Player Matchup

Cliodhna
Cliodhna
CARMENATIS
Cliodhna
Level 157
God Stats
7W - 3L
1,612 SR
Queue Stats
72W - 63L
1,669 Elo+
Party 2
Shiva
Shiva
DukeOfWeeb
Shiva
Level 124
God Stats
34W - 17L
1,732 SR
Queue Stats
234W - 212L
1,658 Elo+
Solo
He Bo
He Bo
PapiCHhaxZ
He Bo
Level 156
God Stats
4W - 2L
1,475 SR
Queue Stats
133W - 130L
1,628 Elo+
Party 2
Medusa
Medusa
RorokRK
Medusa
Level 140
God Stats
1W - 0L
1,726 SR
Queue Stats
29W - 20L
1,661 Elo+
Party 2
Terra
Terra
TheNinja
Terra
Level 160
God Stats
7W - 3L
1,962 SR
Queue Stats
163W - 164L
1,619 Elo+
Solo
Team Averages
Level 147
1,701 SR
1,647 Elo+

VS

Team Averages
Level 137
1,638 SR
1,702 Elo+
Shiva
Shiva
Blesseday
Shiva
Level 91
God Stats
1W - 1L
1,885 SR
Queue Stats
52W - 38L
1,680 Elo+
Solo
Heimdallr
Heimdallr
Cellly
Heimdallr
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
191W - 113L
1,752 Elo+
Party 1
Loki
Loki
Cheez
Loki
Level 156
God Stats
1W - 1L
1,731 SR
Queue Stats
74W - 47L
1,680 Elo+
Party 1
Janus
Janus
Falschemjager
Janus
Level 160
God Stats
17W - 12L
1,500 SR
Queue Stats
107W - 95L
1,611 Elo+
Solo
Cabrakan
Cabrakan
MMOODS
Cabrakan
Level 149
God Stats
7W - 11L
1,575 SR
Queue Stats
332W - 183L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CARMENATIS
Cliodhna
19
5 / 4 / 11
12,482
624
13,388
14,870
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
20
11 / 1 / 5
13,844
692
20,625
22,464
17,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
18
5 / 8 / 5
11,721
586
14,550
14,196
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
RorokRK
Medusa
20
8 / 2 / 7
12,951
648
14,102
12,853
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
TheNinja
Terra
15
0 / 4 / 14
10,566
528
7,087
17,415
15,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Blesseday
Shiva
17
0 / 2 / 4
9,919
496
8,752
19,097
19,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Cellly
Heimdallr
16
0 / 5 / 5
9,579
479
5,664
16,769
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Cheez
Loki
16
4 / 8 / 7
10,014
501
10,652
16,359
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
13 / 4 / 2
12,531
627
14,467
12,334
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
MMOODS
Cabrakan
15
2 / 11 / 13
10,312
516
11,697
23,449
28,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
50
29
Kills
19
19
Deaths
30
42
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Shiva
Blesseday
Shiva
0
2
4
1
W
Cliodhna
CARMENATIS
Cliodhna
5
4
11
2.63
L
Heimdallr
Cellly
Heimdallr
0
5
5
0.5
L
Loki
Cheez
Loki
4
8
7
0.94
W
Shiva
11
1
5
13.5
L
13
4
2
3.5
L
Cabrakan
MMOODS
Cabrakan
2
11
13
0.77
W
He Bo
5
8
5
0.94
W
Medusa
RorokRK
Medusa
8
2
7
5.75
W
Terra
TheNinja
Terra
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,752
Damage
51,232
81,798
Taken
88,008
46,804
Mitigated
62,456
32,128
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Blesseday
Shiva
8,752
1,220
669
5,893
19,097
19,412
0
4,960
14,096
0
74,514
W
Cliodhna
CARMENATIS
Cliodhna
13,388
517
0
6,517
14,870
5,597
1,183
4,311
10,372
0
89,158
L
Heimdallr
Cellly
Heimdallr
5,664
2,802
0
3,840
16,769
5,705
2,576
1,627
15,087
0
72,692
L
Loki
Cheez
Loki
10,652
2,064
0
410
16,359
5,383
0
4,588
11,721
0
66,995
W
Shiva
20,625
3,160
329
12,304
22,464
17,460
1,519
5,245
16,949
0
98,095
L
14,467
265
0
413
12,334
3,955
678
5,225
7,109
79,549
0
L
Cabrakan
MMOODS
Cabrakan
11,697
1,751
0
2,070
23,449
28,001
31
5,802
17,544
19,089
0
W
He Bo
14,550
502
0
1,884
14,196
4,031
811
5,685
8,340
78,739
0
W
Medusa
RorokRK
Medusa
14,102
8,012
0
6,467
12,853
4,620
5,683
4,217
7,977
0
104,082
W
Terra
TheNinja
Terra
7,087
1,534
1,392
3,235
17,415
15,096
0
8,268
8,974
22,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,564
Gold Earned
52,355
609
Minions Killed
558
0
Camps Cleared
0
2,171,097
Distance Traveled
1,941,749
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,919
496
150
8
0
379,620
2
W
Cliodhna
12,482
624
126
6
0
464,895
8
L
Heimdallr
9,579
479
127
6
0
413,039
1
L
Loki
10,014
501
114
6
0
409,868
2
W
Shiva
13,844
692
172
9
0
483,044
4
L
Janus
12,531
627
153
8
0
386,800
5
L
Cabrakan
10,312
516
14
1
0
352,422
9
W
He Bo
11,721
586
127
6
0
392,429
6
W
Medusa
12,951
648
145
7
0
401,630
4
W
Terra
10,566
528
39
2
0
429,099
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role