Player Matchup

Mercury
Mercury
Aeonrooacch
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 152L
1,439 Elo+
Solo
Bacchus
Bacchus
DuoMaxwell44
Bacchus
Level 127
God Stats
3W - 4L
1,765 SR
Queue Stats
592W - 640L
1,476 Elo+
Solo
Izanami
Izanami
Jufasa
Izanami
Level 85
God Stats
11W - 14L
1,561 SR
Queue Stats
139W - 134L
1,454 Elo+
Solo
Chaac
Chaac
SHASS-1
Chaac
Level 67
God Stats
1W - 3L
1,641 SR
Queue Stats
63W - 93L
1,441 Elo+
Party 1
Vulcan
Vulcan
TTV-Adonisgamez
Vulcan
Level 58
God Stats
14W - 13L
1,635 SR
Queue Stats
257W - 395L
1,391 Elo+
Party 1
Team Averages
Level 69
1,621 SR
1,440 Elo+

VS

Team Averages
Level 89
1,472 SR
1,465 Elo+
Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BlackSecurity156
Chaac
Level 105
God Stats
12W - 9L
1,542 SR
Queue Stats
84W - 93L
1,523 Elo+
Solo
Odin
Odin
Dreamyy TA
Odin
Level 102
God Stats
2W - 9L
1,565 SR
Queue Stats
47W - 68L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
MetidasDeRiata
Baron Samedi
Level 21
God Stats
11W - 27L
1,176 SR
Queue Stats
20W - 35L
1,370 Elo+
Solo
Izanami
Izanami
SirLoduciel
Izanami
Level 99
God Stats
4W - 3L
1,578 SR
Queue Stats
462W - 571L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aeonrooacch
Mercury
15
2 / 3 / 1
7,876
788
5,785
9,017
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
DuoMaxwell44
Bacchus
13
0 / 5 / 3
7,261
726
7,514
13,658
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Jufasa
Izanami
14
1 / 2 / 2
7,556
756
6,743
8,755
3,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
SHASS-1
Chaac
14
2 / 3 / 2
7,329
733
5,869
9,875
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 3 / 1
7,019
702
5,873
4,880
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 0 / 6
8,233
823
5,969
9,007
8,323
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 3 / 5
7,990
799
8,775
12,044
9,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 4
8,340
834
4,675
9,150
3,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
MetidasDeRiata
Baron Samedi
15
1 / 1 / 4
7,925
793
9,786
8,090
3,552
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SirLoduciel
Izanami
16
4 / 0 / 5
8,789
879
7,472
7,397
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
16
16
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
6
6
L
Mercury
Aeonrooacch
Mercury
2
3
1
0.83
W
3
3
5
1.83
W
5
1
4
7
L
Bacchus
DuoMaxwell44
Bacchus
0
5
3
0.3
L
Izanami
Jufasa
Izanami
1
2
2
1
W
Baron Samedi
MetidasDeRiata
Baron Samedi
1
1
4
3
L
Chaac
SHASS-1
Chaac
2
3
2
1
W
Izanami
SirLoduciel
Izanami
4
0
5
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,784
Damage
36,677
46,185
Taken
45,688
33,603
Mitigated
27,790
7,384
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,969
644
0
2,049
9,007
8,323
0
1,777
7,147
22,069
0
L
Mercury
Aeonrooacch
Mercury
5,785
1,742
0
1,368
9,017
3,514
387
2,117
6,900
0
23,020
W
8,775
1,589
528
3,532
12,044
9,510
24
2,703
9,315
668
23,725
W
4,675
1,034
376
950
9,150
3,699
784
2,376
6,635
0
19,148
L
Bacchus
DuoMaxwell44
Bacchus
7,514
477
111
1,140
13,658
17,123
0
3,333
10,325
14,748
0
L
Izanami
Jufasa
Izanami
6,743
5,085
0
1,044
8,755
3,221
0
3,945
4,810
0
26,545
W
Baron Samedi
MetidasDeRiata
Baron Samedi
9,786
1,097
763
2,996
8,090
3,552
114
2,617
5,266
31,500
0
L
Chaac
SHASS-1
Chaac
5,869
472
0
3,113
9,875
7,821
0
5,112
4,763
0
14,767
W
Izanami
SirLoduciel
Izanami
7,472
4,006
219
1,704
7,397
2,706
2,067
3,914
3,451
0
35,044
L
5,873
1,796
46
562
4,880
1,924
0
1,758
3,122
31,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,041
Gold Earned
41,277
175
Minions Killed
223
0
Camps Cleared
0
1,049,769
Distance Traveled
1,137,375
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,233
823
34
3
0
254,872
1
L
Mercury
7,876
788
36
4
0
243,499
0
W
Chaac
7,990
799
32
3
0
219,119
1
W
Odin
8,340
834
35
4
0
233,615
0
L
Bacchus
7,261
726
12
1
0
217,268
0
L
Izanami
7,556
756
61
6
0
211,782
3
W
Baron Samedi
7,925
793
54
5
0
198,323
0
L
Chaac
7,329
733
12
1
0
193,340
0
W
Izanami
8,789
879
68
7
0
231,446
0
L
Vulcan
7,019
702
54
5
0
183,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role