Player Matchup

Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Astrodagio
Hera
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
298W - 154L
1,646 Elo+
Party 2
Merlin
Merlin
RAREFORMULA
Merlin
Level 160
God Stats
1W - 8L
1,432 SR
Queue Stats
29W - 42L
1,477 Elo+
Party 1
Shiva
Shiva
SquarerPlanet01
Shiva
Level 99
God Stats
9W - 2L
1,886 SR
Queue Stats
96W - 78L
1,650 Elo+
Party 2
Cernunnos
Cernunnos
WallyxWorld
Cernunnos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,328 Elo+
Party 1
Team Averages
Level 119
1,564 SR
1,520 Elo+

VS

Team Averages
Level 123
1,637 SR
1,537 Elo+
Sun Wukong
Sun Wukong
Adieu Amayu
Sun Wukong
Level 152
God Stats
2W - 0L
1,674 SR
Queue Stats
54W - 39L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
Akira_Ghoul
Baron Samedi
Level 127
God Stats
39W - 28L
1,660 SR
Queue Stats
216W - 197L
1,569 Elo+
Solo
Atlas
Atlas
MungoHD
Atlas
Level 124
God Stats
12W - 10L
1,797 SR
Queue Stats
311W - 336L
1,504 Elo+
Solo
Serqet
Serqet
TheMaxJax
Serqet
Level 75
God Stats
23W - 24L
1,571 SR
Queue Stats
427W - 375L
1,532 Elo+
Solo
Olorun
Olorun
billsneakems
Olorun
Level 139
God Stats
16W - 24L
1,484 SR
Queue Stats
286W - 295L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 1 / 2
9,018
902
2,258
5,599
5,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 4 / 3
10,132
1,013
10,920
10,650
4,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
1 / 4 / 3
10,527
1,053
16,415
11,173
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 2
10,257
1,026
15,116
18,717
21,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
WallyxWorld
Cernunnos
14
0 / 1 / 2
8,914
891
0
4,971
2,072
Team 1 Tickets

185

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adieu Amayu
Sun Wukong
17
6 / 1 / 3
11,463
1,146
11,793
12,903
14,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Akira_Ghoul
Baron Samedi
17
0 / 0 / 11
10,264
1,026
8,924
3,935
1,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
MungoHD
Atlas
17
2 / 1 / 12
11,882
1,188
9,690
11,384
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
TheMaxJax
Serqet
17
4 / 2 / 7
10,727
1,073
8,984
11,958
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
17
3 / 0 / 5
11,055
1,106
8,378
11,245
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
4
Kills
15
15
Deaths
4
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
2
1
W
Sun Wukong
Adieu Amayu
Sun Wukong
6
1
3
7.5
W
Baron Samedi
Akira_Ghoul
Baron Samedi
0
0
11
5.5
L
1
4
3
0.63
W
Atlas
MungoHD
Atlas
2
1
12
8
L
Merlin
1
4
3
0.63
L
2
5
2
0.6
W
Serqet
TheMaxJax
Serqet
4
2
7
3.75
L
Cernunnos
WallyxWorld
Cernunnos
0
1
2
1
W
Olorun
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,709
Damage
47,769
51,110
Taken
51,425
38,093
Mitigated
39,145
3,213
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,258
193
423
1,281
5,599
5,325
0
3,971
1,628
5,477
0
W
Sun Wukong
Adieu Amayu
Sun Wukong
11,793
1,869
0
4,862
12,903
14,870
0
6,827
6,076
0
35,851
W
Baron Samedi
Akira_Ghoul
Baron Samedi
8,924
826
2,913
2,544
3,935
1,683
0
1,936
1,999
30,617
0
L
10,920
2,956
0
155
10,650
4,429
0
5,814
4,836
23,065
0
W
Atlas
MungoHD
Atlas
9,690
3,988
0
2,108
11,384
12,734
0
7,356
4,028
22,028
0
L
Merlin
16,415
878
0
110
11,173
4,832
0
5,629
5,544
57,838
0
L
15,116
1,973
602
642
18,717
21,435
0
8,847
9,594
0
28,910
W
Serqet
TheMaxJax
Serqet
8,984
2,950
0
804
11,958
5,486
0
6,198
5,760
0
12,815
L
Cernunnos
WallyxWorld
Cernunnos
0
0
0
0
4,971
2,072
0
2,731
2,061
0
0
W
Olorun
8,378
3,968
779
4,631
11,245
4,372
0
7,276
3,969
34,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,848
Gold Earned
55,391
168
Minions Killed
188
4
Camps Cleared
14
787,125
Distance Traveled
1,036,764
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,018
902
3
0
0
99,374
0
W
Sun Wukong
11,463
1,146
57
6
2
227,684
0
W
Baron Samedi
10,264
1,026
53
5
1
205,040
1
L
Hera
10,132
1,013
27
3
1
186,691
0
W
Atlas
11,882
1,188
7
1
2
193,173
0
L
Merlin
10,527
1,053
106
11
2
192,736
0
L
Shiva
10,257
1,026
32
3
1
211,342
0
W
Serqet
10,727
1,073
10
1
2
202,954
1
L
Cernunnos
8,914
891
0
0
0
96,982
0
W
Olorun
11,055
1,106
61
6
7
207,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role