Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
HELLISH HORROR6
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,448 Elo+
Party 1
Hel
Hel
KillaNinjaSheep
Hel
Level 105
God Stats
2W - 0L
1,561 SR
Queue Stats
52W - 52L
1,510 Elo+
Party 2
Artemis
Artemis
Tbrezzy01
Artemis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
ghostofnappa11
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,513 Elo+
Solo
Team Averages
Level 109
1,512 SR
1,484 Elo+

VS

Team Averages
Level 100
1,440 SR
1,560 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
 
Eset
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
JustBBrightVc
Gilgamesh
Level 15
God Stats
0W - 3L
1,316 SR
Queue Stats
2W - 5L
1,657 Elo+
Party 3
Sol
Sol
Xapoliin
Sol
Level 148
God Stats
14W - 21L
1,386 SR
Queue Stats
179W - 202L
1,495 Elo+
Solo
Neith
Neith
tdixonchase
Neith
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
145W - 139L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 1 / 5
11,077
1,108
15,101
9,065
3,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 0 / 9
10,708
1,071
12,566
3,853
1,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 0 / 16
9,814
981
5,507
6,295
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Tbrezzy01
Artemis
16
2 / 1 / 12
9,977
998
14,370
8,168
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 14
10,799
1,080
9,641
13,748
17,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

270

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
0 / 2 / 1
9,387
939
4,482
18,037
15,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
 
Eset
15
0 / 5 / 2
8,983
898
5,221
7,527
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
JustBBrightVc
Gilgamesh
15
0 / 6 / 2
8,936
894
6,304
14,910
7,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 1
9,444
944
12,107
5,533
1,598
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 0
9,317
932
8,324
14,158
4,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
17
Kills
2
2
Deaths
17
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
1
5
10.5
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
L
Eset
 
Eset
0
5
2
0.2
W
6
0
9
10.5
L
Gilgamesh
JustBBrightVc
Gilgamesh
0
6
2
0.17
W
0
0
16
8
W
Artemis
Tbrezzy01
Artemis
2
1
12
8
L
1
0
1
1.5
W
1
0
14
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,185
Damage
36,438
41,129
Taken
60,165
31,565
Mitigated
32,381
20,053
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,101
2,742
0
1,275
9,065
3,691
0
3,571
5,494
0
30,703
L
Cu Chulainn
 
Cu Chulainn
4,482
465
0
3,136
18,037
15,943
0
5,399
12,638
1,753
32,624
L
Eset
 
Eset
5,221
116
606
289
7,527
2,303
0
863
6,664
21,831
0
W
12,566
4,216
0
0
3,853
1,825
0
1,765
2,088
0
31,471
L
Gilgamesh
JustBBrightVc
Gilgamesh
6,304
1,417
0
226
14,910
7,580
0
2,831
12,079
0
15,192
W
5,507
270
10,365
4,625
6,295
4,807
0
2,878
3,417
24,298
0
W
Artemis
Tbrezzy01
Artemis
14,370
6,207
0
439
8,168
3,988
0
4,890
3,278
0
34,978
L
12,107
1,638
0
423
5,533
1,598
0
2,114
3,419
34,940
0
W
9,641
2,489
0
3,349
13,748
17,254
0
4,498
9,250
18,308
0
L
8,324
4,706
0
274
14,158
4,957
0
3,941
10,217
0
26,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,375
Gold Earned
46,067
194
Minions Killed
233
8
Camps Cleared
5
974,113
Distance Traveled
917,316
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,077
1,108
38
4
4
209,697
0
L
Cu Chulainn
9,387
939
75
8
3
202,044
2
L
Eset
8,983
898
38
4
0
194,456
1
W
Medusa
10,708
1,071
46
5
0
189,772
0
L
Gilgamesh
8,936
894
17
2
0
172,517
0
W
Hel
9,814
981
57
6
0
208,249
1
W
Artemis
9,977
998
35
4
3
156,323
0
L
Sol
9,444
944
59
6
0
184,123
3
W
Kuzenbo
10,799
1,080
18
2
1
210,072
1
L
Neith
9,317
932
44
4
2
164,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role