Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Blinqie
Shiva
Level 104
God Stats
11W - 8L
1,681 SR
Queue Stats
291W - 260L
1,543 Elo+
Solo
Ymir
Ymir
Goldteamroolz
Ymir
Level 102
God Stats
3W - 1L
1,638 SR
Queue Stats
23W - 25L
1,521 Elo+
Solo
Hou Yi
Hou Yi
PSNSnakeJaz
Hou Yi
Level 104
God Stats
6W - 3L
1,749 SR
Queue Stats
51W - 30L
1,576 Elo+
Solo
Chang'e
Chang'e
StinkyKitties
Chang'e
Level 148
God Stats
7W - 8L
1,227 SR
Queue Stats
368W - 401L
1,424 Elo+
Solo
Team Averages
Level 120
1,559 SR
1,513 Elo+

VS

Team Averages
Level 102
1,501 SR
1,485 Elo+
Hel
Hel
AnbuVenteicher
Hel
Level 127
God Stats
5W - 5L
1,516 SR
Queue Stats
73W - 70L
1,521 Elo+
Party 1
Vamana
Vamana
Firstmajorwoody
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,496 Elo+
Party 1
Da Ji
Da Ji
Juanmi_MB17
Da Ji
Level 126
God Stats
34W - 31L
1,501 SR
Queue Stats
284W - 317L
1,414 Elo+
Solo
Athena
Athena
NBA_Toast
Athena
Level 84
God Stats
9W - 9L
1,657 SR
Queue Stats
920W - 948L
1,491 Elo+
Solo
Jing Wei
Jing Wei
YOU_MAD_BRO-BMD
Jing Wei
Level 105
God Stats
4W - 2L
1,330 SR
Queue Stats
147W - 152L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
4 / 0 / 5
5,383
673
5,495
5,365
1,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Blinqie
Shiva
10
5 / 2 / 1
5,618
702
6,095
6,202
3,907
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 2
4,523
565
1,401
5,762
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
8
1 / 1 / 0
5,144
643
3,100
3,336
708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
8
2 / 0 / 3
4,829
604
1,744
4,839
1,774
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,434
554
4,080
4,339
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 4 / 0
5,277
660
3,646
8,372
3,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 1 / 0
3,309
414
986
2,206
532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
NBA_Toast
Athena
6
0 / 2 / 3
4,437
555
2,201
5,916
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
8
2 / 1 / 0
4,688
586
1,992
4,869
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
5
6.5
L
0
4
1
0.13
W
Shiva
Blinqie
Shiva
5
2
1
2.75
L
2
4
0
0.5
W
0
1
2
1
L
0
1
0
0
L
Athena
NBA_Toast
Athena
0
2
3
0.75
W
Hou Yi
1
1
0
1
W
Chang'e
2
0
3
3.5
L
Jing Wei
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,835
Damage
12,905
25,504
Taken
25,702
10,516
Mitigated
8,856
8,525
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,495
1,549
0
473
5,365
1,740
0
1,645
3,720
0
25,322
L
4,080
330
409
730
4,339
959
0
1,129
3,210
23,827
0
W
Shiva
Blinqie
Shiva
6,095
1,754
144
895
6,202
3,907
0
844
5,358
0
25,681
L
3,646
1,482
0
2,301
8,372
3,871
0
154
8,218
0
18,616
W
1,401
410
0
1,360
5,762
2,387
0
1,346
4,416
16,348
2,224
L
986
207
0
1,000
2,206
532
0
439
1,767
0
5,559
L
Athena
NBA_Toast
Athena
2,201
456
0
1,155
5,916
2,400
0
1,348
4,568
8,963
0
W
Hou Yi
3,100
1,957
0
1,472
3,336
708
0
90
3,246
0
25,088
W
Chang'e
1,744
435
837
3,344
4,839
1,774
346
2,356
2,483
16,892
0
L
Jing Wei
1,992
1,619
0
2,245
4,869
1,094
0
0
4,869
0
28,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,497
Gold Earned
22,145
205
Minions Killed
183
0
Camps Cleared
0
782,746
Distance Traveled
690,985
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,383
673
54
7
0
166,173
1
L
Hel
4,434
554
47
6
0
157,043
1
W
Shiva
5,618
702
46
6
0
157,062
2
L
Vamana
5,277
660
46
6
0
144,993
0
W
Ymir
4,523
565
25
3
0
149,207
0
L
Da Ji
3,309
414
15
2
0
64,997
1
L
Athena
4,437
555
22
3
0
176,010
4
W
Hou Yi
5,144
643
58
7
0
147,751
2
W
Chang'e
4,829
604
22
3
0
162,553
0
L
Jing Wei
4,688
586
53
7
0
147,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role