Player Matchup

Awilix
Awilix
BootyboisCEO
Awilix
Level 99
God Stats
1W - 2L
1,717 SR
Queue Stats
172W - 180L
1,542 Elo+
Party 3
Mulan
Mulan
JoaquinBottom
Mulan
Level 26
God Stats
27W - 27L
1,500 SR
Queue Stats
142W - 121L
1,543 Elo+
Party 1
King Arthur
King Arthur
Lizardcraft
King Arthur
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 82L
1,481 Elo+
Party 3
Neith
Neith
mubby
Neith
Level 152
God Stats
33W - 30L
1,589 SR
Queue Stats
226W - 223L
1,545 Elo+
Party 1
Scylla
Scylla
she3esh
Scylla
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,547 Elo+
Solo
Team Averages
Level 67
1,561 SR
1,532 Elo+

VS

Team Averages
Level 60
1,409 SR
1,435 Elo+
Hercules
Hercules
Lezley_Chow
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 166L
1,513 Elo+
Party 4
Loki
Loki
Metrics1561
Loki
Level 49
God Stats
34W - 26L
1,237 SR
Queue Stats
346W - 352L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
MmCyni
Baron Samedi
Level 44
God Stats
4W - 2L
1,308 SR
Queue Stats
238W - 253L
1,407 Elo+
Party 2
Zhong Kui
Zhong Kui
TREYBIRDO
Zhong Kui
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 140L
1,392 Elo+
Party 2
Skadi
Skadi
TheBeardedOWL
Skadi
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 80L
1,475 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
1 / 5 / 3
6,595
507
3,939
9,438
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 2
5,999
461
3,714
9,931
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Lizardcraft
King Arthur
11
3 / 3 / 2
6,711
516
5,678
13,687
9,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
mubby
Neith
12
2 / 3 / 1
7,377
567
4,715
6,023
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
she3esh
Scylla
12
2 / 2 / 1
7,199
554
3,257
6,650
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lezley_Chow
Hercules
12
1 / 2 / 8
7,906
608
4,078
9,060
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 3 / 4
8,083
622
8,342
10,395
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MmCyni
Baron Samedi
13
2 / 3 / 4
7,528
579
7,432
7,885
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TREYBIRDO
Zhong Kui
13
1 / 0 / 5
7,436
572
4,161
3,934
2,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 1 / 1
8,370
644
7,851
7,225
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
18
18
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
5
3
0.5
L
1
5
2
0.4
W
Hercules
Lezley_Chow
Hercules
1
2
8
2.5
L
King Arthur
Lizardcraft
King Arthur
3
3
2
1.33
W
6
3
4
2.67
W
Baron Samedi
MmCyni
Baron Samedi
2
3
4
1.33
W
Zhong Kui
TREYBIRDO
Zhong Kui
1
0
5
3.5
W
8
1
1
8.5
L
Neith
mubby
Neith
2
3
1
0.83
L
Scylla
she3esh
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
31,864
45,729
Taken
38,499
20,801
Mitigated
17,283
7,651
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
3,939
1,926
0
250
9,438
3,063
0
1,704
7,734
0
37,928
L
3,714
614
0
1,269
9,931
5,443
127
1,132
8,799
0
14,001
W
Hercules
Lezley_Chow
Hercules
4,078
747
313
3,457
9,060
6,086
161
550
8,510
0
20,414
L
King Arthur
Lizardcraft
King Arthur
5,678
521
0
3,400
13,687
9,216
104
6,624
7,063
0
28,161
W
8,342
3,438
0
4,347
10,395
3,292
0
718
9,464
0
41,897
W
Baron Samedi
MmCyni
Baron Samedi
7,432
383
148
3,645
7,885
3,197
360
0
7,885
44,070
0
W
Zhong Kui
TREYBIRDO
Zhong Kui
4,161
736
0
2,611
3,934
2,488
1,074
1,203
2,731
44,150
0
W
7,851
3,705
0
2,958
7,225
2,220
777
786
6,439
0
65,687
L
Neith
mubby
Neith
4,715
1,758
0
1,982
6,023
1,185
797
0
6,023
0
46,937
L
Scylla
she3esh
Scylla
3,257
253
0
750
6,650
1,894
0
2,133
4,517
39,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
39,323
323
Minions Killed
408
0
Camps Cleared
0
1,337,855
Distance Traveled
1,316,817
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,595
507
73
6
0
284,640
0
L
Mulan
5,999
461
25
2
0
262,589
4
W
Hercules
7,906
608
20
2
0
283,059
8
L
King Arthur
6,711
516
51
4
0
244,096
2
W
Loki
8,083
622
82
6
0
298,419
4
W
Baron Samedi
7,528
579
80
6
0
243,521
1
W
Zhong Kui
7,436
572
98
8
0
257,431
4
W
Skadi
8,370
644
128
10
0
234,387
3
L
Neith
7,377
567
93
7
0
247,234
4
L
Scylla
7,199
554
81
6
0
299,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role