Player Matchup

Khepri
Khepri
 
Khepri
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
GoatjoSensei
Ao Kuang
Level 35
God Stats
2W - 4L
1,431 SR
Queue Stats
12W - 26L
1,251 Elo+
Party 2
Amaterasu
Amaterasu
LilCottonSwab
Amaterasu
Level 29
God Stats
14W - 18L
1,352 SR
Queue Stats
22W - 38L
1,276 Elo+
Party 2
Izanami
Izanami
ZambiePig
Izanami
Level 22
God Stats
5W - 7L
1,334 SR
Queue Stats
133W - 136L
1,447 Elo+
Party 3
Loki
Loki
ZambiePug
Loki
Level 57
God Stats
10W - 5L
1,707 SR
Queue Stats
204W - 215L
1,485 Elo+
Party 3
Team Averages
Level 37
1,465 SR
1,392 Elo+

VS

Team Averages
Level 55
1,480 SR
1,359 Elo+
Pele
Pele
Khryner
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 112L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Secuase804
Cthulhu
Level 8
God Stats
1W - 2L
1,430 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 1
Scylla
Scylla
ZawKex
Scylla
Level 99
God Stats
0W - 1L
1,773 SR
Queue Stats
78W - 79L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
colepotter88
Heimdallr
Level 106
God Stats
3W - 4L
1,543 SR
Queue Stats
203W - 233L
1,426 Elo+
Solo
Bakasura
Bakasura
juanchopizzi
Bakasura
Level 17
God Stats
0W - 2L
1,157 SR
Queue Stats
0W - 2L
1,022 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 4 / 5
6,648
475
3,722
8,097
3,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
GoatjoSensei
Ao Kuang
14
7 / 3 / 6
8,429
602
9,404
10,205
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
LilCottonSwab
Amaterasu
14
8 / 0 / 3
8,815
630
9,603
10,527
10,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ZambiePig
Izanami
12
3 / 2 / 3
8,033
574
7,613
8,310
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
7 / 2 / 6
8,738
624
8,041
10,335
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Khryner
Pele
13
3 / 6 / 4
7,658
547
4,744
11,385
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Secuase804
Cthulhu
11
1 / 5 / 6
7,085
506
2,767
9,049
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
ZawKex
Scylla
12
2 / 6 / 1
7,359
526
7,448
9,906
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
colepotter88
Heimdallr
13
5 / 3 / 2
7,680
549
10,005
12,947
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
juanchopizzi
Bakasura
8
0 / 6 / 0
5,463
390
2,043
7,897
3,050
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
26
Kills
11
11
Deaths
26
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
4
5
0.88
W
Ao Kuang
GoatjoSensei
Ao Kuang
7
3
6
3.33
L
Pele
Khryner
Pele
3
6
4
0.83
W
Amaterasu
LilCottonSwab
Amaterasu
8
0
3
9.5
L
Cthulhu
Secuase804
Cthulhu
1
5
6
0.8
W
Izanami
ZambiePig
Izanami
3
2
3
2.25
W
Loki
7
2
6
5
L
Scylla
ZawKex
Scylla
2
6
1
0.42
L
Heimdallr
colepotter88
Heimdallr
5
3
2
2
L
Bakasura
juanchopizzi
Bakasura
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,383
Damage
27,007
47,474
Taken
51,184
22,118
Mitigated
18,767
10,256
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,722
249
0
520
8,097
3,788
98
995
7,102
16,881
0
W
Ao Kuang
GoatjoSensei
Ao Kuang
9,404
2,389
0
1,678
10,205
2,964
825
3,525
6,680
36,854
0
L
Pele
Khryner
Pele
4,744
859
0
2,681
11,385
4,150
576
2,638
8,684
0
34,085
W
Amaterasu
LilCottonSwab
Amaterasu
9,603
5,730
0
4,352
10,527
10,186
1,604
1,689
8,620
0
50,049
L
Cthulhu
Secuase804
Cthulhu
2,767
65
172
600
9,049
4,448
164
1,784
7,079
11,450
0
W
Izanami
ZambiePig
Izanami
7,613
6,045
0
2,386
8,310
1,909
1,808
2,335
5,972
0
47,966
W
Loki
8,041
2,565
0
1,320
10,335
3,271
157
1,671
8,664
0
63,204
L
Scylla
ZawKex
Scylla
7,448
1,773
0
1,420
9,906
3,074
76
4,282
5,589
41,061
0
L
Heimdallr
colepotter88
Heimdallr
10,005
4,130
0
4,359
12,947
4,045
0
3,041
9,661
0
45,841
L
Bakasura
juanchopizzi
Bakasura
2,043
1,381
0
612
7,897
3,050
0
852
7,045
0
14,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,663
Gold Earned
35,245
402
Minions Killed
262
0
Camps Cleared
0
1,462,306
Distance Traveled
1,296,028
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,648
475
20
1
0
271,105
5
W
Ao Kuang
8,429
602
62
4
0
260,188
0
L
Pele
7,658
547
61
4
0
291,534
3
W
Amaterasu
8,815
630
101
7
0
284,949
0
L
Cthulhu
7,085
506
17
1
0
275,444
0
W
Izanami
8,033
574
105
8
0
308,118
3
W
Loki
8,738
624
114
8
0
337,946
5
L
Scylla
7,359
526
80
6
0
241,264
4
L
Heimdallr
7,680
549
68
5
0
242,114
0
L
Bakasura
5,463
390
36
3
0
245,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role