Player Matchup

Cthulhu
Cthulhu
SS_Roza
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 123L
1,585 Elo+
Party 1
Vamana
Vamana
qtwyne
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
skinnes21
Ah Muzen Cab
Level 115
God Stats
9W - 4L
1,643 SR
Queue Stats
90W - 86L
1,561 Elo+
Party 1
Da Ji
Da Ji
sparkly11
Da Ji
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 80L
1,517 Elo+
Party 1
Ra
Ra
xHothead17
Ra
Level 4
God Stats
0W - 2L
1,350 SR
Queue Stats
13W - 9L
1,476 Elo+
Party 1
Team Averages
Level 72
1,499 SR
1,525 Elo+

VS

Team Averages
Level 69
1,572 SR
1,499 Elo+
Fenrir
Fenrir
DoobyBapswitches
Fenrir
Level 62
God Stats
60W - 25L
1,696 SR
Queue Stats
210W - 97L
1,663 Elo+
Party 2
Chernobog
Chernobog
Hecknation
Chernobog
Level 98
God Stats
21W - 13L
1,628 SR
Queue Stats
374W - 187L
1,685 Elo+
Party 2
Freya
Freya
WarOfXhadowL
Freya
Level 104
God Stats
1W - 0L
1,757 SR
Queue Stats
90W - 85L
1,417 Elo+
Solo
Achilles
Achilles
berumadeska
Achilles
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 16L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
iE-Shadow_XIII
Kuzenbo
Level 80
God Stats
1W - 1L
1,278 SR
Queue Stats
22W - 17L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SS_Roza
Cthulhu
17
1 / 6 / 4
10,917
910
13,019
19,964
18,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
qtwyne
Vamana
16
1 / 4 / 3
10,685
890
6,335
13,870
13,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
skinnes21
Ah Muzen Cab
17
1 / 7 / 4
12,142
1,012
20,082
16,618
7,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
sparkly11
Da Ji
17
5 / 8 / 1
12,262
1,022
17,366
19,626
8,310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 7 / 3
10,558
880
3,127
12,124
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

148

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 10
12,993
1,083
13,153
14,373
14,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Hecknation
Chernobog
20
11 / 1 / 17
14,127
1,177
31,554
12,648
5,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 4 / 12
11,983
999
11,830
11,995
4,230
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
berumadeska
Achilles
18
4 / 2 / 14
12,224
1,019
11,138
14,703
14,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 1 / 18
13,571
1,131
9,420
14,540
20,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
8
Kills
32
32
Deaths
8
15
Assists
71
Player
Kills
Deaths
Assists
KDA
W
11
0
10
16
W
Chernobog
Hecknation
Chernobog
11
1
17
19.5
L
Cthulhu
SS_Roza
Cthulhu
1
6
4
0.5
W
2
4
12
2
W
Achilles
berumadeska
Achilles
4
2
14
5.5
W
4
1
18
13
L
Vamana
qtwyne
Vamana
1
4
3
0.63
L
Ah Muzen Cab
skinnes21
Ah Muzen Cab
1
7
4
0.43
L
Da Ji
sparkly11
Da Ji
5
8
1
0.69
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,929
Damage
77,095
82,202
Taken
68,259
52,818
Mitigated
59,593
7,535
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,153
2,205
0
654
14,373
14,792
0
2,510
11,726
0
17,635
W
Chernobog
Hecknation
Chernobog
31,554
24,901
0
3,334
12,648
5,557
0
2,228
10,246
0
55,832
L
Cthulhu
SS_Roza
Cthulhu
13,019
1,151
653
896
19,964
18,918
0
6,678
13,286
21,603
0
W
11,830
4,227
0
3,244
11,995
4,230
0
2,260
9,592
25,748
0
W
Achilles
berumadeska
Achilles
11,138
2,539
0
442
14,703
14,851
0
4,078
9,203
0
23,321
W
9,420
2,036
0
1,825
14,540
20,163
0
3,934
10,301
29,232
0
L
Vamana
qtwyne
Vamana
6,335
2,092
0
2,160
13,870
13,976
0
5,685
8,185
323
13,747
L
Ah Muzen Cab
skinnes21
Ah Muzen Cab
20,082
9,091
0
2,312
16,618
7,061
0
1,837
14,781
0
57,936
L
Da Ji
sparkly11
Da Ji
17,366
4,397
0
398
19,626
8,310
0
3,115
16,511
0
39,595
L
3,127
771
564
552
12,124
4,553
0
3,935
8,189
11,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,564
Gold Earned
64,898
178
Minions Killed
176
4
Camps Cleared
13
1,028,924
Distance Traveled
1,175,604
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,993
1,083
10
1
2
270,349
0
W
Chernobog
14,127
1,177
78
7
6
229,926
0
L
Cthulhu
10,917
910
10
1
1
217,325
0
W
Freya
11,983
999
28
2
5
198,947
3
W
Achilles
12,224
1,019
25
2
0
229,341
0
W
Kuzenbo
13,571
1,131
35
3
0
247,041
2
L
Vamana
10,685
890
17
1
0
182,676
2
L
Ah Muzen Cab
12,142
1,012
82
7
0
227,259
0
L
Da Ji
12,262
1,022
44
4
3
225,438
1
L
Ra
10,558
880
25
2
0
176,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role