Player Matchup

Gilgamesh
Gilgamesh
Masters
JFKFTW
Gilgamesh
Masters
Level 135
God Stats
122W - 73L
1,880 SR
Queue Stats
401W - 305L
2,664 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,880 SR
2,664 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,500 SR
2,231 MMR
Nu Wa
Nu Wa
Diamond IV
iQ ToNY
Nu Wa
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
2,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JFKFTW
Gilgamesh
20
4 / 0 / 0
16,253
956
11,423
27,561
16,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BakasuraChronosBellonaPoseidonSol

VS

Bans
HadesAh Muzen CabKaliHou YiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
iQ ToNY
Nu Wa
19
0 / 4 / 0
13,313
783
16,611
12,738
8,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JFKFTW
Gilgamesh
4
0
0
4
L
Nu Wa
iQ ToNY
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,423
Damage
16,611
27,561
Taken
12,738
16,200
Mitigated
8,483
7,283
Healing
1,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JFKFTW
Gilgamesh
11,423
2,255
0
7,283
27,561
16,200
2,763
16,810
10,006
0
150,146
L
Nu Wa
iQ ToNY
Nu Wa
16,611
8,401
0
1,415
12,738
8,483
490
140
12,598
93,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,253
Gold Earned
13,313
263
Minions Killed
158
13
Camps Cleared
3
373,301
Distance Traveled
309,286
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,253
956
263
15
13
373,301
8
L
Nu Wa
13,313
783
158
9
3
309,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role