Player Matchup

Atlas
Atlas
MrBrb1
Atlas
Level 147
God Stats
13W - 10L
1,185 SR
Queue Stats
482W - 468L
1,514 Elo+
Solo
Artemis
Artemis
RustledRoss
Artemis
Level 123
God Stats
3W - 4L
1,396 SR
Queue Stats
320W - 310L
1,593 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bbypineapple
Morgan Le Fay
Level 102
God Stats
7W - 1L
1,665 SR
Queue Stats
303W - 284L
1,536 Elo+
Solo
Ravana
Ravana
llRTlI
Ravana
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 58L
1,551 Elo+
Solo
Shiva
Shiva
saltysadface
Shiva
Level 106
God Stats
17W - 12L
1,569 SR
Queue Stats
347W - 373L
1,523 Elo+
Solo
Team Averages
Level 121
1,463 SR
1,543 Elo+

VS

Team Averages
Level 110
1,497 SR
1,509 Elo+
King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ItsThatBigTex
Athena
Level 112
God Stats
2W - 1L
1,805 SR
Queue Stats
287W - 282L
1,481 Elo+
Party 1
Izanami
Izanami
ItzLowRez
Izanami
Level 68
God Stats
7W - 12L
1,178 SR
Queue Stats
462W - 477L
1,542 Elo+
Solo
Serqet
Serqet
JanariV
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,539 Elo+
Solo
Agni
Agni
ShadowOfCris
Agni
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 279L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MrBrb1
Atlas
10
2 / 2 / 2
6,619
509
5,482
10,194
7,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
RustledRoss
Artemis
11
0 / 0 / 3
6,182
476
5,292
5,029
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
bbypineapple
Morgan Le Fay
11
3 / 0 / 1
6,863
528
7,107
4,027
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
llRTlI
Ravana
11
2 / 2 / 4
6,830
525
3,280
6,064
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 0
7,160
551
5,338
8,990
5,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 2 / 1
7,279
560
6,738
8,991
6,926
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 4
6,002
462
3,676
10,429
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ItzLowRez
Izanami
12
1 / 2 / 0
6,643
511
4,897
8,292
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
JanariV
Serqet
11
0 / 0 / 1
5,932
456
2,989
7,643
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
6,040
465
3,102
5,661
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
6
6
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
1
1.75
L
1
3
4
1
L
Izanami
ItzLowRez
Izanami
1
2
0
0.5
L
Serqet
JanariV
Serqet
0
0
1
0.5
W
Atlas
MrBrb1
Atlas
2
2
2
1.5
W
Artemis
RustledRoss
Artemis
0
0
3
1.5
L
1
1
0
1
W
Morgan Le Fay
bbypineapple
Morgan Le Fay
3
0
1
3.5
W
Ravana
llRTlI
Ravana
2
2
4
2
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,499
Damage
21,402
34,304
Taken
41,016
17,705
Mitigated
20,631
10,229
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,738
1,805
0
1,592
8,991
6,926
0
163
8,828
0
41,515
L
3,676
1,038
0
1,754
10,429
7,425
0
4,375
6,054
14,693
0
L
Izanami
ItzLowRez
Izanami
4,897
2,867
0
2,139
8,292
2,296
1,056
2,258
6,034
0
46,381
L
Serqet
JanariV
Serqet
2,989
366
0
1,123
7,643
2,342
0
1,685
5,958
0
31,710
W
Atlas
MrBrb1
Atlas
5,482
1,882
1,227
2,699
10,194
7,366
0
3,178
6,752
22,811
0
W
Artemis
RustledRoss
Artemis
5,292
1,828
0
2,687
5,029
1,074
728
558
4,447
0
36,454
L
3,102
88
0
1,738
5,661
1,642
0
4,108
1,553
27,961
0
W
Morgan Le Fay
bbypineapple
Morgan Le Fay
7,107
623
0
1,255
4,027
1,171
288
888
3,015
35,063
0
W
Ravana
llRTlI
Ravana
3,280
736
0
646
6,064
2,184
0
1,119
4,901
0
35,478
W
5,338
1,406
0
1,715
8,990
5,910
0
659
8,331
0
43,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
31,896
331
Minions Killed
308
0
Camps Cleared
0
1,264,643
Distance Traveled
1,248,152
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,279
560
81
6
0
244,091
9
L
Athena
6,002
462
19
1
0
263,602
3
L
Izanami
6,643
511
94
7
0
225,325
2
L
Serqet
5,932
456
64
5
0
283,790
2
W
Atlas
6,619
509
38
3
0
243,946
4
W
Artemis
6,182
476
69
5
0
228,741
4
L
Agni
6,040
465
50
4
0
231,344
4
W
Morgan Le Fay
6,863
528
66
5
0
271,947
2
W
Ravana
6,830
525
66
5
0
280,401
0
W
Shiva
7,160
551
92
7
0
239,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role