Player Matchup

Thanatos
Thanatos
Demon19915083
Thanatos
Level 27
God Stats
4W - 4L
1,448 SR
Queue Stats
108W - 106L
1,629 Elo+
Solo
Ah Puch
Ah Puch
Roubla
Ah Puch
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,731 Elo+
Party 3
Discordia
Discordia
humanrender
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,562 Elo+
Party 4
Susano
Susano
imYouri
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,612 Elo+
Party 3
Cthulhu
Cthulhu
vikman1315
Cthulhu
Level 138
God Stats
8W - 5L
1,732 SR
Queue Stats
278W - 243L
1,552 Elo+
Party 4
Team Averages
Level 70
1,536 SR
1,617 Elo+

VS

Team Averages
Level 107
1,453 SR
1,403 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
MegaManSkyy
Merlin
Level 155
God Stats
2W - 4L
1,266 SR
Queue Stats
359W - 378L
1,489 Elo+
Party 1
Pele
Pele
P0WERSAGE
Pele
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,329 Elo+
Party 2
Zhong Kui
Zhong Kui
kekking434
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,227 Elo+
Party 2
Sun Wukong
Sun Wukong
pichupido
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Demon19915083
Thanatos
18
6 / 3 / 12
11,377
711
13,379
10,523
4,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Roubla
Ah Puch
19
6 / 2 / 10
12,159
760
14,016
9,100
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
humanrender
Discordia
18
3 / 3 / 17
11,017
689
12,897
8,129
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
imYouri
Susano
19
11 / 5 / 14
12,688
793
17,999
16,478
9,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
vikman1315
Cthulhu
19
9 / 4 / 14
12,460
779
12,027
19,878
30,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
4 / 8 / 4
10,575
661
10,249
22,261
25,095
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Merlin
15
0 / 8 / 6
9,019
564
5,306
11,154
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
19
7 / 7 / 5
11,432
715
10,619
14,786
6,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
kekking434
Zhong Kui
17
3 / 7 / 7
10,594
662
11,742
14,541
10,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
pichupido
Sun Wukong
16
2 / 5 / 6
9,296
581
6,274
15,437
15,932
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
44
35
Kills
16
17
Deaths
35
67
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
8
4
0.75
W
Thanatos
Demon19915083
Thanatos
6
3
12
4
L
Merlin
0
8
6
0.38
L
Pele
7
7
5
1.36
W
Ah Puch
Roubla
Ah Puch
6
2
10
5.5
W
Discordia
humanrender
Discordia
3
3
17
3.83
W
Susano
imYouri
Susano
11
5
14
3.6
L
Zhong Kui
kekking434
Zhong Kui
3
7
7
0.93
L
Sun Wukong
pichupido
Sun Wukong
2
5
6
1
W
Cthulhu
vikman1315
Cthulhu
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,318
Damage
44,190
64,108
Taken
78,179
51,563
Mitigated
61,997
30,793
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,249
1,568
1,517
896
22,261
25,095
392
10,199
12,062
28,540
0
W
Thanatos
Demon19915083
Thanatos
13,379
2,098
2,208
9,873
10,523
4,546
1,066
4,348
6,175
0
26,462
L
Merlin
5,306
47
977
569
11,154
4,651
0
7,013
4,141
20,000
0
L
Pele
10,619
1,349
1,278
2,415
14,786
6,259
0
8,343
6,443
0
27,357
W
Ah Puch
Roubla
Ah Puch
14,016
909
1,141
2,837
9,100
3,879
1,023
5,153
3,947
34,858
0
W
Discordia
humanrender
Discordia
12,897
400
2,543
1,474
8,129
3,178
590
2,545
5,584
26,248
0
W
Susano
imYouri
Susano
17,999
2,849
1,419
4,300
16,478
9,766
244
8,452
8,026
0
32,623
L
Zhong Kui
kekking434
Zhong Kui
11,742
930
871
1,645
14,541
10,060
208
7,560
6,981
16,934
0
L
Sun Wukong
pichupido
Sun Wukong
6,274
421
1,207
2,979
15,437
15,932
266
5,825
9,612
0
17,247
W
Cthulhu
vikman1315
Cthulhu
12,027
271
1,964
3,034
19,878
30,194
0
6,799
13,079
22,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,701
Gold Earned
50,916
170
Minions Killed
161
0
Camps Cleared
0
1,546,822
Distance Traveled
1,306,786
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,575
661
40
3
0
252,998
0
W
Thanatos
11,377
711
39
2
0
310,577
3
L
Merlin
9,019
564
32
2
0
226,005
0
L
Pele
11,432
715
53
3
0
281,326
0
W
Ah Puch
12,159
760
58
4
0
280,179
0
W
Discordia
11,017
689
25
2
0
319,267
1
W
Susano
12,688
793
34
2
0
310,781
2
L
Zhong Kui
10,594
662
26
2
0
273,040
0
L
Sun Wukong
9,296
581
10
1
0
273,417
1
W
Cthulhu
12,460
779
14
1
0
326,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role