Player Matchup

Sol
Sol
BotRhaegonBR
Sol
Level 67
God Stats
0W - 1L
1,380 SR
Queue Stats
116W - 197L
1,331 Elo+
Solo
Fenrir
Fenrir
Sh4dowars
Fenrir
Level 41
God Stats
0W - 2L
1,278 SR
Queue Stats
44W - 63L
1,411 Elo+
Solo
Medusa
Medusa
Warchiwarxd
Medusa
Level 85
God Stats
13W - 11L
1,584 SR
Queue Stats
71W - 72L
1,488 Elo+
Solo
Team Averages
Level 64
1,414 SR
1,410 Elo+

VS

Team Averages
Level 79
1,600 SR
1,489 Elo+
Ratatoskr
Ratatoskr
ItsyourboiJ
Ratatoskr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 68L
1,233 Elo+
Party 1
Sol
Sol
Skoinkfool
Sol
Level 138
God Stats
8W - 5L
1,646 SR
Queue Stats
745W - 588L
1,660 Elo+
Solo
Khepri
Khepri
Son1cshadow13
Khepri
Level 87
God Stats
17W - 16L
1,654 SR
Queue Stats
93W - 93L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,951
689
12,104
12,977
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Sh4dowars
Fenrir
12
1 / 5 / 4
7,878
606
5,120
12,641
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
0 / 1 / 5
8,081
622
8,588
14,221
4,950
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ItsyourboiJ
Ratatoskr
14
2 / 3 / 5
8,968
690
4,068
9,121
5,534
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 1 / 3
10,776
829
23,040
12,422
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 7
10,021
771
2,919
8,948
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
5
Kills
10
11
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Ratatoskr
ItsyourboiJ
Ratatoskr
2
3
5
1.5
L
Fenrir
Sh4dowars
Fenrir
1
5
4
0.6
W
7
1
3
8.5
W
1
1
7
4.5
L
Medusa
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,812
Damage
30,027
39,839
Taken
30,491
15,553
Mitigated
20,277
9,011
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,104
4,177
0
3,461
12,977
4,444
66
8,820
4,157
39,011
0
W
Ratatoskr
ItsyourboiJ
Ratatoskr
4,068
509
0
136
9,121
5,534
285
2,891
6,176
0
17,454
L
Fenrir
Sh4dowars
Fenrir
5,120
914
0
1,029
12,641
6,159
0
6,937
5,704
0
14,948
W
23,040
8,655
0
8,589
12,422
6,320
2,303
5,895
6,338
66,647
7,007
W
2,919
66
611
1,998
8,948
8,423
320
3,461
5,352
13,184
0
L
Medusa
8,588
3,418
0
4,521
14,221
4,950
364
8,926
5,295
0
35,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,910
Gold Earned
29,765
125
Minions Killed
169
3
Camps Cleared
8
712,246
Distance Traveled
818,704
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,951
689
74
6
2
217,714
1
W
Ratatoskr
8,968
690
42
3
3
299,539
0
L
Fenrir
7,878
606
17
1
1
237,791
5
W
Sol
10,776
829
110
8
4
243,260
4
W
Khepri
10,021
771
17
1
1
275,905
4
L
Medusa
8,081
622
34
3
0
256,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role