Player Matchup

Chiron
Chiron
ShoutingMonk
Chiron
Level 84
God Stats
3W - 1L
1,672 SR
Queue Stats
23W - 23L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
SpydaMahn
Cthulhu
Level 28
God Stats
2W - 2L
1,340 SR
Queue Stats
11W - 8L
1,586 Elo+
Party 1
Agni
Agni
Winkyfacexd
Agni
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,706 Elo+
Solo
Thanatos
Thanatos
woooshy45
Thanatos
Level 85
God Stats
4W - 3L
1,683 SR
Queue Stats
212W - 203L
1,504 Elo+
Solo
Camazotz
Camazotz
xXquikscopezXx
Camazotz
Level 25
God Stats
3W - 4L
1,307 SR
Queue Stats
266W - 141L
1,644 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,591 Elo+

VS

Team Averages
Level 96
1,609 SR
1,585 Elo+
Hou Yi
Hou Yi
LikeABradLowery
Hou Yi
Level 41
God Stats
3W - 2L
1,291 SR
Queue Stats
134W - 98L
1,679 Elo+
Solo
Shiva
Shiva
RastaJohnMan
Shiva
Level 33
God Stats
3W - 2L
1,999 SR
Queue Stats
240W - 242L
1,539 Elo+
Solo
Mercury
Mercury
RoboTofu
Mercury
Level 158
God Stats
8W - 11L
1,559 SR
Queue Stats
419W - 413L
1,590 Elo+
Solo
Zeus
Zeus
Wiggles1142
Zeus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 166L
1,532 Elo+
Solo
Atlas
Atlas
gajeet
Atlas
Level 125
God Stats
30W - 22L
1,697 SR
Queue Stats
240W - 235L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
6 / 0 / 7
8,783
798
7,501
6,637
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
SpydaMahn
Cthulhu
14
5 / 3 / 9
8,205
746
8,309
9,143
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 1 / 14
8,638
785
11,835
6,049
2,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
woooshy45
Thanatos
15
6 / 4 / 7
8,555
778
7,610
10,083
3,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
16
4 / 0 / 10
8,867
806
13,196
13,001
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
7,993
727
10,479
9,679
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 7 / 3
7,514
683
6,827
12,664
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
RoboTofu
Mercury
11
0 / 7 / 1
6,580
598
4,030
9,126
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 2
8,318
756
6,626
8,701
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
gajeet
Atlas
13
1 / 4 / 5
7,705
700
6,983
13,205
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
25
Kills
8
8
Deaths
25
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
2
7
3
0.5
L
Mercury
RoboTofu
Mercury
0
7
1
0.07
W
Chiron
6
0
7
9.5
W
Cthulhu
SpydaMahn
Cthulhu
5
3
9
3.17
L
2
4
2
0.75
W
4
1
14
11
L
Atlas
gajeet
Atlas
1
4
5
0.88
W
Thanatos
woooshy45
Thanatos
6
4
7
2.38
W
Camazotz
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,451
Damage
34,945
44,913
Taken
53,375
21,224
Mitigated
32,526
19,226
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,479
5,927
0
2,221
9,679
3,410
708
1,553
7,878
0
36,393
L
6,827
1,196
435
1,774
12,664
11,219
0
5,901
6,450
661
13,913
L
Mercury
RoboTofu
Mercury
4,030
2,252
0
90
9,126
3,310
0
3,010
5,843
0
6,880
W
Chiron
7,501
3,776
576
2,856
6,637
2,312
891
2,439
4,080
0
33,425
W
Cthulhu
SpydaMahn
Cthulhu
8,309
444
852
761
9,143
7,762
481
3,251
5,537
13,969
0
L
6,626
318
0
1,581
8,701
2,858
0
3,293
5,156
31,095
0
W
11,835
816
0
740
6,049
2,124
318
2,046
3,961
39,141
0
L
Atlas
gajeet
Atlas
6,983
2,471
386
1,465
13,205
11,729
0
5,779
7,079
13,528
0
W
Thanatos
woooshy45
Thanatos
7,610
1,705
0
5,342
10,083
3,406
412
2,752
7,116
0
20,927
W
Camazotz
13,196
4,038
0
8,099
13,001
5,620
0
2,965
9,743
0
34,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
38,110
212
Minions Killed
171
0
Camps Cleared
0
1,193,271
Distance Traveled
1,061,975
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,993
727
61
6
0
202,198
2
L
Shiva
7,514
683
25
2
0
217,549
1
L
Mercury
6,580
598
11
1
0
221,937
3
W
Chiron
8,783
798
61
6
0
227,753
2
W
Cthulhu
8,205
746
11
1
0
229,864
0
L
Zeus
8,318
756
61
6
0
203,794
1
W
Agni
8,638
785
62
6
0
240,294
0
L
Atlas
7,705
700
13
1
0
216,497
1
W
Thanatos
8,555
778
30
3
0
248,704
0
W
Camazotz
8,867
806
48
4
0
246,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role