Player Matchup

Kali
Kali
Gold III
RichiLiddell
Kali
Gold III
Level 115
God Stats
12W - 7L
1,574 SR
Queue Stats
60W - 69L
1,639 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,574 SR
1,639 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,486 SR
1,493 MMR
Nemesis
Nemesis
Bronze III
Taqwah
Nemesis
Bronze III
Level 105
God Stats
1W - 2L
1,486 SR
Queue Stats
5W - 8L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,104
1,015
4,476
4,680
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BastetHe BoBellonaSolOlorun

VS

Bans
FreyaAh Muzen CabChronosBakasuraTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Taqwah
Nemesis
8
0 / 4 / 0
5,091
727
2,062
5,589
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Nemesis
Taqwah
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,476
Damage
2,062
4,680
Taken
5,589
2,168
Mitigated
1,575
3,536
Healing
810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,476
1,869
0
3,536
4,680
2,168
1,637
482
4,198
0
27,943
L
Nemesis
Taqwah
Nemesis
2,062
1,087
0
810
5,589
1,575
0
10
5,579
0
13,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,104
Gold Earned
5,091
56
Minions Killed
33
6
Camps Cleared
0
136,466
Distance Traveled
118,851
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,104
1,015
56
8
6
136,466
1
L
Nemesis
5,091
727
33
5
0
118,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role