Player Matchup

Bellona
Bellona
Blesseday
Bellona
Level 91
God Stats
0W - 2L
1,232 SR
Queue Stats
52W - 38L
1,694 Elo+
Solo
Kuzenbo
Kuzenbo
DragonBambi
Kuzenbo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,678 Elo+
Solo
Rama
Rama
LayorDeps
Rama
Level 153
God Stats
3W - 3L
1,703 SR
Queue Stats
171W - 86L
1,819 Elo+
Solo
Olorun
Olorun
Rithrum
Olorun
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
666W - 562L
1,707 Elo+
Solo
Ravana
Ravana
WaddyaWant
Ravana
Level 94
God Stats
0W - 4L
1,160 SR
Queue Stats
268W - 261L
1,594 Elo+
Solo
Team Averages
Level 131
1,419 SR
1,698 Elo+

VS

Team Averages
Level 142
1,605 SR
1,597 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HateFuels
Cu Chulainn
Level 148
God Stats
3W - 5L
1,732 SR
Queue Stats
455W - 444L
1,603 Elo+
Solo
Cupid
Cupid
PrinceOfCrows1
Cupid
Level 160
God Stats
1W - 0L
1,750 SR
Queue Stats
122W - 113L
1,719 Elo+
Solo
Horus
Horus
ptolomeaus
Horus
Level 154
God Stats
12W - 11L
1,705 SR
Queue Stats
281W - 288L
1,566 Elo+
Solo
The Morrigan
The Morrigan
wintermightcome
The Morrigan
Level 152
God Stats
1W - 1L
1,337 SR
Queue Stats
170W - 181L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blesseday
Bellona
16
2 / 2 / 0
9,602
533
8,577
15,986
19,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
DragonBambi
Kuzenbo
12
2 / 2 / 4
8,034
446
7,135
13,188
18,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
14
2 / 9 / 0
8,340
463
6,616
13,625
3,699
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Rithrum
Olorun
14
2 / 5 / 6
8,914
495
10,844
11,874
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
WaddyaWant
Ravana
13
4 / 5 / 4
8,457
470
5,766
8,923
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
2 / 3 / 5
10,010
556
3,877
14,072
7,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
HateFuels
Cu Chulainn
17
4 / 2 / 5
11,292
627
13,074
15,978
15,044
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
11 / 1 / 6
12,286
683
13,548
17,400
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
13
3 / 3 / 13
9,531
530
9,918
17,284
10,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
wintermightcome
The Morrigan
16
3 / 4 / 4
10,477
582
9,030
9,228
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
12
Kills
23
23
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
3
5
1.5
L
Bellona
Blesseday
Bellona
2
2
0
1
L
Kuzenbo
DragonBambi
Kuzenbo
2
2
4
2
W
Cu Chulainn
HateFuels
Cu Chulainn
4
2
5
3.25
L
Rama
2
9
0
0.22
W
11
1
6
14
L
Olorun
Rithrum
Olorun
2
5
6
1
L
Ravana
WaddyaWant
Ravana
4
5
4
1.2
W
Horus
3
3
13
3.17
W
The Morrigan
wintermightcome
The Morrigan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,938
Damage
49,447
63,596
Taken
73,962
49,385
Mitigated
43,436
16,566
Healing
25,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,877
1,692
0
1,635
14,072
7,934
825
3,986
10,086
0
74,091
L
Bellona
Blesseday
Bellona
8,577
3,233
0
7,859
15,986
19,899
175
0
15,071
0
70,971
L
Kuzenbo
DragonBambi
Kuzenbo
7,135
2,157
0
1,593
13,188
18,294
0
3,091
10,097
27,523
0
W
Cu Chulainn
HateFuels
Cu Chulainn
13,074
2,563
0
4,254
15,978
15,044
208
1,898
14,080
25
70,181
L
Rama
6,616
5,137
0
2,761
13,625
3,699
0
2,039
11,586
0
55,420
W
13,548
8,852
1,161
12,973
17,400
6,351
3,499
3,504
12,848
0
102,769
L
Olorun
Rithrum
Olorun
10,844
4,866
377
1,843
11,874
4,152
0
2,406
9,468
64,264
0
L
Ravana
WaddyaWant
Ravana
5,766
1,602
0
2,133
8,923
3,341
0
69
8,854
0
50,463
W
Horus
9,918
3,605
940
3,506
17,284
10,573
381
6,493
8,959
0
25,541
W
The Morrigan
wintermightcome
The Morrigan
9,030
1,859
0
1,459
9,228
3,534
1,384
4,699
4,529
68,837
6,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,347
Gold Earned
53,596
511
Minions Killed
582
0
Camps Cleared
0
1,681,615
Distance Traveled
1,817,876
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,010
556
115
6
0
433,672
5
L
Bellona
9,602
533
152
8
0
308,668
4
L
Kuzenbo
8,034
446
31
2
0
369,083
3
W
Cu Chulainn
11,292
627
139
8
0
369,518
1
L
Rama
8,340
463
106
6
0
285,563
8
W
Cupid
12,286
683
163
9
0
318,022
2
L
Olorun
8,914
495
131
7
0
331,809
5
L
Ravana
8,457
470
91
5
0
386,492
4
W
Horus
9,531
530
26
1
0
354,615
5
W
The Morrigan
10,477
582
139
8
0
342,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role