Player Matchup

Geb
Geb
DJValle3
Geb
Level 160
God Stats
5W - 3L
1,170 SR
Queue Stats
188W - 140L
1,566 Elo+
Party 1
Skadi
Skadi
TopherTheGawd
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 83L
1,396 Elo+
Party 1
Hades
Hades
VeXnzy
Hades
Level 154
God Stats
3W - 0L
1,927 SR
Queue Stats
98W - 82L
1,608 Elo+
Party 1
Scylla
Scylla
challenged2722
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,704 Elo+
Party 1
Chaac
Chaac
kingfish130
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,440 Elo+
Party 1
Team Averages
Level 112
1,519 SR
1,543 Elo+

VS

Team Averages
Level 121
1,584 SR
1,497 Elo+
Anhur
Anhur
Elite G3NT
Anhur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
ZodiacAvenger
Mulan
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
471W - 521L
1,431 Elo+
Solo
Arachne
Arachne
cherrosea
Arachne
Level 121
God Stats
0W - 1L
1,708 SR
Queue Stats
6W - 7L
1,674 Elo+
Party 2
Apollo
Apollo
lLanky Kongl
Apollo
Level 145
God Stats
2W - 4L
1,709 SR
Queue Stats
269W - 274L
1,451 Elo+
Solo
Eset
Eset
miilitao
Eset
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 75L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 20
9,858
896
9,010
16,085
22,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
16 / 2 / 9
11,428
1,039
18,351
8,865
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
VeXnzy
Hades
16
12 / 5 / 17
10,894
990
18,506
12,917
10,253
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 13
8,635
785
3,651
7,810
2,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 1 / 25
10,190
926
7,724
22,681
23,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 7 / 7
7,836
712
8,031
12,097
3,608
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 9 / 11
8,172
743
8,151
16,595
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
cherrosea
Arachne
15
5 / 6 / 7
8,797
800
9,195
14,129
5,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
15
5 / 6 / 5
9,098
827
11,285
10,522
4,652
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
14
2 / 8 / 8
8,782
798
6,949
9,664
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
55
36
Kills
17
17
Deaths
36
84
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
4
20
3.5
L
Anhur
3
7
7
0.93
W
16
2
9
10.25
W
Hades
VeXnzy
Hades
12
5
17
4.1
L
2
9
11
0.83
W
1
5
13
1.5
L
Arachne
cherrosea
Arachne
5
6
7
1.42
W
3
1
25
15.5
L
Apollo
5
6
5
1.25
L
Eset
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,242
Damage
43,611
68,358
Taken
63,007
63,709
Mitigated
34,222
23,930
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,010
545
332
3,203
16,085
22,079
520
2,246
13,669
20,586
0
L
Anhur
8,031
3,363
0
719
12,097
3,608
774
5,576
6,391
0
11,703
W
18,351
10,222
1,025
2,581
8,865
5,385
3,041
988
7,877
0
43,060
W
Hades
VeXnzy
Hades
18,506
1,307
392
3,836
12,917
10,253
623
1,265
11,652
27,901
0
L
8,151
851
83
1,540
16,595
17,235
0
6,014
10,482
0
14,552
W
3,651
441
100
495
7,810
2,911
1,062
1,060
6,750
12,727
0
L
Arachne
cherrosea
Arachne
9,195
6,227
1,054
3,733
14,129
5,932
414
7,173
6,804
2,099
13,041
W
7,724
1,394
585
11,381
22,681
23,081
374
2,022
20,659
0
23,316
L
Apollo
11,285
5,205
1,251
732
10,522
4,652
99
4,713
5,809
0
27,606
L
Eset
6,949
296
777
573
9,664
2,795
0
7,171
2,354
15,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,005
Gold Earned
42,685
138
Minions Killed
87
0
Camps Cleared
0
957,622
Distance Traveled
856,494
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,858
896
9
1
0
187,333
2
L
Anhur
7,836
712
19
2
0
149,631
0
W
Skadi
11,428
1,039
51
5
0
202,502
0
W
Hades
10,894
990
20
2
0
174,267
0
L
Mulan
8,172
743
3
0
0
156,212
1
W
Scylla
8,635
785
20
2
0
168,487
0
L
Arachne
8,797
800
12
1
0
200,569
0
W
Chaac
10,190
926
38
3
0
225,033
0
L
Apollo
9,098
827
34
3
0
176,777
1
L
Eset
8,782
798
19
2
0
173,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role