Player Matchup

Fafnir
Fafnir
BlvckJesus
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,394 Elo+
Party 1
Sol
Sol
LostinTokio
Sol
Level 160
God Stats
15W - 10L
1,548 SR
Queue Stats
284W - 274L
1,611 Elo+
Party 2
Cabrakan
Cabrakan
Sleipnir530
Cabrakan
Level 160
God Stats
3W - 1L
1,897 SR
Queue Stats
211W - 198L
1,594 Elo+
Party 2
Cliodhna
Cliodhna
SoulLessPhoenix
Cliodhna
Level 142
God Stats
7W - 2L
1,605 SR
Queue Stats
59W - 48L
1,583 Elo+
Party 1
Rama
Rama
xKasifeu
Rama
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,394 Elo+
Party 1
Team Averages
Level 143
1,610 SR
1,515 Elo+

VS

Team Averages
Level 140
1,441 SR
1,548 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
ColoBby
Mercury
Level 144
God Stats
22W - 14L
1,294 SR
Queue Stats
272W - 263L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
Flux55
Cu Chulainn
Level 154
God Stats
0W - 4L
1,181 SR
Queue Stats
269W - 266L
1,556 Elo+
Party 3
Bacchus
Bacchus
Silvatheweeb
Bacchus
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
380W - 313L
1,560 Elo+
Solo
Izanami
Izanami
SpecialFX713
Izanami
Level 128
God Stats
8W - 5L
1,731 SR
Queue Stats
78W - 69L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BlvckJesus
Fafnir
5
1 / 0 / 0
3,713
743
1,643
3,186
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,850
770
602
2,504
597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Sleipnir530
Cabrakan
5
0 / 0 / 0
3,296
659
485
3,022
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
7
1 / 0 / 0
4,191
838
2,274
3,242
1,032
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
5
0 / 1 / 1
3,305
661
2,421
2,917
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 1
3,534
707
1,016
1,358
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ColoBby
Mercury
3
0 / 0 / 0
2,801
560
166
934
201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Flux55
Cu Chulainn
6
0 / 1 / 0
3,626
725
1,114
3,544
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Silvatheweeb
Bacchus
5
1 / 1 / 0
3,502
700
1,497
4,466
2,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SpecialFX713
Izanami
5
0 / 0 / 1
3,217
643
2,614
2,683
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
1
1
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Fafnir
BlvckJesus
Fafnir
1
0
0
1
L
Mercury
ColoBby
Mercury
0
0
0
0
L
Cu Chulainn
Flux55
Cu Chulainn
0
1
0
0
W
0
0
0
0
L
Bacchus
Silvatheweeb
Bacchus
1
1
0
1
W
Cabrakan
Sleipnir530
Cabrakan
0
0
0
0
W
Cliodhna
1
0
0
1
L
Izanami
SpecialFX713
Izanami
0
0
1
0.5
W
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,425
Damage
6,407
14,871
Taken
12,985
5,181
Mitigated
4,550
6,990
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,016
267
0
712
1,358
381
0
831
527
15,283
0
W
Fafnir
BlvckJesus
Fafnir
1,643
613
105
1,256
3,186
1,525
0
562
2,624
4,113
0
L
Mercury
ColoBby
Mercury
166
0
0
395
934
201
0
256
678
0
4,735
L
Cu Chulainn
Flux55
Cu Chulainn
1,114
313
0
1,670
3,544
1,353
0
0
3,544
0
16,228
W
602
44
0
1,866
2,504
597
515
388
2,116
23,674
0
L
Bacchus
Silvatheweeb
Bacchus
1,497
373
0
1,776
4,466
2,079
0
1,053
3,413
6,613
0
W
Cabrakan
Sleipnir530
Cabrakan
485
76
0
1,413
3,022
1,396
0
385
2,637
10,832
0
W
Cliodhna
2,274
348
0
1,270
3,242
1,032
0
85
3,157
0
19,092
L
Izanami
SpecialFX713
Izanami
2,614
1,901
0
1,740
2,683
536
0
590
2,093
0
18,832
W
Rama
2,421
1,943
0
1,080
2,917
631
0
1,093
1,824
0
16,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,355
Gold Earned
16,680
181
Minions Killed
146
0
Camps Cleared
0
502,412
Distance Traveled
448,583
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,534
707
33
7
0
93,279
2
W
Fafnir
3,713
743
6
1
0
104,671
1
L
Mercury
2,801
560
15
3
0
47,523
1
L
Cu Chulainn
3,626
725
46
9
0
114,677
1
W
Sol
3,850
770
57
11
0
89,703
2
L
Bacchus
3,502
700
12
2
0
104,756
1
W
Cabrakan
3,296
659
32
6
0
103,574
1
W
Cliodhna
4,191
838
49
10
0
115,813
0
L
Izanami
3,217
643
40
8
0
88,348
0
W
Rama
3,305
661
37
7
0
88,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role