W
2
3
8
2
W
Cthulhu
urigimi
Cthulhu
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,085
Damage
41,564
66,105
Taken
57,544
36,136
Mitigated
32,913
21,148
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,429
344
0
2,379
15,109
12,333
31
5,001
10,002
30,029
0
W
Amaterasu
AnGRYtRiX
Amaterasu
6,669
2,265
0
10,548
17,318
13,552
884
9,523
7,795
8,413
65,830
L
Chiron
Creci
Chiron
9,065
2,909
558
2,643
9,767
2,720
364
2,796
6,971
0
67,257
L
Susano
IMistakes-
Susano
5,625
591
0
2,796
11,726
3,451
0
2,067
9,629
0
42,478
L
7,176
43
0
500
8,734
2,495
0
1,627
6,939
73,701
0
W
Anhur
ReaperBBQ
Anhur
4,468
2,599
0
1,341
9,565
2,755
0
1,178
8,387
0
50,747
W
Tsukuyomi
Simplemanbob
Tsukuyomi
16,485
5,395
0
4,844
15,830
6,137
0
6,006
9,824
0
84,009
L
Jormungandr
bobby22713
Jormungandr
9,269
3,315
0
1,125
12,208
11,914
0
2,487
9,687
60,984
0
W
5,287
637
0
400
7,539
2,203
399
4,528
3,011
66,285
0
W
Cthulhu
urigimi
Cthulhu
8,176
732
849
3,166
15,853
11,489
0
5,639
10,214
38,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,241
Gold Earned
44,583
537
Minions Killed
500
0
Camps Cleared
0
1,778,451
Distance Traveled
1,559,788
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,394
494
27
2
0
331,107
5
W
Amaterasu
10,318
607
128
8
0
360,445
1
L
Chiron
8,625
507
112
7
0
324,572
2
L
Susano
8,372
492
76
4
0
301,567
1
L
Thoth
8,950
526
145
9
0
320,034
3
W
Anhur
8,795
517
98
6
0
309,229
6
W
Tsukuyomi
10,915
642
126
7
0
359,044
2
L
Jormungandr
10,242
602
140
8
0
282,508
5
W
Janus
9,824
578
134
8
0
359,978
4
W
Cthulhu
9,389
552
51
3
0
389,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role