Player Matchup

Izanami
Izanami
AlvinCr00k26
Izanami
Level 48
God Stats
18W - 19L
1,430 SR
Queue Stats
200W - 218L
1,395 Elo+
Solo
Cliodhna
Cliodhna
BangeranGx707x
Cliodhna
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,455 Elo+
Solo
Merlin
Merlin
BannedSolo
Merlin
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
218W - 226L
1,431 Elo+
Party 1
Chang'e
Chang'e
S0uR_Patoin
Chang'e
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
534W - 572L
1,403 Elo+
Party 1
Chaac
Chaac
iZzi6292
Chaac
Level 42
God Stats
14W - 17L
1,428 SR
Queue Stats
104W - 121L
1,291 Elo+
Party 1
Team Averages
Level 56
1,471 SR
1,395 Elo+

VS

Team Averages
Level 71
1,423 SR
1,420 Elo+
Poseidon
Poseidon
AP_ANGRYPANDA
Poseidon
Level 79
God Stats
9W - 12L
1,500 SR
Queue Stats
115W - 118L
1,432 Elo+
Solo
Shiva
Shiva
Cebros0410
Shiva
Level 61
God Stats
2W - 3L
1,337 SR
Queue Stats
160W - 190L
1,398 Elo+
Solo
Da Ji
Da Ji
Grim666Lock666
Da Ji
Level 117
God Stats
6W - 8L
1,529 SR
Queue Stats
207W - 232L
1,411 Elo+
Solo
Hera
Hera
wolfe197
Hera
Level 31
God Stats
3W - 3L
1,483 SR
Queue Stats
78W - 100L
1,358 Elo+
Solo
Jormungandr
Jormungandr
x1SHOTRICKx
Jormungandr
Level 68
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlvinCr00k26
Izanami
11
7 / 7 / 0
8,380
524
11,518
13,612
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
11
0 / 5 / 4
6,892
431
1,827
9,336
3,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
BannedSolo
Merlin
15
0 / 2 / 0
8,192
512
8,083
7,193
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
S0uR_Patoin
Chang'e
12
0 / 5 / 0
7,047
440
2,974
11,548
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
iZzi6292
Chaac
11
0 / 7 / 0
6,675
417
5,900
16,642
13,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AP_ANGRYPANDA
Poseidon
15
4 / 3 / 3
9,287
580
8,633
8,930
1,520
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
15
8 / 0 / 3
9,198
575
13,313
11,579
10,346
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 2 / 7
10,225
639
9,622
13,253
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
15
2 / 0 / 4
9,063
566
4,874
8,186
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
x1SHOTRICKx
Jormungandr
13
2 / 2 / 2
7,805
488
2,079
7,200
5,197
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
26
26
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AP_ANGRYPANDA
Poseidon
4
3
3
1.83
L
Izanami
AlvinCr00k26
Izanami
7
7
0
1
L
Cliodhna
0
5
4
0.4
L
Merlin
BannedSolo
Merlin
0
2
0
0
W
Shiva
8
0
3
9.5
W
10
2
7
6.75
L
Chang'e
S0uR_Patoin
Chang'e
0
5
0
0
L
Chaac
iZzi6292
Chaac
0
7
0
0
W
Hera
2
0
4
4
W
Jormungandr
x1SHOTRICKx
Jormungandr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
38,521
58,331
Taken
49,148
26,142
Mitigated
24,195
16,013
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AP_ANGRYPANDA
Poseidon
8,633
836
328
5,307
8,930
1,520
2,496
90
8,840
63,287
0
L
Izanami
AlvinCr00k26
Izanami
11,518
6,976
93
3,113
13,612
3,939
824
7,944
5,628
0
45,825
L
Cliodhna
1,827
309
0
2,686
9,336
3,132
366
3,313
6,023
28
24,965
L
Merlin
BannedSolo
Merlin
8,083
361
0
1,141
7,193
2,612
0
1,991
5,050
63,076
0
W
Shiva
13,313
3,358
385
1,267
11,579
10,346
640
2,908
8,196
0
45,517
W
9,622
2,974
0
175
13,253
4,435
0
2,904
10,318
0
66,307
L
Chang'e
S0uR_Patoin
Chang'e
2,974
198
236
4,524
11,548
3,302
429
1,057
10,413
44,165
0
L
Chaac
iZzi6292
Chaac
5,900
1,627
0
4,220
16,642
13,157
0
983
15,631
0
33,047
W
Hera
4,874
340
0
627
8,186
2,697
202
5,167
3,019
45,684
0
W
Jormungandr
x1SHOTRICKx
Jormungandr
2,079
801
160
544
7,200
5,197
224
2
7,198
30,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
45,578
399
Minions Killed
434
0
Camps Cleared
0
1,403,927
Distance Traveled
1,642,136
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,287
580
117
7
0
331,506
6
L
Izanami
8,380
524
69
4
0
259,481
2
L
Cliodhna
6,892
431
53
3
0
260,814
0
L
Merlin
8,192
512
131
8
0
309,819
3
W
Shiva
9,198
575
71
4
0
319,101
3
W
Da Ji
10,225
639
100
6
0
371,068
3
L
Chang'e
7,047
440
80
5
0
316,755
5
L
Chaac
6,675
417
66
4
0
257,058
1
W
Hera
9,063
566
111
7
0
314,460
2
W
Jormungandr
7,805
488
35
2
0
306,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role