Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
A_SoulfulGinger
Artemis
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,562 Elo+
Solo
Geb
Geb
AndreCrisp
Geb
Level 120
God Stats
172W - 130L
1,586 SR
Queue Stats
512W - 467L
1,545 Elo+
Solo
Bastet
Bastet
HeartOfSouls
Bastet
Level 157
God Stats
6W - 3L
1,500 SR
Queue Stats
81W - 75L
1,517 Elo+
Solo
Ra
Ra
JuniorReally
Ra
Level 133
God Stats
9W - 11L
1,525 SR
Queue Stats
534W - 491L
1,589 Elo+
Solo
Team Averages
Level 143
1,522 SR
1,542 Elo+

VS

Team Averages
Level 114
1,531 SR
1,609 Elo+
Xing Tian
Xing Tian
Bill Bellamy
Xing Tian
Level 122
God Stats
41W - 38L
1,463 SR
Queue Stats
769W - 740L
1,611 Elo+
Party 1
Aphrodite
Aphrodite
Dark8800
Aphrodite
Level 109
God Stats
2W - 1L
1,575 SR
Queue Stats
77W - 35L
1,909 Elo+
Party 1
Baron Samedi
Baron Samedi
Darkgarza
Baron Samedi
Level 147
God Stats
29W - 15L
1,652 SR
Queue Stats
1,019W - 901L
1,482 Elo+
Party 1
Yemoja
Yemoja
NHC Glock
Yemoja
Level 69
God Stats
2W - 3L
1,467 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
YungPai
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 136L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 0 / 19
12,540
1,045
29,168
5,886
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 3 / 14
12,962
1,080
20,626
10,832
5,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 0 / 19
13,489
1,124
8,328
11,905
16,366
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
19
13 / 1 / 10
14,336
1,195
24,392
11,582
6,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 0 / 16
12,128
1,011
13,555
7,163
3,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

256

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bill Bellamy
Xing Tian
17
1 / 1 / 3
11,259
938
7,826
20,562
24,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
Dark8800
Aphrodite
16
2 / 10 / 0
11,480
957
11,036
22,914
17,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Darkgarza
Baron Samedi
16
1 / 9 / 2
10,872
906
12,726
20,089
8,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
NHC Glock
Yemoja
17
0 / 4 / 4
11,047
921
5,879
19,247
24,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
YungPai
Hou Yi
16
0 / 3 / 1
10,953
913
5,341
18,517
4,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
14
27
Kills
4
4
Deaths
27
78
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
19
12.5
W
5
3
14
4
W
3
0
19
12.5
L
Xing Tian
Bill Bellamy
Xing Tian
1
1
3
2.5
L
Aphrodite
Dark8800
Aphrodite
2
10
0
0.2
L
Baron Samedi
Darkgarza
Baron Samedi
1
9
2
0.22
W
Bastet
13
1
10
18
W
3
0
16
11
L
Yemoja
NHC Glock
Yemoja
0
4
4
0.5
L
Hou Yi
YungPai
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,069
Damage
42,808
47,368
Taken
101,329
35,196
Mitigated
78,469
18,603
Healing
15,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
29,168
6,574
66
1,304
5,886
2,599
0
4,572
1,314
53,314
0
W
20,626
8,174
0
659
10,832
5,374
0
8,240
2,592
0
54,917
W
8,328
14
3,716
3,491
11,905
16,366
0
8,981
2,924
13,252
0
L
Xing Tian
Bill Bellamy
Xing Tian
7,826
341
0
746
20,562
24,304
0
11,625
8,937
29,520
0
L
Aphrodite
Dark8800
Aphrodite
11,036
870
3,017
5,184
22,914
17,371
0
11,757
11,157
34,405
0
L
Baron Samedi
Darkgarza
Baron Samedi
12,726
159
1,978
1,243
20,089
8,051
0
8,411
11,678
29,852
0
W
Bastet
24,392
6,598
0
2,437
11,582
6,909
0
9,323
2,259
0
36,204
W
13,555
533
3,455
3,475
7,163
3,948
0
6,351
812
42,156
0
L
Yemoja
NHC Glock
Yemoja
5,879
122
2,141
1,269
19,247
24,002
0
10,172
9,075
24,279
0
L
Hou Yi
YungPai
Hou Yi
5,341
382
0
97
18,517
4,741
0
9,086
9,431
0
38,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,455
Gold Earned
55,611
250
Minions Killed
242
12
Camps Cleared
5
1,276,174
Distance Traveled
1,124,864
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,540
1,045
40
3
2
229,551
2
W
Artemis
12,962
1,080
93
8
5
203,823
2
W
Geb
13,489
1,124
12
1
0
274,547
1
L
Xing Tian
11,259
938
28
2
1
240,505
0
L
Aphrodite
11,480
957
65
5
3
224,883
0
L
Baron Samedi
10,872
906
38
3
0
223,718
0
W
Bastet
14,336
1,195
24
2
4
289,536
1
W
Ra
12,128
1,011
81
7
1
278,717
0
L
Yemoja
11,047
921
34
3
0
221,303
0
L
Hou Yi
10,953
913
77
6
1
214,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role