Player Matchup

Cernunnos
Cernunnos
MythiKSage
Cernunnos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 1
Jormungandr
Jormungandr
SmiteFaker81
Jormungandr
Level 16
God Stats
4W - 2L
1,624 SR
Queue Stats
18W - 27L
1,401 Elo+
Party 1
Set
Set
iSkaggz
Set
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,390 Elo+
Party 1
Team Averages
Level 64
1,541 SR
1,383 Elo+

VS

Team Averages
Level 65
1,500 SR
1,497 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Jorgirius
Hun Batz
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,415 Elo+
Party 2
Zeus
Zeus
JuaniLaMejor
Zeus
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 5L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MythiKSage
Cernunnos
13
3 / 2 / 5
8,407
701
8,110
8,587
3,278
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SmiteFaker81
Jormungandr
13
3 / 3 / 8
9,103
759
5,892
8,377
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
13
7 / 2 / 6
9,301
775
8,789
12,597
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
5 / 2 / 1
8,839
737
10,766
12,421
11,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Jorgirius
Hun Batz
12
2 / 6 / 3
8,182
682
6,234
10,202
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 4
7,137
595
7,034
5,844
1,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
7
7
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
5
2
1
2.75
L
Hun Batz
Jorgirius
Hun Batz
2
6
3
0.58
L
0
5
4
0.4
W
Cernunnos
MythiKSage
Cernunnos
3
2
5
2.75
W
Jormungandr
SmiteFaker81
Jormungandr
3
3
8
2.33
W
Set
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,791
Damage
24,034
29,561
Taken
28,467
15,925
Mitigated
16,760
4,437
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,766
584
37
1,616
12,421
11,911
0
2,387
9,534
0
29,668
L
Hun Batz
Jorgirius
Hun Batz
6,234
1,937
0
598
10,202
3,063
0
2,555
7,401
0
24,141
L
7,034
1,807
0
363
5,844
1,786
0
1,566
4,242
16,108
0
W
Cernunnos
MythiKSage
Cernunnos
8,110
3,601
332
1,749
8,587
3,278
975
1,543
7,044
0
26,580
W
Jormungandr
SmiteFaker81
Jormungandr
5,892
1,273
0
552
8,377
5,591
270
2,510
5,867
25,403
0
W
Set
8,789
2,425
0
1,804
12,597
7,056
392
3,293
9,304
0
19,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
24,158
122
Minions Killed
113
5
Camps Cleared
4
651,928
Distance Traveled
560,872
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,839
737
52
4
3
248,820
1
L
Hun Batz
8,182
682
40
3
1
179,605
1
L
Zeus
7,137
595
21
2
0
132,447
0
W
Cernunnos
8,407
701
48
4
2
208,283
3
W
Jormungandr
9,103
759
51
4
1
207,709
1
W
Set
9,301
775
23
2
2
235,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role