Player Matchup

Shiva
Shiva
Mista Deno
Shiva
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Solo
Hades
Hades
MuthaQuaker
Hades
Level 119
God Stats
23W - 30L
1,576 SR
Queue Stats
216W - 238L
1,455 Elo+
Party 1
Thanatos
Thanatos
TampaRyley
Thanatos
Level 122
God Stats
8W - 20L
1,286 SR
Queue Stats
192W - 216L
1,477 Elo+
Party 1
Rama
Rama
elAlancete_Hydra
Rama
Level 104
God Stats
1W - 2L
1,514 SR
Queue Stats
11W - 18L
1,420 Elo+
Party 3
Ymir
Ymir
matias15p
Ymir
Level 107
God Stats
8W - 7L
1,500 SR
Queue Stats
75W - 76L
1,673 Elo+
Party 3
Team Averages
Level 116
1,475 SR
1,505 Elo+

VS

Team Averages
Level 107
1,566 SR
1,495 Elo+
Athena
Athena
BigWorldLilBup
Athena
Level 88
God Stats
3W - 2L
1,851 SR
Queue Stats
84W - 79L
1,505 Elo+
Party 2
Neith
Neith
Bloche88
Neith
Level 152
God Stats
36W - 51L
1,329 SR
Queue Stats
268W - 301L
1,371 Elo+
Solo
Olorun
Olorun
Kay_StrAnge
Olorun
Level 148
God Stats
8W - 4L
1,674 SR
Queue Stats
132W - 128L
1,543 Elo+
Party 2
Osiris
Osiris
Noah_finesse8
Osiris
Level 106
God Stats
20W - 21L
1,477 SR
Queue Stats
142W - 149L
1,491 Elo+
Party 2
Kali
Kali
SaintLaurentD0N
Kali
Level 40
God Stats
5W - 3L
1,500 SR
Queue Stats
88W - 59L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
0 / 3 / 1
6,419
535
3,363
6,820
3,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 1
6,520
543
4,868
6,552
2,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TampaRyley
Thanatos
9
0 / 4 / 1
5,285
440
2,531
6,340
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
2 / 3 / 1
5,822
485
2,676
6,377
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
9
1 / 3 / 3
5,929
494
3,311
8,373
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 7
6,811
568
3,661
8,217
5,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Bloche88
Neith
12
3 / 2 / 3
7,292
608
5,598
6,272
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Olorun
13
5 / 1 / 3
8,246
687
7,651
6,392
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 0 / 3
8,564
714
4,670
5,948
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 0 / 3
7,633
636
2,190
8,079
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
15
15
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
W
Neith
Bloche88
Neith
3
2
3
2.25
W
Olorun
5
1
3
6.5
L
Shiva
0
3
1
0.17
L
3
2
1
1.75
W
3
0
3
4.5
W
4
0
3
5.5
L
Thanatos
TampaRyley
Thanatos
0
4
1
0.13
L
2
3
1
0.83
L
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,749
Damage
23,770
34,462
Taken
34,908
14,730
Mitigated
19,151
10,755
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,661
827
917
807
8,217
5,402
460
2,240
5,977
18,286
0
W
Neith
Bloche88
Neith
5,598
2,278
215
2,235
6,272
2,596
1,896
764
5,508
0
39,310
W
Olorun
7,651
4,748
309
4,388
6,392
2,196
531
3,535
2,857
46,950
2,355
L
Shiva
3,363
1,025
0
396
6,820
3,768
0
1,389
5,431
0
38,146
L
4,868
82
0
3,703
6,552
2,461
0
3,360
3,192
33,638
0
W
4,670
2,769
0
3,515
5,948
5,439
0
288
5,660
0
51,242
W
2,190
1,029
0
3,636
8,079
3,518
0
1,352
6,727
0
48,283
L
Thanatos
TampaRyley
Thanatos
2,531
396
0
3,537
6,340
1,642
0
1,821
4,519
0
18,420
L
2,676
1,734
0
1,072
6,377
1,906
0
1,517
4,860
0
32,270
L
Ymir
3,311
368
268
1,779
8,373
4,953
0
2,848
5,525
13,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
38,546
296
Minions Killed
386
0
Camps Cleared
0
1,168,430
Distance Traveled
1,150,117
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,811
568
28
2
0
219,175
0
W
Neith
7,292
608
74
6
0
202,942
4
W
Olorun
8,246
687
84
7
0
199,347
3
L
Shiva
6,419
535
87
7
0
249,366
2
L
Hades
6,520
543
74
6
0
229,017
5
W
Osiris
8,564
714
120
10
0
253,108
1
W
Kali
7,633
636
80
7
0
275,545
1
L
Thanatos
5,285
440
41
3
0
250,373
2
L
Rama
5,822
485
68
6
0
214,631
4
L
Ymir
5,929
494
26
2
0
225,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role