Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DemonsFromBehind
Chiron
Level 126
God Stats
5W - 7L
1,747 SR
Queue Stats
421W - 403L
1,457 Elo+
Solo
Terra
Terra
GENESIS62-
Terra
Level 44
God Stats
1W - 1L
1,245 SR
Queue Stats
134W - 137L
1,383 Elo+
Solo
Ymir
Ymir
LostArc-
Ymir
Level 123
God Stats
16W - 22L
1,286 SR
Queue Stats
229W - 267L
1,325 Elo+
Solo
Hou Yi
Hou Yi
ReaperOfBabayaga
Hou Yi
Level 47
God Stats
21W - 14L
1,558 SR
Queue Stats
193W - 213L
1,374 Elo+
Solo
Team Averages
Level 86
1,467 SR
1,408 Elo+

VS

Team Averages
Level 83
1,482 SR
1,435 Elo+
Serqet
Serqet
 
Serqet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ADY786CFC
Baron Samedi
Level 124
God Stats
22W - 17L
1,605 SR
Queue Stats
96W - 89L
1,530 Elo+
Solo
Medusa
Medusa
AjLaKaos
Medusa
Level 88
God Stats
20W - 29L
1,366 SR
Queue Stats
945W - 1,061L
1,293 Elo+
Solo
Nox
Nox
Nawar_NB
Nox
Level 49
God Stats
3W - 6L
1,440 SR
Queue Stats
74W - 110L
1,354 Elo+
Solo
Cabrakan
Cabrakan
thevikinGabry
Cabrakan
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 184L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 2 / 11
13,329
606
18,637
18,601
8,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 2 / 7
12,828
583
23,550
18,829
7,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
16
2 / 1 / 13
11,320
515
7,819
18,020
22,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
19
4 / 3 / 7
12,312
560
10,993
15,066
13,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
9 / 1 / 8
11,963
544
17,086
17,516
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
0 / 5 / 2
8,795
400
6,243
20,092
7,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ADY786CFC
Baron Samedi
14
2 / 4 / 1
9,430
429
7,451
18,502
20,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
AjLaKaos
Medusa
15
2 / 10 / 1
9,701
441
10,515
18,736
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 5 / 1
9,754
443
12,786
15,581
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
thevikinGabry
Cabrakan
15
3 / 9 / 1
9,835
447
12,188
25,592
29,678
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
33
Kills
9
9
Deaths
33
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
2
11
7.75
L
Serqet
 
Serqet
0
5
2
0.2
L
Baron Samedi
ADY786CFC
Baron Samedi
2
4
1
0.63
L
Medusa
AjLaKaos
Medusa
2
10
1
0.25
W
8
2
7
5.75
W
Terra
2
1
13
8.5
W
Ymir
4
3
7
2.5
L
2
5
1
0.5
W
9
1
8
13
L
Cabrakan
thevikinGabry
Cabrakan
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,085
Damage
49,183
88,032
Taken
98,503
58,221
Mitigated
67,798
38,872
Healing
20,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
18,637
13,623
0
7,004
18,601
8,519
2,156
5,203
12,963
0
112,659
L
Serqet
 
Serqet
6,243
1,011
0
5,476
20,092
7,978
0
2,046
18,046
0
59,573
L
Baron Samedi
ADY786CFC
Baron Samedi
7,451
627
1,803
4,192
18,502
20,154
0
3,911
14,591
37,301
0
L
Medusa
AjLaKaos
Medusa
10,515
4,658
0
3,621
18,736
4,501
0
2,237
16,499
0
60,557
W
23,550
8,316
1,580
8,715
18,829
7,959
3,144
6,593
12,007
0
114,228
W
Terra
7,819
1,681
4,482
6,812
18,020
22,085
616
6,346
11,380
25,984
6,439
W
Ymir
10,993
3,829
0
2,702
15,066
13,154
1,213
8,714
6,235
57,585
5,090
L
12,786
1,667
0
1,603
15,581
5,487
0
601
14,980
62,253
0
W
17,086
10,052
0
7,577
17,516
6,504
3,530
5,550
11,966
0
80,238
L
Cabrakan
thevikinGabry
Cabrakan
12,188
1,544
0
4,183
25,592
29,678
0
8,385
17,207
55,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,752
Gold Earned
47,515
594
Minions Killed
475
0
Camps Cleared
0
2,083,046
Distance Traveled
1,857,872
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,329
606
161
7
0
495,001
2
L
Serqet
8,795
400
93
4
0
400,661
4
L
Baron Samedi
9,430
429
37
2
0
393,355
1
L
Medusa
9,701
441
93
4
0
328,094
6
W
Chiron
12,828
583
160
7
0
408,784
7
W
Terra
11,320
515
49
2
0
451,147
3
W
Ymir
12,312
560
102
5
0
367,319
0
L
Nox
9,754
443
135
6
0
396,009
2
W
Hou Yi
11,963
544
122
6
0
360,795
4
L
Cabrakan
9,835
447
117
5
0
339,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role