Player Matchup

Zeus
Zeus
ElLecheroMOT
Zeus
Level 128
God Stats
1W - 0L
1,787 SR
Queue Stats
26W - 24L
1,573 Elo+
Party 2
Bacchus
Bacchus
Marshall27
Bacchus
Level 134
God Stats
9W - 12L
1,411 SR
Queue Stats
361W - 340L
1,568 Elo+
Solo
Hou Yi
Hou Yi
SylvieDragon418
Hou Yi
Level 149
God Stats
3W - 0L
1,834 SR
Queue Stats
26W - 23L
1,562 Elo+
Party 2
Osiris
Osiris
TSE Lacky
Osiris
Level 127
God Stats
7W - 7L
1,389 SR
Queue Stats
332W - 321L
1,596 Elo+
Party 1
Bellona
Bellona
TSE Maji
Bellona
Level 107
God Stats
15W - 5L
1,814 SR
Queue Stats
320W - 293L
1,601 Elo+
Party 1
Team Averages
Level 129
1,647 SR
1,580 Elo+

VS

Team Averages
Level 97
1,575 SR
1,604 Elo+
Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
DJ OHMWRCKR5
Janus
Level 57
God Stats
0W - 1L
1,737 SR
Queue Stats
8W - 7L
1,562 Elo+
Solo
Charybdis
Charybdis
GoddessPugatorio
Charybdis
Level 128
God Stats
26W - 21L
1,636 SR
Queue Stats
357W - 356L
1,526 Elo+
Party 3
Ravana
Ravana
Koretkekid
Ravana
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 141L
1,592 Elo+
Solo
Sylvanus
Sylvanus
LaP1MPIN
Sylvanus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
8,920
496
10,633
5,558
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Marshall27
Bacchus
16
1 / 0 / 4
9,351
520
9,047
11,216
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 0 / 5
9,628
535
7,266
9,032
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
TSE Lacky
Osiris
16
2 / 2 / 4
9,997
555
15,707
20,655
19,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
TSE Maji
Bellona
16
3 / 1 / 2
9,734
541
4,253
11,932
9,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 4 / 2
8,689
483
11,300
20,106
21,317
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 1
8,796
489
7,148
9,323
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
14
0 / 3 / 0
8,391
466
5,510
11,658
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Koretkekid
Ravana
15
2 / 2 / 1
8,779
488
6,972
10,497
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
LaP1MPIN
Sylvanus
9
0 / 4 / 0
6,608
367
1,866
13,512
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
2
0.5
L
0
0
1
0.5
W
5
0
2
6
L
Charybdis
0
3
0
0
L
Ravana
Koretkekid
Ravana
2
2
1
1.25
L
Sylvanus
LaP1MPIN
Sylvanus
0
4
0
0
W
Bacchus
Marshall27
Bacchus
1
0
4
3
W
2
0
5
4.5
W
Osiris
TSE Lacky
Osiris
2
2
4
2
W
Bellona
TSE Maji
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,906
Damage
32,796
58,393
Taken
65,096
39,364
Mitigated
40,926
17,740
Healing
24,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
11,300
1,581
446
8,520
20,106
21,317
0
2,673
17,433
52,542
0
L
7,148
635
0
2,880
9,323
2,981
0
5,172
4,151
66,385
0
W
10,633
908
120
1,822
5,558
1,269
1,434
1,282
4,234
52,485
0
L
Charybdis
5,510
2,068
35
3,819
11,658
3,392
61
3,213
8,445
0
63,645
L
Ravana
Koretkekid
Ravana
6,972
1,906
0
5,044
10,497
4,672
0
2,995
7,502
0
63,374
L
Sylvanus
LaP1MPIN
Sylvanus
1,866
406
754
3,274
13,512
8,564
0
5,627
7,885
18,800
0
W
Bacchus
Marshall27
Bacchus
9,047
309
0
1,808
11,216
6,469
0
3,746
7,221
66,191
0
W
7,266
2,668
0
2,683
9,032
3,047
1,657
706
8,326
0
75,192
W
Osiris
TSE Lacky
Osiris
15,707
7,472
0
10,422
20,655
19,002
54
11,012
9,548
0
67,226
W
Bellona
TSE Maji
Bellona
4,253
793
0
885
11,932
9,577
285
3,046
8,750
0
64,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,630
Gold Earned
41,263
575
Minions Killed
545
0
Camps Cleared
0
1,867,897
Distance Traveled
1,648,177
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,689
483
111
6
0
324,687
1
L
Janus
8,796
489
141
8
0
395,196
5
W
Zeus
8,920
496
87
5
0
366,008
5
L
Charybdis
8,391
466
130
7
0
322,160
8
L
Ravana
8,779
488
132
7
0
409,822
7
L
Sylvanus
6,608
367
31
2
0
196,312
2
W
Bacchus
9,351
520
115
6
0
383,542
5
W
Hou Yi
9,628
535
131
7
0
329,252
4
W
Osiris
9,997
555
122
7
0
363,001
0
W
Bellona
9,734
541
120
7
0
426,094
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role