Player Matchup

Shiva
Shiva
AsianTookMyRice
Shiva
Level 156
God Stats
14W - 9L
1,782 SR
Queue Stats
186W - 161L
1,579 Elo+
Party 1
Anubis
Anubis
DrawnTsundere
Anubis
Level 142
God Stats
6W - 6L
1,544 SR
Queue Stats
259W - 153L
1,654 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SimpleAyee
Ah Muzen Cab
Level 65
God Stats
62W - 25L
1,734 SR
Queue Stats
545W - 378L
1,598 Elo+
Solo
Atlas
Atlas
molestingthing
Atlas
Level 148
God Stats
5W - 6L
1,758 SR
Queue Stats
400W - 334L
1,592 Elo+
Solo
Thoth
Thoth
widi66
Thoth
Level 118
God Stats
16W - 16L
1,538 SR
Queue Stats
240W - 222L
1,586 Elo+
Solo
Team Averages
Level 126
1,671 SR
1,602 Elo+

VS

Team Averages
Level 101
1,537 SR
1,606 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
KoPWrite
Izanami
Level 106
God Stats
1W - 1L
1,686 SR
Queue Stats
219W - 174L
1,605 Elo+
Party 3
Scylla
Scylla
Sinrow
Scylla
Level 124
God Stats
4W - 3L
1,578 SR
Queue Stats
258W - 222L
1,616 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Spherical
Cu Chulainn
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 26L
1,727 Elo+
Party 2
Fafnir
Fafnir
WaddyaWant
Fafnir
Level 94
God Stats
1W - 5L
1,421 SR
Queue Stats
268W - 261L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,505
679
10,202
11,227
9,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 4 / 4
8,733
624
6,825
8,492
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
SimpleAyee
Ah Muzen Cab
17
8 / 0 / 4
10,630
759
9,861
7,595
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 8
8,917
637
6,257
13,675
9,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
widi66
Thoth
15
3 / 1 / 4
9,363
669
6,247
5,261
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
4 / 5 / 4
7,642
546
7,712
9,976
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
KoPWrite
Izanami
11
0 / 7 / 1
6,814
487
4,091
10,203
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Sinrow
Scylla
13
1 / 3 / 1
7,253
518
4,184
7,106
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Spherical
Cu Chulainn
12
1 / 5 / 0
6,883
492
5,796
11,835
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
WaddyaWant
Fafnir
10
2 / 4 / 2
6,757
483
5,093
12,137
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
24
Kills
8
8
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
5
4
1.2
W
4
1
6
7
W
5
4
4
1.75
L
Izanami
KoPWrite
Izanami
0
7
1
0.07
W
Ah Muzen Cab
SimpleAyee
Ah Muzen Cab
8
0
4
10
L
Scylla
Sinrow
Scylla
1
3
1
0.5
L
Cu Chulainn
Spherical
Cu Chulainn
1
5
0
0.2
L
Fafnir
WaddyaWant
Fafnir
2
4
2
0.75
W
4
2
8
4
W
Thoth
widi66
Thoth
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
26,876
46,250
Taken
51,257
26,469
Mitigated
19,560
17,450
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,712
4,114
0
717
9,976
2,739
0
4,973
5,003
0
42,964
W
10,202
1,808
168
4,362
11,227
9,935
0
1,387
9,441
0
53,638
W
6,825
381
0
1,995
8,492
2,802
0
840
7,535
51,522
0
L
Izanami
KoPWrite
Izanami
4,091
2,531
0
1,772
10,203
2,011
0
2,834
7,369
0
47,729
W
Ah Muzen Cab
SimpleAyee
Ah Muzen Cab
9,861
4,535
0
4,773
7,595
2,602
2,430
1,203
6,392
0
97,201
L
Scylla
Sinrow
Scylla
4,184
105
0
817
7,106
1,156
0
3,412
3,694
48,982
0
L
Cu Chulainn
Spherical
Cu Chulainn
5,796
947
0
2,048
11,835
6,102
0
2,349
9,486
0
38,062
L
Fafnir
WaddyaWant
Fafnir
5,093
1,376
0
2,057
12,137
7,552
0
5,761
6,376
10,018
318
W
6,257
1,783
1,685
3,253
13,675
9,858
0
2,918
10,669
27,458
0
W
Thoth
widi66
Thoth
6,247
0
0
1,214
5,261
1,272
0
2,383
2,752
61,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,148
Gold Earned
35,349
497
Minions Killed
395
0
Camps Cleared
0
1,400,583
Distance Traveled
1,261,087
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,642
546
78
6
0
229,096
2
W
Shiva
9,505
679
104
7
0
271,893
3
W
Anubis
8,733
624
84
6
0
271,830
6
L
Izanami
6,814
487
113
8
0
250,079
4
W
Ah Muzen Cab
10,630
759
161
12
0
310,099
3
L
Scylla
7,253
518
105
8
0
276,676
0
L
Cu Chulainn
6,883
492
87
6
0
240,884
4
L
Fafnir
6,757
483
12
1
0
264,352
6
W
Atlas
8,917
637
28
2
0
260,918
6
W
Thoth
9,363
669
120
9
0
285,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role