Player Matchup

Cupid
Cupid
BeardedBudman
Cupid
Level 134
God Stats
5W - 7L
1,427 SR
Queue Stats
144W - 161L
1,513 Elo+
Solo
Bakasura
Bakasura
CASANOVAFLYBOY
Bakasura
Level 101
God Stats
82W - 73L
1,478 SR
Queue Stats
193W - 209L
1,461 Elo+
Solo
Atlas
Atlas
Scoeman67
Atlas
Level 69
God Stats
9W - 19L
1,317 SR
Queue Stats
86W - 80L
1,519 Elo+
Solo
Aphrodite
Aphrodite
Zzephyrus
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 136L
1,512 Elo+
Solo
Agni
Agni
bakuhernan
Agni
Level 144
God Stats
1W - 2L
1,466 SR
Queue Stats
26W - 26L
1,505 Elo+
Solo
Team Averages
Level 114
1,437 SR
1,502 Elo+

VS

Team Averages
Level 93
1,530 SR
1,457 Elo+
Bakasura
Bakasura
BOUMM3R
Bakasura
Level 101
God Stats
16W - 1L
1,438 SR
Queue Stats
50W - 38L
1,622 Elo+
Solo
Chaac
Chaac
CeeKing101
Chaac
Level 68
God Stats
9W - 6L
1,560 SR
Queue Stats
146W - 160L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
Chantz101
Heimdallr
Level 84
God Stats
46W - 36L
1,586 SR
Queue Stats
196W - 221L
1,406 Elo+
Party 1
Ra
Ra
DarkGlacierFox
Ra
Level 149
God Stats
11W - 10L
1,569 SR
Queue Stats
367W - 396L
1,485 Elo+
Solo
Fafnir
Fafnir
RC51Girard_101
Fafnir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
5,593
559
3,986
5,482
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
11
4 / 4 / 1
6,107
611
4,361
7,964
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
Scoeman67
Atlas
8
1 / 0 / 3
5,186
519
4,080
8,306
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Zzephyrus
Aphrodite
9
1 / 3 / 2
5,545
555
3,735
7,658
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,023
502
4,357
4,354
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BOUMM3R
Bakasura
11
1 / 1 / 7
6,079
608
4,365
9,661
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
11
4 / 0 / 1
6,303
630
5,494
7,732
3,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Chantz101
Heimdallr
10
3 / 1 / 2
5,781
578
5,855
4,041
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 3
5,637
564
5,073
6,312
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 4
5,437
544
1,699
7,252
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
10
10
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BOUMM3R
Bakasura
1
1
7
4.5
L
3
2
2
2
L
Bakasura
4
4
1
1.13
W
Chaac
4
0
1
4.5
W
Heimdallr
Chantz101
Heimdallr
3
1
2
4
W
1
4
3
0.63
W
1
3
4
1
L
Atlas
Scoeman67
Atlas
1
0
3
2.5
L
Aphrodite
Zzephyrus
Aphrodite
1
3
2
0.67
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,519
Damage
22,486
33,764
Taken
34,998
12,481
Mitigated
14,355
10,746
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BOUMM3R
Bakasura
4,365
3,479
0
4,937
9,661
3,204
0
1,853
7,533
0
27,630
L
3,986
1,777
68
1,919
5,482
1,063
0
469
5,003
0
27,240
L
Bakasura
4,361
2,659
0
2,007
7,964
3,213
207
1,311
6,302
0
29,950
W
Chaac
5,494
836
0
2,460
7,732
3,291
0
4,013
3,649
0
34,516
W
Heimdallr
Chantz101
Heimdallr
5,855
3,494
0
1,946
4,041
1,043
0
1,373
2,668
0
31,928
W
5,073
672
25
2,198
6,312
1,942
135
3,070
3,057
30,769
0
W
1,699
338
0
1,743
7,252
4,875
0
1,863
5,266
8,996
0
L
Atlas
Scoeman67
Atlas
4,080
2,047
0
1,666
8,306
4,390
0
1,662
6,608
15,377
0
L
Aphrodite
Zzephyrus
Aphrodite
3,735
471
234
3,852
7,658
2,803
0
3,120
4,383
29,851
0
L
4,357
546
0
1,000
4,354
1,012
212
210
4,144
29,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
29,237
257
Minions Killed
283
0
Camps Cleared
0
941,727
Distance Traveled
1,030,591
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,079
608
75
8
0
242,050
0
L
Cupid
5,593
559
53
5
0
169,735
3
L
Bakasura
6,107
611
73
7
0
210,615
2
W
Chaac
6,303
630
73
7
0
213,120
3
W
Heimdallr
5,781
578
68
7
0
188,259
0
W
Ra
5,637
564
56
6
0
178,570
3
W
Fafnir
5,437
544
11
1
0
208,592
4
L
Atlas
5,186
519
22
2
0
191,321
2
L
Aphrodite
5,545
555
59
6
0
182,153
3
L
Agni
5,023
502
50
5
0
187,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role