Player Matchup

Kukulkan
Kukulkan
BigDracoStix
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,258 Elo+
Solo
Charybdis
Charybdis
M1 Anarchy2204
Charybdis
Level 88
God Stats
1W - 1L
1,675 SR
Queue Stats
30W - 46L
1,222 Elo+
Solo
Sobek
Sobek
broswitfros99
Sobek
Level 47
God Stats
2W - 8L
1,814 SR
Queue Stats
140W - 194L
1,438 Elo+
Solo
Team Averages
Level 57
1,663 SR
1,306 Elo+

VS

Team Averages
Level 79
1,450 SR
1,380 Elo+
He Bo
He Bo
DSq_rodzkev
He Bo
Level 107
God Stats
1W - 1L
1,540 SR
Queue Stats
57W - 102L
1,344 Elo+
Party 1
Cerberus
Cerberus
LeSerafin
Cerberus
Level 18
God Stats
11W - 14L
1,429 SR
Queue Stats
43W - 60L
1,415 Elo+
Party 1
Pele
Pele
danielrckstr
Pele
Level 113
God Stats
9W - 1L
1,382 SR
Queue Stats
52W - 78L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigDracoStix
Kukulkan
17
4 / 9 / 5
13,472
674
20,283
15,531
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
M1 Anarchy2204
Charybdis
18
3 / 9 / 5
14,080
704
11,703
15,967
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 5 / 7
14,938
747
12,173
29,282
43,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 13
14,811
741
23,690
16,594
7,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
LeSerafin
Cerberus
20
2 / 1 / 20
15,621
781
8,070
25,606
40,911
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 4 / 8
15,371
769
22,116
16,835
8,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
12
Kills
23
23
Deaths
12
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigDracoStix
Kukulkan
4
9
5
0.72
W
9
7
13
2.21
W
Cerberus
LeSerafin
Cerberus
2
1
20
12
L
Charybdis
M1 Anarchy2204
Charybdis
3
9
5
0.61
L
5
5
7
1.7
W
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,159
Damage
53,876
60,780
Taken
59,035
51,718
Mitigated
56,608
5,038
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigDracoStix
Kukulkan
20,283
1,656
0
0
15,531
3,946
547
5,232
10,299
58,493
0
W
23,690
2,312
574
1,291
16,594
7,614
997
10,283
6,311
67,010
0
W
Cerberus
LeSerafin
Cerberus
8,070
381
0
6,193
25,606
40,911
474
14,340
11,266
42,441
0
L
Charybdis
M1 Anarchy2204
Charybdis
11,703
6,010
149
355
15,967
3,835
1,415
8,188
7,779
0
51,969
L
12,173
659
0
4,534
29,282
43,937
196
19,098
10,184
24,049
0
W
22,116
4,010
538
1,354
16,835
8,083
1,284
8,951
7,884
0
85,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,490
Gold Earned
45,803
201
Minions Killed
248
7
Camps Cleared
9
940,931
Distance Traveled
1,072,521
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,472
674
80
4
1
266,074
0
W
He Bo
14,811
741
76
4
7
322,363
0
W
Cerberus
15,621
781
89
4
0
379,783
0
L
Charybdis
14,080
704
95
5
6
302,530
4
L
Sobek
14,938
747
26
1
0
372,327
1
W
Pele
15,371
769
83
4
2
370,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role