Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Leknor
Izanami
Level 124
God Stats
28W - 17L
1,432 SR
Queue Stats
228W - 203L
1,548 Elo+
Party 2
He Bo
He Bo
Rashed29
He Bo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,420 Elo+
Solo
Nox
Nox
Smorphi
Nox
Level 157
God Stats
171W - 157L
1,537 SR
Queue Stats
537W - 562L
1,464 Elo+
Solo
Team Averages
Level 127
1,494 SR
1,486 Elo+

VS

Team Averages
Level 86
1,581 SR
1,547 Elo+
Charybdis
Charybdis
CanOfCarling
Charybdis
Level 4
God Stats
3W - 1L
1,273 SR
Queue Stats
15W - 10L
1,420 Elo+
Party 3
Bacchus
Bacchus
Gosick
Bacchus
Level 160
God Stats
7W - 0L
2,062 SR
Queue Stats
231W - 74L
1,809 Elo+
Party 1
Scylla
Scylla
Stephanicus
Scylla
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 7L
1,420 Elo+
Party 3
Zeus
Zeus
Vundun
Zeus
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 31L
1,414 Elo+
Party 3
Susano
Susano
WaitinOnGameData
Susano
Level 159
God Stats
2W - 2L
1,571 SR
Queue Stats
220W - 108L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
12 / 6 / 4
13,488
1,349
18,882
21,834
5,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
 
Da Ji
16
1 / 10 / 11
10,203
1,020
10,228
17,188
4,117
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Izanami
Leknor
Izanami
17
1 / 2 / 10
10,803
1,080
10,498
12,641
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Rashed29
He Bo
16
3 / 9 / 6
10,215
1,022
9,761
16,045
3,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
16
3 / 5 / 6
10,915
1,092
5,804
10,349
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

132

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CanOfCarling
Charybdis
18
1 / 5 / 24
11,083
1,108
10,258
11,917
3,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Gosick
Bacchus
19
5 / 2 / 20
12,972
1,297
18,029
11,571
11,737
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
17
9 / 4 / 12
12,487
1,249
12,035
11,063
2,723
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Vundun
Zeus
17
4 / 3 / 12
10,848
1,085
11,868
10,268
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 6 / 12
13,293
1,329
22,161
14,564
4,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
112
20
Kills
32
32
Deaths
20
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
12
6
4
2.33
L
Da Ji
 
Da Ji
1
10
11
0.65
W
Charybdis
CanOfCarling
Charybdis
1
5
24
2.6
W
Bacchus
Gosick
Bacchus
5
2
20
7.5
L
Izanami
Leknor
Izanami
1
2
10
3
L
He Bo
Rashed29
He Bo
3
9
6
0.67
L
Nox
3
5
6
1.2
W
Scylla
9
4
12
3.75
W
Zeus
Vundun
Zeus
4
3
12
3.33
W
13
6
12
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,173
Damage
74,351
78,057
Taken
59,383
17,787
Mitigated
24,809
5,768
Healing
3,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
18,882
1,995
0
4,173
21,834
5,589
0
12,006
9,828
0
27,667
L
Da Ji
 
Da Ji
10,228
970
0
129
17,188
4,117
0
7,370
9,818
0
17,942
W
Charybdis
CanOfCarling
Charybdis
10,258
4,627
0
666
11,917
3,262
0
4,219
7,698
0
22,206
W
Bacchus
Gosick
Bacchus
18,029
1,618
0
1,505
11,571
11,737
0
2,769
8,802
36,365
0
L
Izanami
Leknor
Izanami
10,498
5,779
0
1,082
12,641
2,128
0
6,333
6,308
0
54,395
L
He Bo
Rashed29
He Bo
9,761
46
0
0
16,045
3,500
0
10,170
5,875
20,877
0
L
Nox
5,804
332
0
384
10,349
2,453
0
6,053
4,296
26,017
0
W
Scylla
12,035
1,969
0
921
11,063
2,723
0
2,825
8,238
37,350
0
W
Zeus
Vundun
Zeus
11,868
1,203
0
0
10,268
2,446
0
1,232
9,036
29,091
0
W
22,161
3,316
0
242
14,564
4,641
0
4,520
10,044
0
39,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,624
Gold Earned
60,683
196
Minions Killed
206
7
Camps Cleared
9
1,005,439
Distance Traveled
979,280
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,488
1,349
16
2
3
243,693
1
L
Da Ji
10,203
1,020
6
1
1
186,543
0
W
Charybdis
11,083
1,108
31
3
1
184,303
0
W
Bacchus
12,972
1,297
40
4
1
222,270
6
L
Izanami
10,803
1,080
94
9
2
184,072
0
L
He Bo
10,215
1,022
30
3
1
189,799
0
L
Nox
10,915
1,092
50
5
0
201,332
1
W
Scylla
12,487
1,249
58
6
0
184,573
0
W
Zeus
10,848
1,085
45
5
0
184,677
0
W
Susano
13,293
1,329
32
3
7
203,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role