Player Matchup

Bacchus
Bacchus
MoziFireFox
Bacchus
Level 31
God Stats
2W - 7L
1,509 SR
Queue Stats
17W - 31L
1,245 Elo+
Party 2
Loki
Loki
ThatDoberman
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Ra
Ra
ZanMstrSmals
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 2
Team Averages
Level 28
1,503 SR
1,415 Elo+

VS

Team Averages
Level 72
1,533 SR
1,469 Elo+
Eset
Eset
HarmlesCupcake7
Eset
Level 128
God Stats
9W - 5L
1,440 SR
Queue Stats
163W - 103L
1,558 Elo+
Party 1
Horus
Horus
Itz0ver469
Horus
Level 7
God Stats
2W - 0L
1,735 SR
Queue Stats
5W - 7L
1,459 Elo+
Party 1
Artemis
Artemis
JBwithaD
Artemis
Level 80
God Stats
26W - 35L
1,426 SR
Queue Stats
109W - 119L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MoziFireFox
Bacchus
16
5 / 4 / 8
11,329
755
13,066
14,454
7,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 6 / 6
10,856
724
5,632
10,772
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 5 / 5
10,160
677
13,393
10,979
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 7
11,694
780
14,402
14,931
7,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
2 / 5 / 13
10,523
702
5,726
18,821
23,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
JBwithaD
Artemis
14
6 / 6 / 3
10,735
716
8,884
12,693
4,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
14
Kills
15
15
Deaths
14
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
Horus
2
5
13
1.7
W
Artemis
JBwithaD
Artemis
6
6
3
1.25
L
Bacchus
MoziFireFox
Bacchus
5
4
8
2.25
L
5
6
6
1.33
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,091
Damage
29,012
36,205
Taken
46,445
18,257
Mitigated
34,944
6,725
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,402
904
1,190
2,084
14,931
7,065
651
8,985
5,689
59,864
0
W
Horus
5,726
2,844
2,845
4,765
18,821
23,377
716
7,904
10,356
0
17,431
W
Artemis
JBwithaD
Artemis
8,884
4,116
0
1,444
12,693
4,502
1,189
9,314
2,766
0
26,194
L
Bacchus
MoziFireFox
Bacchus
13,066
1,080
382
3,731
14,454
7,995
108
6,475
7,979
26,760
0
L
5,632
830
0
373
10,772
6,265
0
3,761
7,011
0
19,832
L
13,393
1,049
517
1,722
10,979
3,997
0
4,911
6,068
58,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
32,952
140
Minions Killed
146
6
Camps Cleared
4
753,914
Distance Traveled
757,148
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,694
780
86
6
3
276,327
4
W
Horus
10,523
702
18
1
0
237,563
3
W
Artemis
10,735
716
42
3
1
243,258
6
L
Bacchus
11,329
755
33
2
1
245,984
3
L
Loki
10,856
724
27
2
0
232,557
0
L
Ra
10,160
677
80
5
5
275,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role