Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Bl4ck0ut 194
Shiva
Level 121
God Stats
19W - 11L
1,641 SR
Queue Stats
49W - 64L
1,426 Elo+
Party 1
Chaac
Chaac
Johnny-YN
Chaac
Level 129
God Stats
6W - 1L
1,606 SR
Queue Stats
268W - 270L
1,471 Elo+
Solo
Scylla
Scylla
MONSTA2THRILL
Scylla
Level 120
God Stats
13W - 11L
1,492 SR
Queue Stats
233W - 234L
1,466 Elo+
Party 1
Bacchus
Bacchus
STRESSEDOUT194
Bacchus
Level 85
God Stats
8W - 8L
1,456 SR
Queue Stats
17W - 23L
1,402 Elo+
Party 1
Team Averages
Level 117
1,539 SR
1,453 Elo+

VS

Team Averages
Level 74
1,414 SR
1,468 Elo+
Charybdis
Charybdis
GambitRB
Charybdis
Level 68
God Stats
96W - 98L
1,517 SR
Queue Stats
393W - 404L
1,551 Elo+
Solo
The Morrigan
The Morrigan
HorridBloom5150
The Morrigan
Level 55
God Stats
39W - 48L
1,372 SR
Queue Stats
263W - 302L
1,328 Elo+
Solo
Mulan
Mulan
Nasty PartyBoat
Mulan
Level 70
God Stats
1W - 7L
1,068 SR
Queue Stats
74W - 82L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
ThicUncleSam
Jormungandr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 103L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TonyTheTiger0007
Kukulkan
Level 64
God Stats
8W - 7L
1,613 SR
Queue Stats
151W - 154L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 0 / 19
11,074
1,107
10,028
9,896
6,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 1 / 15
11,055
1,106
20,738
14,963
14,272
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Johnny-YN
Chaac
17
8 / 3 / 11
11,972
1,197
10,875
10,700
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 0 / 14
11,864
1,186
14,300
3,780
1,431
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 19
10,975
1,098
8,500
11,268
12,896
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

287

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GambitRB
Charybdis
14
0 / 6 / 3
9,187
919
10,258
12,958
4,415
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
HorridBloom5150
The Morrigan
14
1 / 9 / 1
9,071
907
5,359
13,580
4,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 1
9,386
939
7,955
15,038
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
ThicUncleSam
Jormungandr
14
1 / 3 / 2
9,358
936
6,324
12,527
9,009
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 3
9,461
946
11,986
14,039
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
14
30
Kills
4
4
Deaths
30
78
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
19
13.5
W
8
1
15
15.5
L
Charybdis
GambitRB
Charybdis
0
6
3
0.25
L
The Morrigan
HorridBloom5150
The Morrigan
1
9
1
0.17
W
Chaac
Johnny-YN
Chaac
8
3
11
4.5
W
6
0
14
13
L
2
7
1
0.36
W
4
0
19
13.5
L
Jormungandr
ThicUncleSam
Jormungandr
1
3
2
0.67
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,441
Damage
41,882
50,607
Taken
68,142
41,956
Mitigated
36,515
20,318
Healing
1,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,028
230
6,754
6,203
9,896
6,331
0
6,113
3,748
25,095
0
W
20,738
4,076
154
753
14,963
14,272
0
7,870
6,717
0
26,721
L
Charybdis
GambitRB
Charybdis
10,258
6,402
0
0
12,958
4,415
0
4,389
8,461
0
26,460
L
The Morrigan
HorridBloom5150
The Morrigan
5,359
2,059
0
0
13,580
4,198
0
7,695
5,857
10,431
497
W
Chaac
Johnny-YN
Chaac
10,875
1,927
0
2,939
10,700
7,026
0
5,080
5,381
0
27,840
W
14,300
1,133
0
775
3,780
1,431
0
2,093
1,647
45,432
0
L
7,955
887
132
716
15,038
13,992
0
8,724
6,165
3,454
6,712
W
8,500
848
414
2,326
11,268
12,896
0
4,395
6,812
17,897
0
L
Jormungandr
ThicUncleSam
Jormungandr
6,324
1,666
0
522
12,527
9,009
0
5,202
7,178
23,349
0
L
11,986
594
0
460
14,039
4,901
0
6,818
7,160
50,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,940
Gold Earned
46,463
191
Minions Killed
176
8
Camps Cleared
3
933,137
Distance Traveled
703,120
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,074
1,107
31
3
1
201,872
0
W
Shiva
11,055
1,106
11
1
0
179,559
0
L
Charybdis
9,187
919
34
3
2
127,988
0
L
The Morrigan
9,071
907
14
1
0
113,015
0
W
Chaac
11,972
1,197
55
6
0
169,536
0
W
Scylla
11,864
1,186
79
8
6
182,613
2
L
Mulan
9,386
939
4
0
0
148,531
0
W
Bacchus
10,975
1,098
15
2
1
199,557
1
L
Jormungandr
9,358
936
36
4
0
130,428
0
L
Kukulkan
9,461
946
88
9
1
183,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role