Player Matchup

He Bo
He Bo
Bluefax
He Bo
Level 86
God Stats
0W - 1L
1,071 SR
Queue Stats
48W - 37L
1,627 Elo+
Solo
Sylvanus
Sylvanus
ILLUSIONQ8Y
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ISDD
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,587 Elo+
Party 3
Thor
Thor
InSaNeQ8
Thor
Level 144
God Stats
0W - 2L
1,728 SR
Queue Stats
45W - 49L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
JiFuHa
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 3
Team Averages
Level 56
1,460 SR
1,538 Elo+

VS

Team Averages
Level 143
1,546 SR
1,483 Elo+
Mercury
Mercury
MichaelCorleone
Mercury
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 164L
1,480 Elo+
Party 1
Hades
Hades
StealthyShrimp
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,411 Elo+
Party 1
Bastet
Bastet
Xeros777
Bastet
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 352L
1,482 Elo+
Solo
Kukulkan
Kukulkan
strayhat
Kukulkan
Level 159
God Stats
2W - 1L
1,727 SR
Queue Stats
183W - 169L
1,520 Elo+
Party 1
Horus
Horus
zirrael25
Horus
Level 158
God Stats
4W - 1L
1,502 SR
Queue Stats
187W - 172L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bluefax
He Bo
17
9 / 8 / 8
11,115
794
15,763
15,228
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ILLUSIONQ8Y
Sylvanus
16
1 / 5 / 10
9,214
658
3,810
15,564
11,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
ISDD
Kukulkan
17
1 / 6 / 9
9,679
691
6,880
12,673
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
9 / 6 / 4
11,004
786
13,515
15,045
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
JiFuHa
Zhong Kui
14
1 / 9 / 11
9,103
650
7,353
14,346
6,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 14
9,447
675
7,552
12,104
3,587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 4 / 21
11,822
844
16,462
16,887
11,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
Xeros777
Bastet
18
9 / 5 / 17
11,138
796
11,904
13,178
5,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
strayhat
Kukulkan
20
14 / 3 / 14
14,132
1,009
27,009
7,370
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
zirrael25
Horus
15
1 / 4 / 22
10,238
731
3,615
15,254
19,264
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
21
Kills
34
34
Deaths
25
42
Assists
88
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bluefax
He Bo
9
8
8
1.63
L
Sylvanus
ILLUSIONQ8Y
Sylvanus
1
5
10
1.2
L
Kukulkan
ISDD
Kukulkan
1
6
9
0.92
L
Thor
9
6
4
1.83
L
Zhong Kui
JiFuHa
Zhong Kui
1
9
11
0.72
W
2
9
14
1
W
8
4
21
4.63
W
Bastet
Xeros777
Bastet
9
5
17
3.5
W
Kukulkan
strayhat
Kukulkan
14
3
14
7
W
Horus
zirrael25
Horus
1
4
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,321
Damage
66,542
72,856
Taken
64,793
30,984
Mitigated
43,638
20,684
Healing
24,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bluefax
He Bo
15,763
992
975
3,805
15,228
3,981
53
8,201
7,027
31,241
0
L
Sylvanus
ILLUSIONQ8Y
Sylvanus
3,810
243
4,471
2,452
15,564
11,327
0
10,146
5,418
7,442
0
L
Kukulkan
ISDD
Kukulkan
6,880
1,174
179
1,197
12,673
3,784
594
8,935
3,738
26,686
0
L
Thor
13,515
2,925
2,945
3,868
15,045
5,082
147
7,529
7,516
0
25,596
L
Zhong Kui
JiFuHa
Zhong Kui
7,353
223
0
792
14,346
6,810
746
8,660
5,686
14,117
0
W
7,552
1,789
435
903
12,104
3,587
1,676
5,733
5,724
0
16,652
W
16,462
1,480
950
6,157
16,887
11,591
883
9,286
7,601
32,765
0
W
Bastet
Xeros777
Bastet
11,904
1,514
788
3,053
13,178
5,325
603
7,075
6,103
0
17,414
W
Kukulkan
strayhat
Kukulkan
27,009
1,418
1,069
518
7,370
3,871
615
3,134
4,236
58,551
0
W
Horus
zirrael25
Horus
3,615
1,189
5,317
5,437
15,254
19,264
116
8,578
6,676
0
4,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
56,777
131
Minions Killed
152
0
Camps Cleared
0
1,139,060
Distance Traveled
1,272,446
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,115
794
30
2
0
219,977
0
L
Sylvanus
9,214
658
4
0
0
233,426
0
L
Kukulkan
9,679
691
54
4
0
225,921
1
L
Thor
11,004
786
19
1
0
251,792
0
L
Zhong Kui
9,103
650
24
2
0
207,944
1
W
Mercury
9,447
675
8
1
0
257,990
3
W
Hades
11,822
844
46
3
0
251,206
1
W
Bastet
11,138
796
11
1
0
253,758
0
W
Kukulkan
14,132
1,009
80
6
0
224,317
0
W
Horus
10,238
731
7
1
0
285,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role