Player Matchup

Cupid
Cupid
 
Cupid
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
LilBei
Kali
Level 80
God Stats
3W - 3L
1,822 SR
Queue Stats
97W - 91L
1,540 Elo+
Party 1
Bellona
Bellona
SamoanSoldier90
Bellona
Level 119
God Stats
3W - 6L
1,578 SR
Queue Stats
221W - 255L
1,400 Elo+
Party 1
Olorun
Olorun
xX Juke3 Xx
Olorun
Level 158
God Stats
48W - 39L
1,544 SR
Queue Stats
670W - 809L
1,465 Elo+
Party 1
Team Averages
Level 112
1,589 SR
1,481 Elo+

VS

Team Averages
Level 97
1,543 SR
1,470 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Lady Solemn
Aphrodite
Level 17
God Stats
5W - 2L
1,933 SR
Queue Stats
13W - 10L
1,509 Elo+
Party 2
Loki
Loki
OdieTesoro
Loki
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 37L
1,285 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SadLocs
Ah Muzen Cab
Level 123
God Stats
6W - 7L
1,345 SR
Queue Stats
515W - 490L
1,537 Elo+
Solo
Ah Puch
Ah Puch
theorigionalevo
Ah Puch
Level 95
God Stats
1W - 2L
1,435 SR
Queue Stats
124W - 109L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 4 / 2
6,430
459
3,683
12,130
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
10
0 / 4 / 5
5,841
417
2,934
11,453
8,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
LilBei
Kali
13
4 / 5 / 3
7,711
551
7,859
11,879
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
7,279
520
4,234
10,177
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
12
2 / 3 / 1
6,889
492
4,262
11,040
5,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 2 / 3
8,433
602
6,973
9,031
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Lady Solemn
Aphrodite
12
0 / 1 / 13
6,506
465
6,545
8,348
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 1 / 3
7,772
555
4,810
6,017
4,153
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
SadLocs
Ah Muzen Cab
14
6 / 2 / 4
8,143
582
10,299
8,247
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

14
4 / 1 / 5
8,435
603
12,780
6,831
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
19
19
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
2
0.5
L
Yemoja
 
Yemoja
0
4
5
0.63
W
Fenrir
 
Fenrir
8
2
3
4.75
W
Aphrodite
Lady Solemn
Aphrodite
0
1
13
6.5
L
Kali
LilBei
Kali
4
5
3
1.1
W
1
1
3
2.5
W
Ah Muzen Cab
SadLocs
Ah Muzen Cab
6
2
4
4
L
0
3
1
0.17
W
4
1
5
6.5
L
Olorun
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,972
Damage
41,407
56,679
Taken
38,474
33,577
Mitigated
17,319
20,211
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,683
1,968
253
4,402
12,130
3,540
0
3,309
8,821
0
40,687
L
Yemoja
 
Yemoja
2,934
711
1,251
2,823
11,453
8,019
0
6,303
5,150
19,376
0
W
Fenrir
 
Fenrir
6,973
1,819
0
5,014
9,031
3,304
0
759
8,272
0
42,973
W
Aphrodite
Lady Solemn
Aphrodite
6,545
624
1,980
3,917
8,348
5,177
471
2,415
5,933
22,129
0
L
Kali
LilBei
Kali
7,859
3,308
0
3,918
11,879
5,289
0
3,732
8,147
0
52,841
W
4,810
1,094
0
259
6,017
4,153
932
0
6,017
0
44,635
W
Ah Muzen Cab
SadLocs
Ah Muzen Cab
10,299
5,250
0
4,129
8,247
1,948
1,610
1,314
6,933
0
51,866
L
4,234
1,548
12
3,466
10,177
10,866
592
0
10,177
0
40,439
W
12,780
698
142
2,493
6,831
2,737
440
2,708
4,123
62,386
0
L
Olorun
4,262
2,341
179
3,907
11,040
5,863
0
5,981
5,059
40,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
39,289
405
Minions Killed
418
0
Camps Cleared
0
1,221,036
Distance Traveled
1,376,396
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,430
459
90
6
0
239,308
5
L
Yemoja
5,841
417
42
3
0
216,771
0
W
Fenrir
8,433
602
78
6
0
306,001
0
W
Aphrodite
6,506
465
33
2
0
270,601
3
L
Kali
7,711
551
94
7
0
262,353
1
W
Loki
7,772
555
106
8
0
279,913
3
W
Ah Muzen Cab
8,143
582
97
7
0
262,540
5
L
Bellona
7,279
520
98
7
0
270,826
2
W
Ah Puch
8,435
603
104
7
0
257,341
5
L
Olorun
6,889
492
81
6
0
231,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role